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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 829091 times)

dragnar

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4710 on: September 30, 2010, 06:29:24 pm »

In other words, in a few weeks, your vintage stuff could be worth real money. Keep that in mind.
With an ordinary economy things take years to gain value, but with MAN-conomy it's accelerated to mere weeks! Another brilliant invention from MAN Co!
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The Scout

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4711 on: September 30, 2010, 08:27:00 pm »

After reading all of this I'm tempted to rob someone to pay for it. Atleast DF is free.
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Sensei

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4712 on: September 30, 2010, 08:53:47 pm »

Now I feel stupid for having crafted my dupe items.
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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4713 on: September 30, 2010, 09:04:20 pm »

I love the Holy Mackeral. It's like the bat, but you feel so much happier when you kill someone with it.

umiman

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4714 on: September 30, 2010, 11:30:25 pm »

Hehe, change your name to something like "xxx loves trades!" and watch the trade offers come flying in.

Edit: Whee, I now have a hat for every class except scout and spy. Not to mention a whole bunch of universal hats.

Mr.Person

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4715 on: October 01, 2010, 12:55:38 am »

I just found one of those crates you need a key for. I lack money to open it, but I'll trade it away and tell you guys what's in it.

TF2items claims you can't find the crates. Well they're very wrong.

So it has one of any of 2 hats, 4 regular weapons, a name tag, two paints, and a small chance of a "super rare item".
« Last Edit: October 01, 2010, 01:50:21 am by Mr.Person »
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

PTTG??

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4716 on: October 01, 2010, 01:04:39 am »

I just found one of those crates you need a key for. I lack money to open it, but I'll trade it away and tell you guys what's in it.

TF2items claims you can't find the crates. Well they're very wrong.

Yeah, I can't say I'm really excited about the cash buy store thing. The fact that you can still get everything for free mitigates any real annoyance, but I'm still a bit uncomfortable with it all.

It only really effects people who care enough about the game to buy stuff. People who don't care that much are probably willing to wait until they get the item or can trade for it.
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Thexor

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4717 on: October 01, 2010, 01:12:23 am »

I just found one of those crates you need a key for. I lack money to open it, but I'll trade it away and tell you guys what's in it.

TF2items claims you can't find the crates. Well they're very wrong.

Yeah, I can't say I'm really excited about the cash buy store thing. The fact that you can still get everything for free mitigates any real annoyance, but I'm still a bit uncomfortable with it all.

It only really effects people who care enough about the game to buy stuff. People who don't care that much are probably willing to wait until they get the item or can trade for it.

This is true. It'll be more true once they add the ability to craft the 'set hats' - you've got a ridiculously low chance of completing a set ATM, but there's an e-mail conversation bouncing 'round the forums from Robin, claiming they'll add a blueprint to let you craft those hats. Link.

Basically, the system's not perfect, and Valve is willing to admit that and change it. And although the forums are full of HAET, it seems like less hate than normal (see: Halocaust fallout, Sandman, every major update...). Still, drama is always fun to watch, even if there isn't as much as normal.  ;D
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Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4718 on: October 01, 2010, 01:23:55 am »

http://www.tf2items.com/id/Pandarsenic

I will trade items for Vintage Kritzkriegs.

Also if someone has something they want to trade for a Vintage Tossle Cap, let me know.
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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4719 on: October 01, 2010, 01:37:53 am »

 I'm actually rather satisfied with the new items. Granted my experience with them has been limited, but the only annoying one so far has been the new sniper rifle now that people don't care about headshots anymore and they suddenly realize that bodyshots are really damn effective and they can actually land those shots.
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Mr.Person

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4720 on: October 01, 2010, 02:10:00 am »

I'm actually rather satisfied with the new items. Granted my experience with them has been limited, but the only annoying one so far has been the new sniper rifle now that people don't care about headshots anymore and they suddenly realize that bodyshots are really damn effective and they can actually land those shots.

I've been using hipshots with it to try and maximize damage. It's hard, so I've been practicing on Scouts.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

umiman

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4721 on: October 01, 2010, 02:39:50 am »

The black box is ridiculously strong, what with the soldier getting 15 hp so long as he damages something somehow (with a bazooka-type weapon no less). I really cannot imagine using the standard rocket launcher if you have the black box. I've also seen the battalion's backup make enemy uber assaults very, very weak. The soldier has definitely been upgraded several levels here.

I hate, hate, hate the eternal reward. Because I get pwned by it constantly from the no-sound super ultra stealth spies...

Sydney sleeper is, as mentioned, crazy strong. Bodyshot + jarate for 8 seconds will ruin a lot of people. What's the general first reaction to when you get jarated? Frigging run away! Now imagine that happening, constantly... In the same vein, the bushwacka will easily turn groups of enemies into mush. I'd be constantly running INTO enemies as a sniper if I had it.

I think pyro got the short end of the stick again, but it's not that big of a deal. His entire set doesn't seem to make much sense combined with each other for the speed bonus and increased damage recieved. I mean, his new weapon makes puff and sting amazing, but he doesn't get to use the axetinguisher in his set...

All of the scouts new stuff turn him into some crazy monster thing. The shortstop is really up there in terms of damage dealing and annoyance. That with the healing milk and FISH... and then an extra 25 hp... it lead to me getting my ass handed to me by scouts constantly.

Rumrusher

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4722 on: October 01, 2010, 02:42:40 am »

what about the mad milk the scout gets.
the item draining 75 percent of the victims health. What is worst being hit with something the game states is non-milk or the fact that the person while draining you sounds like vince offer? 
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SHAD0Wdump

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4723 on: October 01, 2010, 02:47:49 am »

HOLY CRAP THE FISH IS THE BEST THING EVARZ!!!!11!!111!!eleven1!
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umiman

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Re: Team Fortress 2: Mann-Conomy Update! "NEMESIS KICK!"
« Reply #4724 on: October 01, 2010, 02:56:53 am »

what about the mad milk the scout gets.
the item draining 75 percent of the victims health. What is worst being hit with something the game states is non-milk or the fact that the person while draining you sounds like vince offer?
It doesn't drain people's health. The wording is a bit strange, but I believe it's either trying to say all teammates who damage an enemy who is being milked will recieve 75% of that damage as health (this is probably not the case) or more likely, the scout who threw the milk will get 75% of any damage dealt to players being milked as health.
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