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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 815057 times)

Duke 2.0

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2490 on: April 28, 2010, 09:31:37 pm »

I see they're trying to encourage airblasting- don't think the normal flamethrower needed the nerfs though.
I think it is to moreso make the backburner be less trashy.
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Sensei

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2491 on: April 28, 2010, 09:47:31 pm »

I predict more backburner hate. Oh, and Spies consequently got some love- not sure if they need it. IMO I spy should basically be dead once you find him. I hate playing engineer and fighting them for minutes on end, because they just keep running away, or even standing right in my dispenser while I hit them and out heal my DPS. Now they'll have a lot better chance of escaping pyros...
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fenrif

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2492 on: April 28, 2010, 10:04:22 pm »

Minigun tweaks make for a happy heavy! :D
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returntonull

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2493 on: April 28, 2010, 11:09:13 pm »

Heavy: He -needed- to be even more of a point machine than he was? Geeze.

Pyro: Pyro, nerf and buff balance out for a skilled pyro, so not a big deal. Now even more useless in unskilled hands.

I'm also kinda annoyed how I'm hearing all sorts of different things on if it the nerf includes the backburner (latest news seems to indicate it does), and if the after burn damage is the same with less time. (Still no idea, know it's 3 damage a tick, and saw a 33 damage quote somewhere which would put it in the range.)
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Thexor

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2494 on: April 29, 2010, 12:37:02 am »

I see they're trying to encourage airblasting- don't think the normal flamethrower needed the nerfs though.
I think it is to moreso make the backburner be less trashy.

Except the Backburner received the exact same nerf. And since the only buffs were to the airblast, and the Backburner can't airblast... yeah, this was a flat nerf to Backburner Pyros. :'(
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SHAD0Wdump

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2495 on: April 29, 2010, 02:19:04 am »

I think I figured it out.

 The reduced fire could be a attempt to make the homewrecker more viable against buildings. It's a stupid idea, but I really wouldn't put it past Valve.
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Siquo

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2496 on: April 29, 2010, 02:27:39 am »

Pyro still kicks ass. I see it as a balanced buff, and w+m1 still works well enough :)

The heavy buff was unneccessary, though...
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Pandarsenic

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2497 on: April 29, 2010, 02:29:26 am »

What's a Backburner?
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chaoticag

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2498 on: April 29, 2010, 02:47:26 am »

A flamethrower that can't expel gas, but does more damage from behind.
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Pandarsenic

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2499 on: April 29, 2010, 03:01:50 am »

A flamethrower without its best feature and with a 5-degree-wide range in which it can do reasonable damage.

Ah, I see.
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Myroc

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2500 on: April 29, 2010, 03:39:45 am »

Yeah, I've never liked backburner that much. I find compression blasts to be way too useful to be given up for extra crit opportunities.

Also, fuckyesairblastbuff.
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Pandarsenic

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2501 on: April 29, 2010, 03:48:15 am »

Yeahhhh, the buff/debuff combo they applied basically means pyros MUST use the puff-airburst-axtinguish combo to produce results.

Which all good pyros did anyway, so it hurts W+M1ers without hurting real pyros. Clever.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
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SHAD0Wdump

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2502 on: April 29, 2010, 06:21:53 am »

Although alot of people are complaining about how it makes the pyro alot less about what he originally was. Which I kinda agree as the pyro in TFC was pretty lame. And I don't doubt that's how he feels like now.
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Duke 2.0

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2503 on: April 29, 2010, 06:59:46 am »

 Holy damn.

 Alright, are you guys familiar with the convoy map? It is basically two giant trucks hauling missiles through a canyon as a CTF map. Normally one could use up a good deal of thair ammo to attempt to airblast a person off the convoy for an easy kill. Now pyros are airblasting like crazy on it. It's great man. Although I never did check if those kills counted towards my points.

 Then again, the fun of airblasting a dude off the convoy was never really for the points.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Siquo

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Re: Team Fortress 2: Drop system update: "Thanks for standing still, wanker."
« Reply #2504 on: April 29, 2010, 07:14:28 am »

The fun of the pyro is the same as that of the spy. Getting *behind* enemy lines, and attack them in the back. The backburner is suddenly less useless, and I'm seriously thinking about switching. Airblasting is nice, but... it's just not the pyro's main thing.

Problem is, a pyro with airblast is just about the most effective thing against ubers, I'd hate to lose that ability.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))
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