Alright, so I am making a castle with Humans that is intended to look like something somebody would make, and not just a square with a few towers around it. So far it has been what, thirteen years now? Most things I want accomplished are somewhat finished, but there are a few projects I am somewhat bummed out about. Where the Church and Keep were fun to make, these things are growing more and more dreaded in my mind for no real reason.
So, I have a good 30x21 tile space to make a grand hall for the population to dine in. I might allow 35x21, but I want a lake inside the castle walls and what better entrance to a grand hall than over a lake? I have no ideas for what to do with this. That is where you guys come in. Could somebody come up with plans for a grand hall that will be constructed in such a space, and will only have a maximum of 3 z-levels of livable space?
Then there are the dungeons. I dunno if I even want to make them, but I know a proper castle needs them. A design for this(any size, really. Just nothing larger than 100x100 as I doubt humans could make something that large underground) would be grand.
Then there is the other lake outside the fortress entrance, with the now-sealed mines underneath the lakebed that was once the entrance to the mine. Water appears to fill the moats to an extent, but once it reaches the lake it just spreads out and dissipates. I need to devise a system of making water fill the lake without anything particularly large or obstructing the landscape. This is a human castle, not a dwarven pumping project.
That is all. You shall hear more of
Healedabby once I get the lake filled and the grand hall finished.
Edit:
3Dwarf pictures! There are about ten of them, so bear with me here.
The front gate. Didn't know what angle to do this in, but I learned two things from this shot: Bridges mess everything under them up and fortifications/windows don't show correctly. Still, you get an idea.
Another angle of the front gate. If the ramps only led into the walls, it would look perfect.
The great hall! again, with windows missing this doesn't look right. Whatever. I like how it looks rounded. I might take away the roof spikes though.
Inside the Great Hall.
I might consider extending the moat for this barracks tower. Also, the internal garden looks awesome in 3Dwarf.
Basement, where humans learn to swim and their armor is stored.
The Manor. I like how the courtyards and nobility housing turned out.
Magicians tower. I might want to make it taller next time I make a tower.
The church, with a proper roof. Due to the constraints of 3Dwarf and the measurements of the walls, it looks terrible inside. Whatever again.
The Lake, because I can.