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Author Topic: Strife's Combat RPG Tactics Game: 5-1.  (Read 17582 times)

WorkerDrone

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WITH ALL THE SLASHEY AND CHOPPY BITZ!

STOMP! CHOMP! STOMP!
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Strife26

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You think that headshots are sure-fire things?

Speaking of the bowman, I never actually got around to coming up with bow dynamics, did I? Oops.
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Org

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Yeah...
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WorkerDrone

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Simple. Make it as simple and shooty and overpowered as it is in DF. :P
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Org

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Auto hits, auto head shots, armor cant affect it.......
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Strife26

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I had an idea about it, but I don't remember it. Darn. Let me think for a while.
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Pandarsenic

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1. Put on the armor?
2. Wield the HARP!?
3. SING A SONG!?!?!?!
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

inaluct

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SSSS

face down
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Strife26

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Good. I just got back from taking my father out to dinner (it's his birthday today). I have a projected plan for bows, but I'm not putting it on paper right now. Badicly, I have an essay on the critisism of Tom Clancy to write tonight. I'm going to do the turn first. Be grateful. Or else.
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Strife26

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Round 1, Turn 3!






Team Mercenary:

The bolf sprinted ahead and checked out the weapon stand. He felt pretty observant. It was jet and well crafted. There were no weapons on it, but he saw a iron short sword dumped on the ground in front of it. There were no traps, apparent or otherwise. The others continued at there normal speed, with Inaluct taking a moment to get moving. A creepy noise echoes as Inaluct moves . . .

Org (@). Orc with axe and leather armor.
Weight : 1.5 (second level)
Minor movers per turn: 4.
Attack: 2-7
Block: None
Damage -1

Inaluct (g): Elf with a whip.
Weight: .5 (first level)
Minor moves per turn 6 (two must be used for moving)
Attack 1-6
Block: None
Damage: None

(&) Elf with bow and leather armor.
Weight 1 (second level)
Minor moves per turn: 6 (two must be used for moving)
Attack:3
Block: None
Damage: -1


Team C:
Gawier walked north a bit, and carefully checked around for traps (searching for traps is a major move (one per turn), moving is a minor one). He didn’t see any of them, although he was confident in his ability, he couldn’t be sure. He noticed a large rat though. A horrible noise echoed through the ruin, disturbing the rat.

(♪) Gawier the fighter armed with a sword and shield (human).
Weight: 1.5 (second class)
Minor moves per turn: 4
Attack: 3-6
Block: 2
Damage: No change


Team B:
(4) Carl puts on the armor with some luck. He’s not sure how good it would be for protection though. (4) He also holds the harp, without breaking it. Carl isn’t sure if it still works though. (1) He sings a song; the piercing noise had the capability to do serious damage to the singer, (1) but thankfully, he is unaffected.

Carl the zombie (♪)
Minor moves per turn : 3
Attack : 1-5
Block: None
Damage -1
Other: undead.
Inventory: Two handed sword; torn leather armor, wood harp.


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Pandarsenic

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Re: Strife's Combat RPG Tactics Game: 3-1. Zombies shouldn't sing.
« Reply #100 on: February 18, 2009, 02:55:06 am »

1. W, W, W
2. Play a song on the harp!
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Siquo

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Re: Strife's Combat RPG Tactics Game: 3-1. Zombies shouldn't sing.
« Reply #101 on: February 18, 2009, 05:14:29 am »

I follow my leader's command, charge out of the room, (SWWSSS) and shoot the abomination that's been hurting my pointy ears.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Org

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Re: Strife's Combat RPG Tactics Game: 3-1. Zombies shouldn't sing.
« Reply #102 on: February 18, 2009, 08:27:49 am »

SSSS face south

TEAM C and THE MERCENARY TEAM SHALL KILL THIS MUTANT!
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Strife26

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Re: Strife's Combat RPG Tactics Game: 3-1. Zombies shouldn't sing.
« Reply #103 on: February 18, 2009, 08:32:43 am »

Good to see that we're missing two people, as I wasn't going to do a turn this morning. We'll see if I can free up some time tonight, although it isn't a sure thing right now.

Poor Carl, no one likes him.
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Org

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Re: Strife's Combat RPG Tactics Game: 3-1. Zombies shouldn't sing.
« Reply #104 on: February 18, 2009, 08:51:59 am »

Oh, and I think Gawier has joined us.....i think
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