Couple years in with 2.3 Test and I've gotten jackal-, tiger-, wolf-, frog-, turtle-, lizard- and snakemen traders, and raccoon- and rat-thieves. Silver and copper weapons exclusively which seemed a bit odd, I'd expected at least some wooden and bone weapons, for bows if nothing else. A bow-lizard showed up wearing large giant desert scorpion fatty armor, which didn't seem right.
Questions: what is soaproot, and how do I use it? Some traders showed up with it, might have been hobgoblins. How does devilwood differ from silverwood?
Overall the primitives seem really nice, they feel pretty good. A jackalman latched onto a racconwoman's head and then shook her till the head popped off, which was pretty nice. It'll be cool to see them differentiate more culturally once that civ stuff gets more fully into the main game. Frogmen traders showing up loaded with lots of fish, tigermen with exotic leathers, jackalmen with fancy bonecrafts, that sort of thing.
Excellent mod, really great work.