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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 814849 times)

Zai

  • Bay Watcher
  • Elmo? Is that a SIMPLE UTENSIL?
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The Primeval Warrior badge looks the best. Which I suppose was the intention. ;D

I still have fun playing the Pyro. Of course, I've never been much of a "serious" player. I try to have fun more than I try to win or rack up kills, and the airblast is good for that. While I appreciate them trying to make airblast more useful (success) while still making Backburner more useful (success) I do think they reduced damage for the normal flamethrower more than should have been changed when done in conjunction with lowering afterburn time.
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DEATH has been waiting for you. He has poured you some TEA.

Servant Corps

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I still am confused why do people complain about balance in what is essentially a mirror match...
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I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

SHAD0Wdump

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GYAH!!!


Valve... While you are busy making the Pyro a 'skill class', demomen are running around spamming pipes everwhere while wearing 50% fire and explosive damage resistence thanks to the targe.
 We pyros have to weapon switch a ton to get kills, they have to *drumroll please*, point in the general direction and shoot!
 And although I can use the airblast to send the grenades back, I'm not a friggin' ninja, I simply don't have the reaction time for this crap.

Yeah, just played a match against a team of about 4-5 spammomen and a stray medic. And that damn sniper...
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Soulwynd

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  • -_-
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Switch to backburner, sneak around their backs.

If you're playing in a bottleneck map, seriously, pyros aren't good at that unless they can get behind them.

Soldier/demo is what you want for bottlenecks.
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SHAD0Wdump

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Switch to backburner, sneak around their backs.
Burn for one second, possibly getting a kill...

Whole group turns around and pills me into oblivion.

They go back to business.
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returntonull

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Silly Shadow! The only counter for massed Demomen is MORE Demomen.
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Soulwynd

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So, you guys basically want a class that can:

A) Kills everyone.
B) Doesn't die.
C) If it shoots someone once, they -must always- die from an after dot.
D) Does that in every possible situation, including suicide jumping in the middle of 6 opponents.

Right-o. Go super-pyro go.
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dragnar

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The entire point of the pyro(apart from spy-checking... which is a bad Idea, no one should ever do that :)) is to take out large clustered groups in sneak attacks. Sure, it's probably a suicide run, but they should be able to get a few kills out of it.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Mr.Person

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The entire point of the pyro(apart from spy-checking... which is a bad Idea, no one should ever do that :)) is to take out large clustered groups in sneak attacks. Sure, it's probably a suicide run, but they should be able to get a few kills out of it.

I think what Valve wants is that if you do this alone, you die. But if there's also a Heavy (ideally using Natasha) shooting at the group while you jump in, they're out of ammo and thus easy pickings.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Duke 2.0

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So, you guys basically want a class that can:

A) Kills everyone.
B) Doesn't die.
C) If it shoots someone once, they -must always- die from an after dot.
D) Does that in every possible situation, including suicide jumping in the middle of 6 opponents.

Right-o. Go super-pyro go.
Oh, hey, when did you begin describing the soldier?
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

SHAD0Wdump

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So, you guys basically want a class that can:

A) Kills everyone.
B) Doesn't die.
C) If it shoots someone once, they -must always- die from an after dot.
D) Does that in every possible situation, including suicide jumping in the middle of 6 opponents.

Right-o. Go super-demo go.
Sounds about right.
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Pandarsenic

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  • FABULOUS Gunslinger
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So, you guys basically want a class that can:

A) Kills everyone.
B) Doesn't die.
C) If it shoots someone once, they -must always- die from an after dot.
D) Does that in every possible situation, including suicide jumping in the middle of 6 opponents.

Right-o. Go super-pyro go.
Oh, hey, when did you begin describing the soldier?
So, you guys basically want a class that can:

A) Kills everyone.
B) Doesn't die.
C) If it shoots someone once, they -must always- die from an after dot.
D) Does that in every possible situation, including suicide jumping in the middle of 6 opponents.

Right-o. Go super-demo go.
Sounds about right.

Both correct if you replace DoT with fall damage.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Jakkarra

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  • The Chairman.
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Team Fortress 2
Fixed players seeing cloaked Spies when they should be fully cloaked
Updated the Homewrecker
It now damages enemy sappers on friendly buildings
Fixed items not displaying correctly while playing back a demo
Badge hire dates now display the time in GMT


Pyro Is Kredit To Engi!

Tradanbattlan

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Is that official? Also, I thought the Homewrecker did that in the first place. Daaamn.

Sensei

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  • Haven't tried coffee crisps.
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That's a pretty notable balance difference, actually. Makes the homewrecker unuseless- however, you'll pretty much need the backburner to kill things.
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