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Author Topic: Weapon Difficulties  (Read 1250 times)

mission0

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Weapon Difficulties
« on: February 19, 2009, 10:19:55 pm »

Ok basically I have created a new weapon for a size 7 race I also created. The problem is that everytime someone goes to pick up the weapon they walk up to it walk away then walk back towards it. Never picking it up.

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edit:thanks Tiger
« Last Edit: February 19, 2009, 10:27:20 pm by mission0 »
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Tigershark13

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Re: Weapon Difficulties
« Reply #1 on: February 19, 2009, 10:25:56 pm »

they need to have duel weild on to hold it.
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Demonic Gophers

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Re: Weapon Difficulties
« Reply #2 on: February 19, 2009, 10:32:27 pm »

Also, I don't believe multiple damage types work for weapons, at this point.
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RebelZhouYuWu

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Re: Weapon Difficulties
« Reply #3 on: February 20, 2009, 02:58:17 pm »

they need to have duel weild on to hold it.
Duel - Any contest between two persons or parties.
Urists McChampion dueled the dragon on the ledge overlookin th chasm.

Dual - Composed or consisting of two people, items, parts, etc., together; twofold; double.
All Urists pray for the day when dual-weilding is finaly implemented.
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mission0

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Re: Weapon Difficulties
« Reply #4 on: February 21, 2009, 12:11:51 am »

Also, I don't believe multiple damage types work for weapons, at this point.

Well I haven't read anything to go against it so I might as well test it.
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i2amroy

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Re: Weapon Difficulties
« Reply #5 on: February 21, 2009, 10:30:56 am »

Also, I don't believe multiple damage types work for weapons, at this point.

Well I haven't read anything to go against it so I might as well test it.

Several people already have. All that it does is the last damage tag overwrites all of the others and it uses that one.
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mission0

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Re: Weapon Difficulties
« Reply #6 on: February 21, 2009, 10:53:10 am »

well dang, would be nice to have something sliced in half and incinerated at the same time...
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