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Author Topic: Dangerous Wilds Mod  (Read 21252 times)

catoblepas

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Dangerous Wilds Mod
« on: February 09, 2009, 04:58:42 pm »

Dangerous Wilds V 0.85

Dangerous Wilds is a mod primarily aimed at making Dwarf Fortress more challenging, but also on expanding upon the existing content as much as possible. The following are just a few of the changes:

Spoiler (click to show/hide)

The download links (v 0.85):

Dwarves as controllable faction:
http://www.filefront.com/14037213/Dangerous%20Wilds%20V%200.85A.zip

Dark Elves as controllable faction:
http://www.filefront.com/14037217/Dangerous%20Wilds%20V%200.85B.zip

Rock-Kobolds as controllable faction:
http://www.filefront.com/14037227/Dangerous%20Wilds%20V%200.85C.zip

feedback is always appreciated, for I am always looking for new ways to improve and update my mod.

Feel free to use parts of my mod in your own constructions, you don't have to ask me, although it makes me happy when I am credited!

Thanks to:
Maker of the bronze mod, the mod that makes all stones economic, the Mega Toy Mod (v.3), and of course, Toady and Threetoe for this wonderful game!
« Last Edit: July 14, 2009, 12:34:33 am by catoblepas »
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PTTG??

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Re: Dangerous Wilds Mod
« Reply #1 on: February 09, 2009, 05:08:01 pm »

Crowmen? Redcaps? This is awesome!

Yeah, please share 'em!
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woose1

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Re: Dangerous Wilds Mod
« Reply #2 on: February 09, 2009, 05:09:55 pm »

...How can we share input if there is no mod?
However, I do like how you added more creatures and entities, without actually breaking the game.

If you are planning to share it with us, then please put it all into a file for all us lazy folk.  :P
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catoblepas

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Re: Dangerous Wilds Mod
« Reply #3 on: February 09, 2009, 05:12:28 pm »

Sure, I'd post my whole objects file, but I'm not sure how to do that aside from copy-pasting the text from every single file in it.
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catoblepas

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Re: Dangerous Wilds Mod
« Reply #4 on: February 09, 2009, 05:19:21 pm »

Total list of weapons in the mod (so far):
Swords:
Spoiler (click to show/hide)

Axes:
Spoiler (click to show/hide)

Spears:
Spoiler (click to show/hide)

Maces:
Spoiler (click to show/hide)

Hammers:
Spoiler (click to show/hide)

Ranged Weapons (all use marksman skill):
Spoiler (click to show/hide)

Trap Components:
Spoiler (click to show/hide)
that's it, until I come up with more ideas or someone suggests something.
« Last Edit: March 26, 2009, 06:00:13 pm by catoblepas »
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woose1

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Re: Dangerous Wilds Mod
« Reply #5 on: February 09, 2009, 05:19:50 pm »

Sure, I'd post my whole objects file, but I'm not sure how to do that aside from copy-pasting the text from every single file in it.
Go to filefront.

Or, failing that, post every single text from every single file and get somebody else to put it up on filefront.
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catoblepas

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Re: Dangerous Wilds Mod
« Reply #6 on: February 09, 2009, 05:22:09 pm »

New Plants and trees:

Trees:
Spoiler (click to show/hide)

Plants:
Spoiler (click to show/hide)

New Metals/stones/gems:

Metals:
Spoiler (click to show/hide)

Other reactions:
Spoiler (click to show/hide)

Notable rock changes:
Spoiler (click to show/hide)
« Last Edit: March 29, 2009, 03:26:29 pm by catoblepas »
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inaluct

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Re: Dangerous Wilds Mod
« Reply #7 on: February 09, 2009, 05:30:12 pm »

Quote
vermin: kakapo
how dare you
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woose1

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Re: Dangerous Wilds Mod
« Reply #8 on: February 09, 2009, 05:31:51 pm »

Right-o I'll try that, but first, I'll post descriptions of the new entities and Hidden Fun Stuff, so people will know what they are getting into if they try my mod and don't end up with something they vastly dislike.
It's free, so what would we have to complain about?
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Re: Dangerous Wilds Mod
« Reply #9 on: February 09, 2009, 05:45:10 pm »

...Go to filefront...

I CHALLENGE YOU TO A DUEL, NAVE!

There's a whole Dwarf Fortress File Depot for mods! None of that Filefront nonsense!
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Himmelhand

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Re: Dangerous Wilds Mod
« Reply #10 on: February 10, 2009, 12:13:18 am »

At first glance, looks impressive!  I'd like to take a look at it once I get the time.
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EuchreJack

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Re: Dangerous Wilds Mod
« Reply #11 on: February 10, 2009, 01:12:33 am »

Two comments:

First, you might want to edit the first post to at least give descriptions of everything there.

Second, why didn't you just upload your raw/objects file to Dwarf Fortress File Depot?  It's a lot easier for you and us than copy/paste.

link:http://dffd.wimbli.com/index.php

catoblepas

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Re: Dangerous Wilds Mod
« Reply #12 on: February 10, 2009, 01:26:58 am »

I'll follow up on your first suggestion as soon as I can, tomorrow, because I need some sleep, as to the other... Well I can't seem to upload more then one file at a time. there must be some trick to it, but I can't figure it out. I believe me, I'd rather have it all in one, tidy download, I'll work on that tomorrow and try to figure it out. Probably work on more descriptions too.
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Himmelhand

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Re: Dangerous Wilds Mod
« Reply #13 on: February 10, 2009, 10:24:34 am »

Compile them all into a zip file perhaps?
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catoblepas

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Re: Dangerous Wilds Mod
« Reply #14 on: February 10, 2009, 01:30:37 pm »

keep on getting an error when I try to upload 'Failed to open temp_dir: ./tmp/'. Rather irritating. Guess I'll work on moving the descriptions to the first post for now.
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