Looks like Chaos Dwarves, Tainted Men, and Dark Elves was the preferred naming scheme, so I'll go with that.
New poll is up! Basically, we've all noticed that the frequency of ores and gems is insane. You can't create a fortress now without tripping over a few dozen veins of ore and enough gems to create a tower of gem windows. All without even trying to find something worthwhile.
I'm tempted to reduce the numbers of gems and ores so that they show up much less frequently. You'd still get pockets of normal rocks, though. I might be able to get around that a bit by having some new 'cluster' layer stones to even things out. So the game could just spawn a cluster of Limestone in the limestone layer instead of some other rock. It'd even things out a bit.
Do people want this? Or does everyone love the overabundance of minerals?
Oh, and I noticed that Flint and Bladestone are messed up. They both need the [IS_STONE] tag added to them to be usable. That'll be fixed in the next version I release, but it's pretty simple to add yourself if you've been bothered by them.