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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 829049 times)

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1365 on: December 09, 2009, 01:59:10 am »

That red at the end?

That's me. Hehehe...

fenrif

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Re: Team Fortress 2: Halloween update!
« Reply #1366 on: December 09, 2009, 03:14:43 am »

Coincidentally enough, the pyro conga-line-hadouken is the only thing powerfull enough to disrupt a heavy sandvich break once it gets going...
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dragnar

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Re: Team Fortress 2: Halloween update!
« Reply #1367 on: December 09, 2009, 03:46:50 pm »

Coincidentally enough, the pyro conga-line-hadouken is the only thing powerfull enough to disrupt a heavy sandvich break once it gets going...
One spy. That's all it takes.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Tradanbattlan

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Re: Team Fortress 2: Halloween update!
« Reply #1368 on: December 09, 2009, 05:20:16 pm »

Coincidentally enough, the pyro conga-line-hadouken is the only thing powerfull enough to disrupt a heavy sandvich break once it gets going...
One spy. That's all it takes.
"How many spies does it take to get to the mayonaise center of a heavy picnic?"

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1369 on: December 09, 2009, 05:21:55 pm »

Eeeeeeeeew........

Pandarsenic

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Re: Team Fortress 2: Halloween update!
« Reply #1370 on: December 09, 2009, 06:23:56 pm »

Oh snap, guys!

SOLDIER/DEMOMAN DUAL (duel?) UPDATE!
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Duke 2.0

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Re: Team Fortress 2: Halloween update!
« Reply #1371 on: December 09, 2009, 06:29:18 pm »

Spoiler (click to show/hide)
I...
 I think I just cried a tear of grizzly bear.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1372 on: December 09, 2009, 06:31:00 pm »

Holy crap!

They did the Explosive update!! Ohgod!

*Ahem* Gentlemen. I hope these achivements make them easier to backstab...

Metalax

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Re: Team Fortress 2: Halloween update!
« Reply #1373 on: December 09, 2009, 06:32:30 pm »

Oh heck, there go the sentries.
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In the beginning was the word, and the word was "Oops!"

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1374 on: December 09, 2009, 06:33:38 pm »

Then again, they may be getting things to specifically work on PEOPLE.

Maybe some form of cluster bomb for one of them?

Metalax

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Re: Team Fortress 2: Halloween update!
« Reply #1375 on: December 09, 2009, 06:39:04 pm »

Heck re-reading the announcement, I just remembered the announcer's voice announcements while in setup has changed to "friendship ends in 30 seconds", etc in the last patch.
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In the beginning was the word, and the word was "Oops!"

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1376 on: December 09, 2009, 06:47:10 pm »

Apparantly it only happens if you are playing the Blu soldier or the Red Demo.

Eduren

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Re: Team Fortress 2: Halloween update!
« Reply #1377 on: December 09, 2009, 06:55:15 pm »

This will be one helluva week.
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I don't know.  Duke wants me to stop playing mafia.
That's the sign of an abusive boyfriend, Toony... you don't have to listen to him.

Jakkarra

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Re: Team Fortress 2: Halloween update!
« Reply #1378 on: December 09, 2009, 06:58:05 pm »

Verily, My good sir.

This may also give me a reason to dust off my Demo cap.

Nilocy

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Re: Team Fortress 2: Halloween update!
« Reply #1379 on: December 09, 2009, 07:10:37 pm »

If I was a bad demo-man I wudn't be hear discussin' it with yah!

Yeah, you lot are officially s-c-r-e-w-e-d.
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