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Author Topic: Please make "Floors" not useless  (Read 3078 times)

Bromor Neckbeard

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Myth Busted
« Reply #30 on: February 19, 2009, 11:12:39 am »

Quote from: LegacyCWAL
Falling stone blocks can kill things.

Quote from: Footkerchief
No, they can't.

Quote from: LegoLord
Yeah, they totally can't.

This argument intrigued me.  As much as I like building my forts aboveground, one would think that with all the walls I build, I'd have had an injury or two from falling stone blocks.  So I decided to do an entry in the "Mythbusters" topic.  My conclusions agree with LegoLord and Footkerchief.  Whatever hurt LegacyCWAL's dog, it wasn't a falling stone block.

Pictures here:
http://www.bay12games.com/forum/index.php?topic=26201.195
« Last Edit: February 19, 2009, 11:29:30 am by Bromor Neckbeard »
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LegacyCWAL

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Re: Please make "Floors" not useless
« Reply #31 on: February 19, 2009, 12:55:09 pm »

If it can't be blocks, then I guess I must be wrong.  I just assumed it was the blocks because I paused it when I got the "killed by falling object" message, and the only things around the corpse were stone blocks that had just been deconstructed :-[

Would the dog's size have made a difference?
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ZeroGravitas

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Re: Myth Busted
« Reply #32 on: February 19, 2009, 01:05:13 pm »

Quote from: LegacyCWAL
Falling stone blocks can kill things.

Quote from: Footkerchief
No, they can't.

Quote from: LegoLord
Yeah, they totally can't.

This argument intrigued me.  As much as I like building my forts aboveground, one would think that with all the walls I build, I'd have had an injury or two from falling stone blocks.  So I decided to do an entry in the "Mythbusters" topic.  My conclusions agree with LegoLord and Footkerchief.  Whatever hurt LegacyCWAL's dog, it wasn't a falling stone block.

Pictures here:
http://www.bay12games.com/forum/index.php?topic=26201.195

maybe they dodged?  what were the stats of the characters?

if he has a dead dog, a message that says  "killed by falling object", and a block next to the body, i'm pretty sure what i think the explanation is.

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Footkerchief

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Re: Please make "Floors" not useless
« Reply #33 on: February 19, 2009, 01:51:34 pm »

If it can't be blocks, then I guess I must be wrong.  I just assumed it was the blocks because I paused it when I got the "killed by falling object" message, and the only things around the corpse were stone blocks that had just been deconstructed :-[

Would the dog's size have made a difference?

Are you positive you didn't get a cave-in message?  It's very easy to do when deconstructing stuff, especially stairs.
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Bromor Neckbeard

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Re: Please make "Floors" not useless
« Reply #34 on: February 19, 2009, 02:11:39 pm »

It's conceivable that the weaponsmith dodged.  He was legendary, so he had some pretty good stats.  The bull, however, had no such stats.

Also, if there's a "killed by falling object" message in Dwarf Fortress, than LegacyCWAL is the only person on this entire forum that's ever seen it.  I just searched for it and this topic is the only one that has the words "killed by falling object" in it.  The message you get when something falls on you or you fall on something is, "collided with an obstacle" or "collided with an object" or something like that.

(EDIT)  Legacy, is it possible that it was the DOG that fell, and not the stone?  I know for a fact that dwarves won't deconstruct floors out from under other dwarves, but can they deconstruct from underneath stray animals?  "Dog falls on ground next to rock" would give you the exact same message as the "rock falls on dog" scenario that you believe happened, if dogs can fall from floors as they are deconstructed out from under them.
« Last Edit: February 19, 2009, 05:21:20 pm by Bromor Neckbeard »
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LegacyCWAL

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Re: Please make "Floors" not useless
« Reply #35 on: February 19, 2009, 04:00:10 pm »

I don't remember the exact wording.  Might've been "collided with an object".  Something that involved a dog and an object impacting each other.  And yes, I'm sure it was not a cave-in.

Also, would creature size possibly affect things?  Dogs are a lot smaller than cows, and are even smaller than dwarves.

I'm setting up a test right now, just so that the little voice in the back of my head will shut up about it ;)
« Last Edit: February 19, 2009, 04:01:43 pm by LegacyCWAL »
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Duke 2.0

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Re: Please make "Floors" not useless
« Reply #36 on: February 19, 2009, 04:10:19 pm »


 When a creature hits the ground, it is called 'colliding with an object.' That mgith be the source of all this.
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Jay

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Re: Please make "Floors" not useless
« Reply #37 on: February 19, 2009, 05:11:30 pm »

Ultimatum time.
It is 100% impossible to kill things by dropping items on them, except a cavein.
My dumping zone (same idea) over my 5x5 meeting hall which would always have a dwarf under it begs to differ with Legacy's "results."
As do the many floor tiles I built and deconstructed over the former.
There is no falling item death message.
May have been Collided with an object, which also includes falling, as mentioned.
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LegacyCWAL

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Re: Please make "Floors" not useless
« Reply #38 on: February 19, 2009, 05:51:37 pm »

Yeah, looks like it's what Duke 2.0 said.  That message sounds about right, so something must've happened to the dog...maybe standing on top of the wall being deconstructed?  I dunno, something like that.

I apologize for the confusion.  You know what they say about what happens when somebody assumes... :-[
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numerobis

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Re: Please make "Floors" not useless
« Reply #39 on: February 19, 2009, 06:03:02 pm »

Dwarves don't pull *floors* out from pets or animals (though they did from under visiting dignitaries in .39something and may still).  They do however pull *bridges* apart.

It's really fun when the mayor with her flock of 10 children tears down a bridge that is scaffolding for a megaconstruction.
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RebelZhouYuWu

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Re: Please make "Floors" not useless
« Reply #40 on: February 19, 2009, 09:18:13 pm »

Stone block falling on animals do not kill.
A constructed floor falling on an animal will kill with the message "...has collided with object."
A animal falling to its death as a result of being on the floor that caves in will injury and may kill with the message "...has collided with object."
An animal being hammerpulted by a goblin or a insane dwarf with the animal ending up crashing into the wall and exploding into chunky bits will kill with the message "...has collided with object."
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Cheshire Cat

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Re: Please make "Floors" not useless
« Reply #41 on: February 21, 2009, 10:44:00 pm »

i live in australia, and most house constructions seem to agree with lord byte, with the walls made of brick and floors added in afterwards, built on top of supports sticking out of the walls and held up in the middle by little brick pillars if nessesary. houses made like this have a gap under the floorboards that is often used for airconditioning, water pipes and cables. my family lived in one where my sister had a random trapdoor concealed in the floor of her wardrobe where the previous owner stored his wine. with some effort you could crawl from the little door at one end of the house all the way under around the brick supports and through the tiny holes in the brick interior walls that extended all the way down into the foundations to come up inside her wardrobe.

we also do get a fair few of the wooden type houses goro talked about, and when i lived outside of canberra in a rural area, a lot of people had steel framed houses on a solid concrete base with no gap underneath to prevent termite infestations destroying the house. and i know that in scandinavian countries houses made entirely of logs are quite popular, with the floors sitting on supports sticking out of the walls. you can have one designed in an autocad program with all electrical fittings and everything laid out, and get them to ship you the entire house dissasembled in precut bits of wood like some gigantic model kit, complete with fitted tripple glazed glass windows, bags of fire retardant insulation and cans of weatherproof paint.
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