Finished version 0.75. However, filefront is going wonky right now, so I can't upload the files yet. when I can, I'll write another message confirming that it has been uploaded.
Changes:
Armor: tassets, cuisses, vambraces have been added. Some factions use different armor.
Megabeasts: Brass bull improved. Reaper mantises and winged blights added.
Entity changes: Religion spheres, naming preferences, trading/siege seasons reworked. Gnomish thieves are now armed. Also, the only trading factions now are the goblins, dwarves, and dark elves. Hobbits have also been added. Anathema are much more dangerous now, as are most of the factions.
reactions/metals: 4 new usable metals, obtainable through the new 'open dimensional rift' series of reactions, which pretty much consist of piling up a bunch of voidstone, lighting it on fire, and hoping for the best. Might net you rare metals or gems that cannot be otherwise attained, but might also just suck in a bunch of random garbage from another dimension.....or worse.
New traps: Spring-loaded, hinged slabs. rotating bladed fans. Astrapebolos: a ranged weapon too heavy and large to be used by infantry, but perfect for a trap, it fires razor-sharp metal thunderbolt-shaped projectiles. (made at the smelter)
New monsters: A few, like stilt spiders, which are basically oversize daddy long leg spiders. Others, like the mindflayer and displacer beast, might be a bit more familiar.