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Author Topic: Org's RTD game  (Read 12024 times)

Org

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Org's RTD game
« on: February 12, 2009, 04:40:48 pm »

Im trying my first RTD game. First seven people to post that want to play, are in.

Rules:
Quote from: RTD Standard 1.1 ruleset:

    The GM (Game Master) posts a situation you, the players, are in. You then post your actions, exactly one action per turn. Once all players have made their actions, the GM posts again, with the results of the actions and the state of the world around you. After which you post actions again, ad infinitum.

    The action results are defined by a six-sided die roll:
    [1]: Epic Fail. Whatever you tried to achieve, you didn't, and you made it worse.
    [2]: Fail. You didn't, or couldn't do what you tried to.
    [3]: Meager success: You didn't fail, but you didn't succeed either. Like trying to sit on two chairs but ending up on one.
    [4]: Success: You succeeded in your plight. All consequences are now your problem.
    [5]: Epic Success: You succeed in the most positive way possible. The universe will bend to your will.
    [6]: Overshot: You achieved what you tried to achieve, but you made it worse by doing so in the most inhumanely overpowerful way possible. Casualties are inevitable.

    In addition, if at any time something threatens you, you get a free roll to dodge it. If you end up in a very bad situation as a result of the first dodge roll, you may or may not get another free roll to narrowly escape death.


Quote from: RTD Extended 1.6 ruleset:

    Swarm rules: Each successive dodge roll during a turn, unless it is a dodge against the same object or character, will get a -1 bonus.

    Status rules:
    If you are Stunned, Dazed, or otherwise receive a temporary penalty to overall or individual rolls, this penalty lasts until your next action is resolved, and not through the whole turn.
    If you receive a long-term effect that has the potential to alter itself, you get an Effect Resistance roll immediately after your action is resolved to determine the spread and consequences of the effect.
    If you are Unconscious, whatever penalty you receive will not reduce your roll score below 2, unless stated otherwise.
    If you receive a mortal wound but are not killed outright, you need to pass a roll to avoid death at the end of every turn.

    Combo rules:
    You can spend your turn to help another player achieve his goal. If your roll is higher, it is taken as the success roll for the action.
    You can also spend your turn to botch another player's action. If your roll is higher, its opposite is taken as the success roll for the action.
    In both cases, individual player rolls determine what happens to the players in the course of the action.

    Action rules:
    Some actions may be considered "free", depending on the circumstance, and not require a roll.
    As such, these actions can be paired with normal actions without penalty.

    NPC rules:
    When interacting with NPC's, a player can affect the action choice of the NPC via persuasion or hypnosis. In any case except direct physical control, the action of the NPC will be carried out in the NPC phase.
    In extreme cases, regular players can be treated as NPC's. In these cases, the action will be carried out by the player in his own turn, and the effect that changes his action will be considered a positive Combo.


Additional game rules:
Permadeath is in effect. This means no "ghost" characters, but the player can still get raised and isn't kicked out at once. On a bright side, if you didn't get in the first player roster, you can take a slot once someone dies permanently.
Quote from: Roll To Think (AI)

    Any character that is not controlled by a player, be it because he is on AI, or insane, or mind-controlled by an NPC, or just about any other reason, will have a roll determine the general aim of his action for the turn. NPCs usually have an aim in mind, but insane NPCs follow this mechanic as well. The roll effects are relative to the players, specifically:
    [1]: The character will do something VERY detrimental to the players. From going on a muderous rampage to destroying something the players need.
    [2]: The character will do something detrimental to the players, and beneficial to him. Attempting to steal someone's item, killing a friendly NPC, pulling a lever that opens the exit and closes the treasure room with all the players, they all go here.
    [3]: The character will do something for himself, without specifically aiming to do anything to anyone. Excercising, gaining skills, picking up equipment, just killing a horde of elves because they happen to be there, all fit here.
    [4]: The character will do something that benefits him and the players both, usually helping in an action or just doing something the rest of the team is doing.
    [5]: The character will do something beneficial to the players most. Finding a hidden button to stop some deathtrap, endangering himself to heal someone, etc.
    [6]: The character will do something good for the team, but will be very excessive in his approach to the problem. Shooting a closed door with a rocket launcher to open it or summoning a nuke to destroy a nearby band of brigands will go here.

    Enemies in this state will be less inclined to help the players even on high rolls.

If you sign up, post your first action. If everyone signs up and posts, I might be able to get the first turn done my tonight. Maybe.

You are currently in what appears to be a tavern. There are four tables each with four chairs. On the tables there are mugs, of what seems to be some sort of liquid...
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Nirur Torir

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Re: Org's RTD game
« Reply #1 on: February 12, 2009, 04:54:45 pm »

I want in! Since you didn't specify a race, I'll be a dwarf. This only leaves one option: I sit at a random chair, and quaff a drink.

Edit - Curse spellchecker for not finding words that are misspelled to be other real words!
« Last Edit: February 12, 2009, 04:58:48 pm by Nirur Torir »
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Strife26

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Re: Org's RTD game
« Reply #2 on: February 12, 2009, 04:57:34 pm »

'Human' with the name Strife.
I find the bartender.
« Last Edit: February 12, 2009, 05:00:15 pm by Strife26 »
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Org

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Re: Org's RTD game
« Reply #3 on: February 12, 2009, 04:59:19 pm »

I want in! Since you didn't specify a race, I'll be a dwarf. This only leaves on option: I sit at a random chair, and quaff a drink.

........woops sorry.

Dworf, elf(If you want to live I wouldn't pick this), human
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Strife26

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Re: Org's RTD game
« Reply #4 on: February 12, 2009, 05:08:36 pm »

Do we start with any equipment? Also,how serrious are we playing this? Like MM style, or more crazy?
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Org

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Re: Org's RTD game
« Reply #5 on: February 12, 2009, 05:13:03 pm »

You start off with cloth clothes(shirt pants socks.etc, etc) and NO WEAPONS. unless you count yourself as a weapon

Sortve crazy(as in, you might crush a mug when trying to drink it, and cause splinters to fly everywhere) but still realistic physics(aka. no jumping 30 feet off the ground and land without dying(or breaking most of your bones))
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SHAD0Wdump

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Re: Org's RTD game
« Reply #6 on: February 12, 2009, 05:13:31 pm »

In.

...

I pour the liquid from one of the mugs on myself.

EDIT:Dorfitize meh captain!
EDIT EDIT:gimme a shlong thank-you... (oh come on,that means male)
« Last Edit: February 12, 2009, 05:45:09 pm by SHAD0Wdump »
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Aniram

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Re: Org's RTD game
« Reply #7 on: February 12, 2009, 05:20:56 pm »

*while sitting on one of the chairs, I look around the room.* (female, human)
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Org

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Re: Org's RTD game
« Reply #8 on: February 12, 2009, 05:24:08 pm »

1 SLOT LEFT!!
So far we have
Aniram:Female Human
Shadow Dump:Dwarf Male(?)
Strife:Human Male
Nirur Torir:Dwarf Male
Emperor:Dwarf Male
Frelock:Human Male
« Last Edit: February 12, 2009, 05:43:03 pm by Org »
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Emperor_Jonathan

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Re: Org's RTD game
« Reply #9 on: February 12, 2009, 05:24:15 pm »

(Dwarf, Male)

I drink TWO mugs of the strange liquid.
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Frelock

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Re: Org's RTD game
« Reply #10 on: February 12, 2009, 05:42:15 pm »

Human, male.

I practice my mixed martial arts form.
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webadict

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Re: Org's RTD game
« Reply #11 on: February 12, 2009, 05:46:07 pm »

Clearly, I'll have to flirt with death...

Male Elf.

I practice my tree-hugging skills.
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Org

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Re: Org's RTD game
« Reply #12 on: February 12, 2009, 05:55:37 pm »

Nice!
Full GAME!
Okay Ill begin rolling dice and all that
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Org

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Re: Org's RTD game
« Reply #13 on: February 12, 2009, 06:50:45 pm »

TURN 1

Stupid Treehuggin' hippie    i mean, webadict
I practice my tree-hugging skills.
[4] You look around the tavern and suddenly notice there are no trees......or doors.

Frelock
I practice my mixed martial arts form.
[2] You try practicing, however you mess up, and 'accidentally'  punch Strife.

Strife
I find the bartender.
DODGE THE FIST![3]You jump out of the way, but get glanced from the blow in the upper body.
[5]You notice there are no bartenders in the area......but you notice a carpet on the ground......

Emperor
I drink TWO mugs of the strange liquid.
CHUG!CHUG!CHUG!
[6][1]With one mug you drink some of it, but pour most of it all over you. The other drink completely misses you mouth, flies out of your hand and hits Shadow Dump!
Slightly Intoxicated:-1 to dodge and attack rolls(effects are temporary)
Drink:You notice that it is Dwarven Beer.

Shadowdump
I pour the liquid from one of the mugs on myself.
Before you try pouring your drink on you, a mug flies in your direction!
DODGE THE MUG![5]You grab the mug as it flies at you!However, there is no longer anything in it.
Pour:[2]You somehow miss yourself.....

Aniram
*while sitting on one of the chairs, I look around the room.* (female, human)
[3]You see the tables, chairs, mugs, and no doors, but don't attempt to observe any further...

Nirur Torir
This only leaves one option: I sit at a random chair, and quaff a drink.
[3]You sit on the chair, although its not comfortable.
[6]You expertly drink from the mug, however this gets you drunker.....somehow.
DRUNK:-1 to dodge and attack rolls and just about everything else....(temporary)

Status
Nirur Tor
Wearing his clothes
DRUNK:-1 to dodge and attack rolls and just about everything else....(temporary)
Unharmed

Aniram
Wearing his clothes
Unharmed

Shadowdump
Wearing his clothes and wielding a mug(empty)
Unharmed

Emperor
Wearing his clothes
Slightly Intoxicated:-1 to dodge and attack rolls(effects are temporary)
Unharmed

Strife
Wearing his clothes
Lightly Bruised

Frelock
Wearing his clothes
Unharmed

Treehugger.....Webadict
Wearing his clothes
Unharmed

EDIT:Woops forgot this
Room:A room with four walls, which all mysteriously have no doors. There are four tables, with one mug on each(one mug left), and four chairs at each table. On the floor, there is a mysterious carpet......

Cool turn overall
« Last Edit: February 12, 2009, 06:55:24 pm by Org »
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webadict

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Re: Org's RTD game
« Reply #14 on: February 12, 2009, 06:57:24 pm »

I rip out the carpet, devouring it upon its defeat.
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