Probably.
Spent a good amount of time playing last night. The simplified alchemy jars are in, so now it doesn't matter what type of glass you make them from. Much cleaner this way. A few other random bugs have been fixed, and Incendium no longer makes people burst into flame. Which is kind of sad, but necessary. Might make a 'Blazing Incendium' metal that you can make by adding Flare Crystals to the mix so people can play around with super hot metals if they really want to. It'll be deep so random visitors don't show up with it, but you can make it and play with it to your heart's content.
Still need to add in the transport tubes so you can trade for alchemical supplies, but once that's done I should be able to release the files for more testing by you guys.
Oh! And following a suggestion by someone in another thread I successfully had a marksdwarf take down a Giant Wasp. Apparently the trick is to make sure your marksdwarves have the Hunting job enabled. It only sort of works, but it did work!
Granted, that won't matter once 31..09 comes out, but it's a useful trick for now.