Changed my mind. Turn now!
TURN 5!SHAD0Wdump
I experiment with the local glowing fungi,testing out resulting recipes on some rats.
{Luck:2} You sure would, but you aren't strong enough to rip out one from the ground with bare hands.
Kel the Oblivious
I take the dagger anyways, for utility purposes, and whip myself in a macabre mood, using the depression spawned by being deep in a dank, smelly, claustrophobic cave to fuel it, and proceed to turn the two goblin corpses into a suit of armor!
{Mood:6 = omg!} You suddenly feel the urge to kill, kill, kill and then kill some more , for that you just thought of a great artifact that you would die for!
{Madness:4}You feel that you need fresh blood for the artifact to be complete, and you search for some rats{Luck:6} You pick Mouser as a worthy material!
{Dodge:6} But Mouser runs away. Desperated you decide to manage with only goblin corpses... and create a goblin bone necklace! A man in possesion of this artifact is in constant melancholy and creates an aura of melancholy. Suddenly you feel very very sad.
webadict
I ask the man about him and what he knows.
The only thing you get is that his name is SombreChapaeu and he was kidnapped by slave traders
Vaiolis
Well, I might as well start leading the way! I shall go through the entrance, keeping to the wall in hopes of my small form being nice and stealthy. Oh, I'll also try to keep my ice bee shield from moving and hide it behind me, so if there are any things up ahead, they won't notice it.
{Sight:2} You don't see much. Also you cannot control the bee. It just floats around.
rickvoid
I'm going to try and carve a nice bone helmet from that headless goblin's... head.
As my free action, mouser will follow Vaiolis as backup.
You create a +Goblin bone helmet+ {Learning:6} You become a master bone carver.
Mouser follows Vaiolis.
SombreChapaeu
I attempt to level up and improve my punching by pummeling a wall to death.
You hit wall hard!{Toughness:4} You didn't break your hand, but that definitelly hurt! {Learning:6} You are now novice wrestler!
Org
I try to increase my strength or toughness
{Learning:4} You practice for some time, but it will take more than this to improve.
Jamuk
Jamuk emerges from nearby junk pile!{Luck:3} He doesn't seem dangerous, so only Org attacks him trying to "practice strength"{Dodge:4}
After some running, playing dead and such, you introduce yourself, tell your story and are allowed to join the group.
{Background:3} Nothing happens for now.
Status:
Vaiolis: Is a rat. wearing poor quality hat. On a glorious way to wizardry! In effect of "Ice shield"
Known spells:
Water:Glacial ray - not known yet but +1 to next learning check on this spell
Ice shield - creates a floating block of ice protecting the user
Earth: N/A
Fire:N/A
Air:N/A
Flavor:Is crazy about bees. If he ever gets a chance to talk with an NPC there are sure to be bee jokes in the dialogue
webadict: Discovered the secret of disintegration.
SHAD0Wdump:Knows something about rat poison. Dangerous urine
Flavor: Likes baking
Org: Slightly torn shirt. Sharp rocks attached to right hand (+1 to damage while punching).
Rickvoid:Master bone carver. In possesion of artifact mechanical giant bone rat "Mouser AtemBerim, Rodent of Artifice". Holds +bone crossbow+ and 20 <Bone bolts>. Has bone helmet.
Kel the Oblivious: Strong. Holding -Obsidian spear-.
Bag:
34 silver coins
healing potion
artifact necklace "nameless" that causes melancholy. Not worn
SombreChapaeu:Nothing special
Jamuk:Armless kobold
Background:
The last thing you remember is drinking beer in nearby tavern. The reason you were dinking is irrelevant
and unknown.You all surely had reasons for drinkind too much, as you now find yourselves in wooden cages
in a cave with smooth dolomite floor about 20 meters wide and roof being too far away for you to see.
Everywhere in this oval shaped hall are large glowing fungi, and in the distance you see a pile of junk.
You do not know each other, but one thing you all know is that you have to get out of here.
Cave:A big hall where everybody is for now (except Vaiolis). It is kept bright by glowing fungi. There are some cages, mostly broken.
Near the wall is a junk pile. Near the exit are two goblin bodies, one without a head.
Tunnel: A tunnel leading to and from the prison cave. Currently unexplored.
This turn is poorly done, so please point out any mistakes (wheter grammar or otherwise)
Also, please don't try to make more artifact making actions as they won't succed. Two is enough for now...
Kel: Don't try to throw this artifact away because you can't. Following the next turn you will start to wear it (if you think it's cursed you may be right, because it has power over you). You will suffer heavy melancholy (suicide preventing rolls will be in place). Also once in a while other players will also suffer dodge rolls because of melancholy. Have a nice day
. If you will treat this artifact with care you might even explore his other secrets. Oh yeah, and you can cause melancholy in your enemies as a free action
Down:Don't even think about it