Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10

Author Topic: UFO Swarms: X-Com discussion  (Read 9482 times)

Sergius

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #105 on: February 23, 2009, 03:26:11 pm »

Unfortunately, the trick to down enemy UFOs completely unharmed and with all their elerium-filled goodness that works on Enemy Unknown doesn't work on Terror from the Deep.
Logged

Soulwynd

  • Bay Watcher
  • -_-
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #106 on: February 23, 2009, 03:47:51 pm »

You just need to get the big ships when landed. Always a good source of materials.
Logged

Sergius

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #107 on: February 24, 2009, 09:42:52 am »

Yes but in UFO you can MAKE them land 100% of the time :)
Just give them a couple missiles and then pull back, they'll land a few seconds later.
Logged

mainiac

  • Bay Watcher
  • Na vazeal kwah-kai
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #108 on: February 24, 2009, 09:52:42 am »

See, what I never got was how why X-com would wait for a perfectly good battleship to land, go in and kill all the aliens, then disassemble an interplanetary spacecraft for spare parts and scrap metal.  What?  Does X-com not want to fly a ship after the paint has been scratched?
Logged
Ancient Babylonian god of RAEG
--------------
[CAN_INTERNET]
[PREFSTRING:google]
"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Il Palazzo

  • Bay Watcher
  • And lo, the Dude did abide. And it was good.
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #109 on: February 24, 2009, 10:40:10 am »

You know, it's those non-ergonomic chairs and toilets.
Logged

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #110 on: February 24, 2009, 11:37:21 am »

They don't have toilets at all.  Or any furniture except those tiny chairs (what do floaters and snakemen do with them?), glowy sferes, and useless exploding machinery.

Realistically, the ships probably just can't be operated by a non-alien.  Psi-computer trouble or something, so the humans have to break them down and build their own vessel from the ground up.

What I've always wondered is why you're the only force on Earth willing to attack the aliens, and you're only given by the 20 richest nations a budget equivalent to a minor transportation bill.  I've long had a completely different story running, that X-COM is actually a private military firm.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Granite26

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #111 on: February 24, 2009, 12:20:12 pm »

yeah, but 50k is nothing to pay for a scientist capable of decyphering alien tech, and the cost of fighter jets is inappropriate as well

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #112 on: February 24, 2009, 12:46:08 pm »

Bear in mind that those are monthly wages/leases.  Those scientists, assuming none of that money is administrative costs, are making about 700k a year.  And remember that all of those costs are in 1994 dollars.

It still doesn't make any sense of course, but it's a game about killing aliens, not managing finances.  Even if you do have to turn into a private arms manufacturer to stay in business.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #113 on: February 24, 2009, 12:48:01 pm »

I always made most of my money selling off alien corpses and weapons. You quickly get more then you can use, and a few heavy plasma are worth about a million.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Omath Erius

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #114 on: February 24, 2009, 05:05:32 pm »

What I've always wondered is why you're the only force on Earth willing to attack the aliens, and you're only given by the 20 richest nations a budget equivalent to a minor transportation bill.  I've long had a completely different story running, that X-COM is actually a private military firm.

IIRC several countries attempted to engage aliens prior to X-COM's founding.

If you recall, before X-COM came along noone had anything but the standard rifles, which are horrifically ineffective, and instead of using the best and brightest exclusively like X-COM does, they have a regular military, or in some cases, just a police force.

The pathetic failure of individual countries to take on the aliens is what created X-COM, because unlike in Apocalypse, the world is still not actually unified, and therefore has many, many more things to spend money on besides X-COM.

« Last Edit: February 24, 2009, 06:01:54 pm by Omath Erius »
Logged
fhalkgsuehgvnl gherghlirhb

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #115 on: February 24, 2009, 05:32:22 pm »

If you recall, before X-COM came along noone had anything but the standard rifles, which are horrifically ineffective, and instead of using the best and brightest exclusively like X-COM does, they have a regular military, or in some cases, just a police force.

The best and brightest...  I like to imagine the soldiers X-COM recruits to be in the vein of the recruits for forum LPs, both because it's funny, but also makes a perverse sort of sense.  X-COM looks for two qualities in their recruits.

One is expendability.  Especially when starting out, X-COM squad casualty rates are atrocious, as they get thrown into battle against forces outside their ability and comprehension.

The other is a lack of respect for human life.  Yes, X-COM is dedicated to defending the Earth against all alien threats.  But that's the high level.  When boots hit the ground, if a civilian gets caught in the crossfire, then a civilian will have to die in the crossfire.  Because to fight the alien menace with the force and ruthlessness required, X-COM soldiers can't afford to avoid collateral damage or non-soldier injuries.

There's also the third quality, born out of the first two, that X-COM recruits tend to be unhinged pyromaniacs with foolhardy bravery.  Since survivability and public relations are out of consideration anyway, this is as useful a quality as the others.

In light of all that, combined with way you have to support yourself selling alien artifacts and manufacturing weaponry, it's easy to see how X-COM evolved into the competitive private service company it appears as in Apocalypse.  And why by then, nobody except the government likes them either.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #116 on: February 24, 2009, 05:59:57 pm »

The government and Megapol.
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

a1s

  • Bay Watcher
  • Torchlight Venturer
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #117 on: February 24, 2009, 06:09:20 pm »

Those scientists, assuming none of that money is administrative costs, are making about 700k a year.
err... I actually only got 600k. and yes, those are administrative costs and whatnot, there are highly payed managers (with scientific background) above each 5-6 of your scientists. then there's the payment for secrecy- scientists are very keen of the whole spread-the-knowledge thing, plus everyone will think them to have burned out, as for so long as they work for you, they're not publishing any new papers. So yeah your scientists earn a bundle- you can either make peace with it, or try to fight the aliens with M16s.

edit: actually scientists only earn 30k a month, coming to $360k per year, with all of the above, I'm pretty sure it's you who is ripping them off in this transaction. (it's probably their natural curiosity- I mean "OMFG! Alien0rz!", right?)
« Last Edit: February 24, 2009, 06:16:10 pm by a1s »
Logged
I tried to play chess but two of my opponents were playing competitive checkers as a third person walked in with Game of Thrones in hand confused cause they thought this was the book club.

beorn080

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #118 on: February 24, 2009, 08:43:41 pm »

Most people don't become scientists for the money. I'm not quite sure why they get paid at all. Can't spend money if your couped up in a military base fighting off aliens. Most likely its food, booze, entertainment of varied natures, and other such activities. I mean really, if you were a dedicated scientist, and someone came to you and said "Hey, we've got a couple of alien FTL spacecraft. Wanna come work for us and have a look at them?" would you say no?
Logged
Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

Granite26

  • Bay Watcher
    • View Profile
Re: UFO Swarms: X-Com discussion
« Reply #119 on: February 24, 2009, 09:31:28 pm »

Most people don't become scientists for the money. I'm not quite sure why they get paid at all. Can't spend money if your couped up in a military base fighting off aliens. Most likely its food, booze, entertainment of varied natures, and other such activities. I mean really, if you were a dedicated scientist, and someone came to you and said "Hey, we've got a couple of alien FTL spacecraft. Wanna come work for us and have a look at them?" would you say no?

What's being a dedicated scientist got to do with it?
Pages: 1 ... 6 7 [8] 9 10