Turn 5 (I got better!)
The nameless elf moves into position and knocks an arrow. The target is (3^2 +5^2 = 34^.5 = 5.831) six spaces away (-3 to roll, roll is: 6. 6-3=3). The arrow flies true! (Target roll -1) The arrow barely misses the zombie, flying right between its legs. The zombie shouts “Friend!“ for all to hear. People move around. A new adventurer enters from the North!
The mercenary’s close with the zombie. Inaluct swears when the arrow fired by his companion misses.
Org (@). Orc with axe and leather armor.
Weight : 1.5 (second level)
Minor movers per turn: 4.
Attack: 2-7
Block: None
Damage -1
Inaluct (g): Elf with a whip.
Weight: .5 (first level)
Minor moves per turn 6 (two must be used for moving)
Attack 1-6
Block: None
Damage: None
(&) Elf with bow and leather armor.
Weight 1 (second level)
Minor moves per turn: 6 (two must be used for moving)
Attack:3
Block: None
Damage: -1
Other: Blushing.
Gawier carefully walked backwards, keeping his eyes on the rat. No sooner did he stop, when the rat dashed forward and stopped at his feet. The animal sniffed his shoes and seemed relatively friendly.
(♪) Gawier the fighter armed with a sword and shield (human).
Weight: 1.5 (second class)
Minor moves per turn: 4
Attack: 3-6
Block: 2
Damage: No change
Other: Ashamed of being paranoid.
Carl moved south, moaning. It is pretty clear, surprisingly and his call of “FRIEND!” echoed throughout the passages. His throat felt surprisingly good, considering that he was, you know, dead.
Carl the zombie (♪)
Minor moves per turn : 3
Attack : 1-5
Block: None
Damage -1
Other: undead.
Inventory: Two handed sword; torn leather armor, wood harp.
Bonk moves north, giggling at the antics of Gawier.
Bonk the Human Carpenter (U)
Hammer
Weight: 1 (Second class)
Minor Moves per turn: 4
Attack:
Block: None
Damage: No change
Navian enters the dungeon, wondering if he should draw a weapon.
Navian: Heavy duty human
Pike, hammer (neither wielded), boots, leather armor.
Weight: 3.5 (fourth weight class)
Minor moves per turn: 2
Attack: 1-5 (until a weapon is chosen)
Block: None.
Damage: -1 against all, -3 against traps.