EDIT:
CONTEST IS OVER!Winners:Primary:teta - 20,352,976 dwarfbucks
Secondary:Garky - 13,137,732 dwarfbucks
Honorable attendant:
jplur - 585,520 dwarfbucks (without artifacts, plus one green and one yellow achievement and very quick submission)
Also I forgot to specify that what counts in "Created Wealth". Imports are not interesting for us.
*********************************
OK guys, here are rules. Down there is a link with a save game. Download it a play for 2 years of game time. Try to make as much
"Created Wealth" as you can and post your finished saves in this topic. However, there are several restrictions:
1) Use vanilla 40d version only - no mods, no raw edits, no utilites, no memory hacking, you can change
only audio/visual/save settings in init.
2) Do not use any
exploits and bugs - if you destroy trade depot to steal from merchants, you are out.
3) Just for case I dug out small room directly under embark location (that is why game starts on 3rd Granite). Use this room as you wish, BUT it is considered as office for bookkeeper. To track your wealth you
must have bookkeeper and we need precise numbers. In second winter set one dwarf as bookkeeper and ask for all numbers accurate.
4) You can make as much saves as you wish and use them as you wish. However you can post only
one finished save. Also, set
automatic saving on seasonal or yearly and autosave_pause to yes so your save will be on correct date.
5) You must end playing on in game date of 1st Granite,
203, as worldgen ended in 201.
6) You must post your save before midnight between
Sunday 8th March and Monday 9th March (London time - GMT +0).
Violation of theese rules will be punished by disqualification or penalisation.
Winner is player who will post save game with most wealth
excluding artifacts. This player will gain eternal fame and (hopefuly nice) picture of his favourite artifact.
There are also achievements. Who completes some achievement (and
attaches screen to prove it) will gain extra points for secondary challenge.
Each achievement act as multiplier to your wealth reduced by price of your artifacts. There are 4 categories -
green (quite easy, multiplier x1.3),
yellow (hard, multiplier x1.8 ),
red (propably impossible, multiplier x3) and
blue (special fun achievements, multiplier x0).
Player with best wealth after applying multipliers will win secondary challenge. This player will gain almost eternal fame and picture of his favourite engraving.
I reserve the right to give special awards to other players based on my subjective opinion.
*********************************
Basic tips
1) When deconstructing building, you will get your building materials back.
2) Checking wiki and talking with other players about tactics is of course permited.
3) Only one dwarf has to survive whole 2 years.
4) Forbiden stuff does not count to your wealth - do not forget to claim it before posting your save.
5) Carefully look at map. However, there are few features, you can not see. There is a magma pool (I really, really tried for magma pipe, but Armok was not happy with my sacrifices. Also it is underground because of your safety and to nerf glass industry), map has flux stone and stories tell that there is something very funny hidden in deeps.
*********************************
Achievements:
All survivors - no dwarf may die
Flower power - only thing you may offer to traders are berries and poems (you must publish those poems on forum)
Artist - build non-abstract mural at at least 8x8 squares
Designer - build at least one grand room
Newton was wrong - build and use atomic smasher, build infinite water source and perpetuum mobile and build something that would certainly fall in real world
Happy land - every dwarf must be happy or ecstatic
"Pull the lever!" - burn the world
Great Designer - build at least one royal room
Wrath - have at least 50 deceased entities in units list
Jack of all trades - build 4 weapon racks (one of wood, one of flux, one of glass and one of metal)
Cheesemaker - make at least 5 dwarven cheeses
Spider tamer - catch one Giant Cave Spider
Pain in the a** - survive at least one siege
Dragonslayer - kill last living megabeast of this world
Ruler of whole race - lure the king (or queen)
I tried so hard - post 5 saves, in each dwarves are going to die in next moments because of different reasons
I can see the matrix - use trade depot exploit, let explode several animals by nuclear catsplosion effect, make your dwarves immortal, create artefact composed from at least 30 resources (bonus if you use make something surprising)
*********************************
Save file:
http://dffd.wimbli.com/file.php?id=841*********************************
Original post:
Anybody interested in little contest?
I would generate a nice area with as many features as possible in relatively safe location (no skeletal mountain eagles). Then I would embark with dwarves with no skills, no food, no equipement and no animals. Only thing your dwarves will bring would be wagon, horse and mule (or is it camel?). After that save will be posted.
You would play from this starting point in latest vanilla version with only few init modifications allowed (water depth, intro, etc - visual, audio settings) so nobody will have advantages. Precisely after 2 years (of in-game time) you would post your saves and fort with most wealth (excluding artifacts because of their randomness) wins!
Winner would win imperishable fame and I would draw him a picture of his most badass artefact.
If there are at least 10 interested people I will write down precise rules and prepare starting save.