Turn 9. Sorry for the delay. Tech levels can be shared, but it takes an action.
Warboss Orgs Boyz
| Warboss Org yells for more Choppas. They misunderstand him, and his armies all gather near him.
Economy 4
Technology 3
Military 3
Population 4.2 + 0.4(MRL) = 4.6
Infrastructure = 4
Morale 6 + 2(ACT, Temp, lasts 2 more turns) 1(INF) = 6
Frelocks Raiders of Rodinia
| The Rodinians invent
ironclads steelclads slightly ahead of their time. Technically this shouldnt work, but Im not quite sure why, and the dice say its allowed. The Rodinian navy is now invincible!
Economy = 3.9 + 0.1(Rounding) = 4
Technology 4
Military 2 + 1.5 = 3.5
Population 3.1 + 0.2(MRL) = 3.3
Infrastructure 4
Morale 6
Strife26s Zefies -
| The Zefie scouts dont manage to find anything particularly interesting, other then a particularly large road leading to a civilization of bronze colossi and a particularly shiny sea monster in the ocean.
Economy 3
Technology 3
Military 5.5 + 0.1(Rounding) = 5.6
Population 3.1 + 0.1(MRL) = 3.2
Infrastructure 3.9+ 0.1(Rounding) = 4
Morale 6
R1cks Basinians
| The Basinians scientists invent magic! Life will be much easier for all! Unfortunately, however, it is all at the theoretical stage, and more studying will be needed to find any real use for magic. Craftsmen near panic, afraid that their services will become completely obsolete.
Economy 3.5 + 0.1(Rounding) = 3.6
Technology 2
Military 2
Population 3 + 0.1(MRL) = 3.1
Infrastructure 4
Morale 5 + 1(INF) 2(Temp, next turn only) = 4
Shades Zaniah
| The Zaniah institute Annual Statue Celebration Day. There is much drunken revelry all around. Everybody is happy, but theyll probably be less happy once the hangovers hit.
Economy 3.7 + 0.1(Rounding) = 3.8
Technology 3
Military 3.6 + 0.1(Rounding) = 3.7
Population 3.5 + 0.1(MRL) = 3.6
Infrastructure 3.7 + 0.1(Rounding) = 3.8
Morale 5 + 4(Temp, next turn only, -1 the round after that.) = 10
Navians Bronze Colossi
| The colossi declare a day of parades! A terrified Zefie scout goes completely unnoticed.
Economy 3
Technology 2
Military 2
Population 2.3 + 0.1(MRL) = 2.6
Infrastructure 4.5 + 0.1(Rounding) = 4.6
Morale 6 + 3(temp, -1/turn for 3 more turns) = 9
The Dead
| You manage to leave the Ork camp, but only barely. After much wandering about, you find a waterfall. Feeling a bit tired, you take a short nap instead of training.
An Ork Choppa, a buckler, and studded leather armor
Unharmed. Painted Green. Fully refreshed from a nice nap.
Heretics of The Void
| The Arch-Lich Krvnt devises a better method of maintaining the energies needed to keep undead animated.
Economy 2 + 1(ACT) = 3
Technology 3
Military 2
Population 2.1 0.1(MRL) = 2
Infrastructure 3
Morale 5 + 1(INF) = 5
Space Aliens Noticing that X-Com is not here, they leave, looking for another planet to annoy.
Economy 9
Technology 9999
Military 999,999,999
Population 6 (beings)
Infrastructure 9
Morale 0
Random Event!
| Turn delayed.