I decided to give AS a try again. Once I learned how to defend myself (couple tank destroyers + the MGs that come with each captured point = good luck getting by me!) it was actually a lot better than the original MoW game. My favorite nation is the USA, for the paratroopers. You can pull together squads of those guys and do some really nasty damage behind enemy lines. At first, I thought Japan's specials were kind of meh. The artillery is pretty cool, I used it for counter-artillery on howitzers that basically owned anything that stepped within their quarter of the map (they were part of the group guarding the victory point) and they were pretty awesome, until they took a howitzer shell to the face and were blown to literally nothing, along with the squad of special forces next to them. About halfway through the game, my squads were just mashups of standard infantry, whoeverJapan'sversionoftheRangersare and the occasional sniper. I had also noticed there was that lonely special ability, "Banzai." I never bothered to click it because it sounded boring, but when I did... Oh my GOD it was fun!
For those who don't know, you designate a location and 4 light tanks with 2 soldiers each and about 3-4 other soldiers behind each one file in through your side of the map and will do a death charge to wherever you painted. You can't control them, but they can work fine on their own. It's great, I kept calling them in (3:30 cooldown) and they zerg rushed the enemy to death. The light tanks never made it very far, the enemy had rather large AT guns, but the infantry kept going. My Men of War side was relieved to know "someone else" was helping me fight and my Dwarf Fortress side loved watching those soldiers march to their deaths over and over!
Eventually, the infantry broke through the defences, I claimed the last line and the victory point and the battle was won. Time to see what the other nations have as specials!