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Poll

How should libraries be set up

Single Giant library workroom. Takes a bit of set-up but once done is done.
- 90 (40%)
Specific Library sections. Books are in the library and the menu is managable.
- 111 (49.3%)
Generic library sections with free floating books. Messy, but flexible.
- 19 (8.4%)
Other: Describe (keep in mind the limits of modding)
- 5 (2.2%)

Total Members Voted: 224


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Author Topic: Civilization Forge 3.0  (Read 228029 times)

Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #210 on: May 11, 2010, 05:29:21 pm »

First off, the fact that they had Giant Ant mounts is awesome. I hadn't seen that yet!

Anyway, yeah, the military is a bit bugged. Sounds like you have it worse than usual, though, since I can usually get my military up and running pretty well. Honestly, I have more problems with the bugged health care leaving my injured military in limbo than I do with the actual military.

Do you have an arsenal dwarf? If you do, are they doing stuff other than the arsenal dwarf job? My military usually lags a little bit behind what i want them to wear, but I haven't had too many problems getting them to equip decent equipment?

Also, the crash might be due to a large dagger. Apparently the knife skill causes the military screen to crash. If that's not fixed in 31.04 I'll switch the skill over to Sword skill to prevent that.
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Deon

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #211 on: May 11, 2010, 05:34:47 pm »

Ok first off, Id like to say that I have been playing this mod since the 40d days and its always been FUN. But I just can't play it anymore. This is due to no fault of the creator of the mod (or perhaps it is but I don't think so). The reason I can't play this anymore is due to the @#$%ing military system.

Currently my fort has a massive steel making operation and I have a legendary armorsmith that has created over a dozen complete sets of exceptional or masterful armor sets. But in the military screens NOTHING SHOW UP. I try to equip my troops but even with the basic metal uniform they only pick up weapons that I either brought with me (crappy copper axes and picks) or bought from traders. Its like everything is forbidden but after double and triple checking nothing is. This leads into my second part of my sign off.

Now with vinilla dwarf fort you can servive without a military as long as you don't explore the underground and have lots of weapon traps. Not so with this mod. I JUST got mobbed by a massive sand raider ambush. This was only my second ambush but there was over 20 sandraiders with giant army ant mounts. Normally this wouldnt bother me, I am walled in and I quickly raised my bridges. THEN SOME UNITS ARE DISCOVERED INSIDE MY WALLS AFTER RASING MY BRIDGES. THEY SPAWNED INSIDE MY WALLS!!! Still thinking this was managable I sent my militia after them and my 7 dwarves got torn apart by 1 army ant and 2 sand raiders. Embaresing.

Sorry but until this military system gets fixed so that it doesnt crash every 5 seconds and my dwarfs actually FIGHT then I simply can't play your mod. Until then Goodbye and goodluck modding.
Did you try to train them with things like training dummies? Also my dwarves equip weapons just fine, you could try to make them to use steel only and reload just in case there's some bug.

Quote
If that's not fixed in 31.04 I'll switch the skill over to Sword skill to prevent that.
I find a better solution is to switch it to a dodging skill. It doesn't interfere with swords this way.
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derigo

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #212 on: May 11, 2010, 05:35:22 pm »

Meph, is your "World Gen log parser v1.3" compatible with df2010?  If not, do you plan to update it soon?  It sounds damned useful. 

If it is compatible, you should mention that on the file description.
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #213 on: May 11, 2010, 05:40:41 pm »

Meph, is your "World Gen log parser v1.3" compatible with df2010?  If not, do you plan to update it soon?  It sounds damned useful. 

If it is compatible, you should mention that on the file description.

It is compatible, for the most part. It misses a little bit with the new Human warlords, but otherwise works ok.

I am actually working on a new version, though, that will allow for some use of the XML dumps you can do in Legends mode. Sadly, those dumps are far from complete so I don't get as much information as I'd like, but it should add a bit more information on about who's been fighting throughout the years.

I'll go update the existing entry, though, so people know it still works.
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derigo

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #214 on: May 11, 2010, 05:41:53 pm »

And I will go download it and be happy!
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Lord Shonus

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #215 on: May 11, 2010, 07:29:00 pm »

Did you already change the bronze ratios?
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #216 on: May 11, 2010, 07:32:42 pm »

Yes, bronze and brass should require 4 copper for each tin/zinc
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Lord Shonus

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #217 on: May 11, 2010, 07:33:46 pm »

Well, that may explain why I'm getting cloth coifs. Obviously, I've got somethig wrong with my raws.
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #218 on: May 11, 2010, 08:29:44 pm »

Well, that may explain why I'm getting cloth coifs. Obviously, I've got somethig wrong with my raws.

Seems to be a bug in DF in general. I've gotten them too. I think it's related to the cloth quivers and other such items that show up on immigrants that you can't make yourself.
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LordShotGun

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #219 on: May 12, 2010, 06:18:40 am »

Do you have an arsenal dwarf? If you do, are they doing stuff other than the arsenal dwarf job? My military usually lags a little bit behind what i want them to wear, but I haven't had too many problems getting them to equip decent equipment?

...Well now I feel stupid...I completly forgot about my arsenal dwarf, but this still doesnt explain why NOTHING shows up on my military equip screens. Edit: Ok now I feel TOTALLY stupid... arsenal dwarf fixed all my miltary problems...and no this is not my FIRST fort heh.
the fact that they had Giant Ant mounts is awesome. I hadn't seen that yet!
Yeah well maybe they were mounts or maybe they were just another cast attacking with the sandraiders(I'm pretty sure they were mounts, badass mounts more dangerous then the raiders due to thier impenaturabul carapaces) but seriously the WORST part of the ambush was that I am CERTAIN that some of the units spawned INSIDE my walls after a kitten that was locked outside found another ambush(you know how ambushes come in like 2-3 waves sometimes with each wave being hidden)

They layer pretty much the same as the normal armors. Chain Vests, Scale Armor, Lamellar Armor, and the various Hauberks are all the same layer as a Chain Shirt. They'll go over clothing but should go under a Breastplate.

Chain, Scale, and Lamellar leggings will go over pants but would be replaced by Greaves.

Chain, Scale, and Lamellar gauntlets should go over leather or cloth gloves but would be replaced by plate gauntlets.

The chain coif isn't working quite right, for some reason. It should replace a cap but go under the helm, but right now it just replaces the helm.


Also I dont seem able to make all of these, at least not though the manager screen.
« Last Edit: May 12, 2010, 06:26:16 am by LordShotGun »
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #220 on: May 12, 2010, 10:11:34 am »

They shouldn't be able to spawn inside, I don't think. Although they may have snuck inside before you found the others and closed the gate.

And, no, you won't be able to make all of the armor types. You're guaranteed at least one level 2 armor (chain vest, shirt, scale armor, whatever) but your civilization may only have one. Might have more. It seems to be pretty random. Dwarves like chain, though, so usually you'll have a chain armor plus maybe a few other types of chain or scale/lamellar.
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Morrigi

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #221 on: May 12, 2010, 10:14:02 am »

Is there an easy way to mod it so I can make all of them?
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #222 on: May 12, 2010, 10:21:38 am »

Well, you can set all of the types to COMMON in the dwarf entity entry to get scale and lamellar more often. I don't know if you can force it to always have all of the options for armor or clothing, though, since even COMMON items don't always show up. The game seems to pick 1-n items in the same category for each civ, and I guess takes more common items more often.

 You could try removing the frequency indicator outright the way weapons are. That might work, although it might just throw some errors up as well.
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Deon

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #223 on: May 12, 2010, 02:04:00 pm »

I wonder if wolly mammoth should be "wooly mammoth"?
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Mephansteras

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Re: Civilization Forge 2.02 Bugfix - Released!
« Reply #224 on: May 12, 2010, 02:14:10 pm »

Should actually be woolly. I'll have to fix that.
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