Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: How to deal with unwanted migrants  (Read 2284 times)

hiS_oWn

  • Bay Watcher
    • View Profile
How to deal with unwanted migrants
« on: February 13, 2009, 01:43:08 pm »

So far I've created this disturbing room I dubbed the Iron maiden hotel. Basically they're 1x1 rooms with a weapons trap. I activate any dwarves I don't want then station them in the rooms, then lock the door. Then I change their names to something funny then deactivate them.

So the question now is, is there anything you can do with dwarven bones? Or will they automatically get buried in my coffins, because I don't want them to be.
Logged

Angellus

  • Guest
Re: How to deal with unwanted migrants
« Reply #1 on: February 13, 2009, 01:46:14 pm »

AFAIK, the dwarves will be automatically buries in your burial chamber, unless:
- You keep the door locked, in which case they wont be able to retrieve the corpse.
- You assign all coffins to others.

You could also just atom-smash them, which would be far more quicker and easier.

And for the bones, imo they can become exellent bolts ^^
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: How to deal with unwanted migrants
« Reply #2 on: February 13, 2009, 03:20:39 pm »

AFAIK, the dwarves will be automatically buries in your burial chamber, unless:
- You keep the door locked, in which case they wont be able to retrieve the corpse.
Dwarves will automatically take an open coffin even without the corpse.
Logged

Noble Digger

  • Bay Watcher
    • View Profile
Re: How to deal with unwanted migrants
« Reply #3 on: February 13, 2009, 04:01:32 pm »

You can't prevent any dwarf from being buried in your tombs. This is especially annoying when the goblin attacks are lead by a dwarven guard (this is frequent occurrence). The idea I guess is "we're all dwarves, that one just chose the wrong path in life" and they still bury him as a countryman \ cousin.

As mentioned, even without any remains to place in the coffin, they will still declare your coffin as the "resting place" of that dwarf.

When you place a coffin you can turn off pets (p) and citizens (c) to end up with a burial plot that only accepts foreign dwarves. But if you have dwarves in your fort that you hate and don't want to bury them in your graves, just turn all your graves off and construct a shitty grave site somewhere else for them, let them be buried, then turn your graves back on.
Logged
quib·ble
1. To evade the truth or importance of an issue by raising trivial distinctions and objections.
2. To find fault or criticize for petty reasons; cavil.

DennyTom

  • Bay Watcher
  • !!Urist!!
    • View Profile
Re: How to deal with unwanted migrants
« Reply #4 on: February 13, 2009, 04:17:26 pm »

Forbiding their corpses does not work?
Logged
It is so much easier to measure life in experience points...

TheMirth

  • Bay Watcher
  • Titan cancels smash, interrupted by baby
    • View Profile
Re: How to deal with unwanted migrants
« Reply #5 on: February 13, 2009, 04:20:42 pm »

Forbidding the corpse prevents them from being placed in the coffin but not claiming it. I've had corpses that rotted to bones and those bones lost to dust or scavengers or chasmed and their memory has still claimed a coffin.
Logged

Angellus

  • Guest
Re: How to deal with unwanted migrants
« Reply #6 on: February 13, 2009, 04:35:08 pm »

Would burning them work?

EDIT: Or throwing them into the magma?
Logged

TheMirth

  • Bay Watcher
  • Titan cancels smash, interrupted by baby
    • View Profile
Re: How to deal with unwanted migrants
« Reply #7 on: February 13, 2009, 04:44:52 pm »

As long as they're in the deceased list I think they'll end up in the queue for a coffin. I don't know if they are given a new grave if you dump them out of their current one though.
Logged

Angellus

  • Guest
Re: How to deal with unwanted migrants
« Reply #8 on: February 13, 2009, 04:57:21 pm »

What about just trowing in the damned coffing along with the corpse and making a new one? XD
Logged

pushy

  • Bay Watcher
  • [MEANDERER]
    • View Profile
Re: How to deal with unwanted migrants
« Reply #9 on: February 13, 2009, 05:04:37 pm »

So the question now is, is there anything you can do with dwarven bones? Or will they automatically get buried in my coffins, because I don't want them to be.
You can't do anything with dwarf bones except have them buried or moved to a graveyard stockpile, no...not even the bones of "dwarves" who come in goblin sieges (annoyingly those traitorous bastards will take up a coffin if you have any available)
Lock the dwarves in rooms with cage traps :)
Logged
Quote from: Tim Edwards, PC Gamer UK
There are three things I know about dwarves:
1. They've got beards. Even the women.
2. They're short. Especially the women.
3. They're Scottish.

Deathworks

  • Bay Watcher
  • There be no fortress without its feline rulers!
    • View Profile
Re: How to deal with unwanted migrants
« Reply #10 on: February 13, 2009, 05:10:20 pm »

Hello!

Any creature that can get buried in a tomb (dwarf, non-cat pet) will definitely claim a tomb as soon as an appropriate tomb is available. This claim is not hindered by the existance/lack of a corpse or whether the corpse can actually be put into the grave.

From personal experience, I also know that corpses will claim a new grave if you unbuild the one they are lying in. (In a rather unfortunate fortress, I had to create intermediate graves for some dwarves and later had the bones moved to a real grave).

And as was pointed out, they will be in the waiting list if no grave is available - so if you plan on not burying a number of dwarves, you have to use tomb rooms for all the dwarves you wish to bury. Because as soon as you allow a coffin to be used for burial of any citizen, the queued dead will claim it, even if they rotted away long ago.

Deathworks
Logged

Savok

  • Bay Watcher
    • View Profile
Re: How to deal with unwanted migrants
« Reply #11 on: February 13, 2009, 06:52:56 pm »

And so you cannot create a tomb for your long-dead founder dwarf without creating tombs for everyone else and then unbuilding theirs.
Logged
So sayeth the Wiki Loremaster!

Martin

  • Bay Watcher
    • View Profile
Re: How to deal with unwanted migrants
« Reply #12 on: February 13, 2009, 06:56:14 pm »

I think you can just unbuild a coffin after it is claimed and the person that claimed it won't claim another.

Angellus

  • Guest
Re: How to deal with unwanted migrants
« Reply #13 on: February 14, 2009, 04:03:09 am »

I think you can just unbuild a coffin after it is claimed and the person that claimed it won't claim another.
They immediatly claim another, but that means that tomb is empty at that point.
Logged

Sinergistic

  • Bay Watcher
    • View Profile
Re: How to deal with unwanted migrants
« Reply #14 on: February 14, 2009, 05:25:56 am »

Hello!

Any creature that can get buried in a tomb (dwarf, non-cat pet) will definitely claim a tomb as soon as an appropriate tomb is available. This claim is not hindered by the existance/lack of a corpse or whether the corpse can actually be put into the grave.

From personal experience, I also know that corpses will claim a new grave if you unbuild the one they are lying in. (In a rather unfortunate fortress, I had to create intermediate graves for some dwarves and later had the bones moved to a real grave).

And as was pointed out, they will be in the waiting list if no grave is available - so if you plan on not burying a number of dwarves, you have to use tomb rooms for all the dwarves you wish to bury. Because as soon as you allow a coffin to be used for burial of any citizen, the queued dead will claim it, even if they rotted away long ago.

Deathworks

Interesting, I always wondered how that worked. Thanks!
Logged
Pages: [1] 2