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Poll

How should libraries be set up

Single Giant library workroom. Takes a bit of set-up but once done is done.
- 90 (40%)
Specific Library sections. Books are in the library and the menu is managable.
- 111 (49.3%)
Generic library sections with free floating books. Messy, but flexible.
- 19 (8.4%)
Other: Describe (keep in mind the limits of modding)
- 5 (2.2%)

Total Members Voted: 224


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Author Topic: Civilization Forge 3.0  (Read 228192 times)

L0master

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #810 on: December 19, 2010, 05:55:28 am »

Flint doesn't appear on the stone list. And dwarfs can't use it for construction.
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Lord Shonus

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #811 on: December 19, 2010, 10:46:39 am »

Same problme as teh vanilla obsidian bug. Remove the MAXEDGE tag.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

L0master

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #812 on: December 19, 2010, 01:32:58 pm »

Remove the MAXEDGE tag.
It solved the problem. Thanks.
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JacenHanLovesLegos

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #813 on: January 05, 2011, 09:22:55 pm »

Where exactly do I put this in DF?
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As it turns out, the pen was in fact a poor choice for melee combat in comparison to the sword.
So I just started playing this game and I accidentally nuked the moon.

vhappylurker

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #814 on: January 05, 2011, 09:39:02 pm »

Where exactly do I put this in DF?

Go to the raw folder, then objects and copy-paste.

Sarudak

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #815 on: January 09, 2011, 01:23:42 pm »

Does this mod change what materials are magma safe because my obsidian floodgate and mehansims melted... :(
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Lord Shonus

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #816 on: January 09, 2011, 01:26:17 pm »

Obsidian isn't supposed to be magma safe.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Sarudak

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #817 on: January 09, 2011, 02:14:27 pm »

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Mephansteras

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #818 on: January 09, 2011, 02:15:06 pm »

I didn't touch the melting point of any stones, so they're whatever Toady has them set to.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Sarudak

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #819 on: January 10, 2011, 12:01:51 pm »

Another this I wonder about is how the new materials stack up against each other. Like how does Glacium compare to Crucible steel compare to Void Crystal compare to Orihalcum? The descriptions don't tell me. Just that they're all better than steel. Also why is blood and night crystal only stronger than iron (which I assume means weaker than steel) when their production is so much more difficult than steel? Also I'm assuming incendium is better for weapons than glacium (only bladed weapons or all weapons?) and ward iron is better for armor than glacium. So where does that put glacium? Is it like the jack of all trades of metals? What about Orihalcum versus ward iron? I know Orihalcum is supposed to be awesome for armor but so is Ward Iron.
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Mephansteras

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #820 on: January 10, 2011, 12:53:29 pm »

Here's a basic comparison list I did a while ago.


Tempered Crystal - Better than copper, worse than bronze
Blood Crystal - Better than Wrought Iron & Bronze, but worse than Steel. Makes better Bladed Weapons than Night Crystal, but worse for blunt weapons and armor
Night Crystal - Better than Wrought Iron & Bronze, but worse than Steel. Makes better Blunt Weapons and Armor than Blood Crystal
Void Crystal - Better than Steel, but worse than Orihalcum or Mithril

Bright Silver - Better than Wrought Iron & Bronze, but worse than Steel
Green Copper - Worse than copper, but worth a lot more and a bit lighter (I need to check, it might be better than copper now)

Mithril - Much better than Steel, only worse than Tempestium, Elementium, or Adamantine
Royal Bronze - Better and Lighter than Wrought Iron & Bronze, but worse than Steel.
Orihalcum - Much better than Steel. Only worse than pure Mithril, the Elemental Metals, and Adamantine
Levisium - Somewhat weak, but almost weightless
Verdant Bronze - Slightly weaker than Bronze, but lighter
Shimmersteel - Slightly weaker than Steel, but lighter

Glacium - Stronger than Steel and Void Crystal, but weaker than Mithril. Has a fixed low temperature (about 0 degrees Fahrenheit)
Incendium - Almost as strong as Mithril. Can only make weapons. Has a fixed high temperature.
Ward Iron - Almost as strong as Mithril. Can only make Armor
Tempestium - Only Elementium and Adamantine are better for ammo. Can only be used to make Bolts/Arrows
Elementium - Only Adamantine is superior to this metal


Glacium is indeed sort of a jack-of-all trades metal. It's better than Steel but worse than the rest of the Elemental metals. The Crystal metals are supposed to be made when you don't have access to the materials for Steel. They're really there for races that don't make Steel, not Dwarves. Although dwarves can use them, and Void Crystal is better than steel so it can be worth the effort. Generally, though, Dwarves are probably going to be making Steel and the Elemental metals, or Mithril based metals if they have access to Truesilver.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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"Let us maintain our chill composure." - Toady One

Sarudak

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #821 on: January 10, 2011, 03:24:47 pm »

Ok I guess that makes sense. Although it makes me sad that there's really little point in me using the crystal stuff because it's pretty cool.

Also I never would have guess that mithril is stronger than Orihalcum given that in the description mithril is listed as stronger and lighter than steel and Orihalcum is listed as 'much harder than steel'. But given its weight it's probably better for blunt weapons? Mass effects armor vs blunt weapons too doesn't it?

Also you didn't mention anything about where crucible steel fits in.
« Last Edit: January 10, 2011, 03:29:15 pm by Sarudak »
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Mephansteras

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #822 on: January 10, 2011, 04:23:47 pm »

Yeah, Orichalcum is a lot heavier than Mithril, so it makes good blunt weapons. Not sure about armor being effected by weight, but Mithril armor seems to beat Orichalcum armor.

Crucible Steel is better than Steel, but not quite as good as Void Crystal.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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"Let us maintain our chill composure." - Toady One

Sarudak

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #823 on: January 10, 2011, 05:13:23 pm »

Ok all good to know. Also why would anyone waste mithril on making royal bronze? :P
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Mephansteras

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Re: Civilization Forge 2.31 - DF31.18 update released!
« Reply #824 on: January 10, 2011, 05:19:30 pm »

Ok all good to know. Also why would anyone waste mithril on making royal bronze? :P

Usually it'd be made because you traded for a small amount of Mithril or Truesilver and need to make the most of it. Or if you have tons of everything you could make it for fun. Royal Guard outfitted in all Royal Bronze?
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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