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Author Topic: Water in HFS?  (Read 2726 times)

Emperor Iones

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Re: Water in HFS?
« Reply #15 on: February 11, 2009, 06:21:21 pm »

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Christes

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Re: Water in HFS?
« Reply #16 on: February 11, 2009, 09:09:14 pm »

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Smitehappy

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Re: Water in HFS?
« Reply #17 on: February 11, 2009, 10:13:39 pm »

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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Cheshire Cat

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Re: Water in HFS?
« Reply #18 on: February 12, 2009, 07:59:04 am »

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Yanlin

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Re: Water in HFS?
« Reply #19 on: February 12, 2009, 08:13:35 am »

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WE NEED A SLOGAN!

Akhier the Dragon hearted

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Re: Water in HFS?
« Reply #20 on: February 12, 2009, 09:15:36 pm »

two cookies and a free carp extermination on the animals.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Cheshire Cat

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Re: Water in HFS?
« Reply #21 on: February 13, 2009, 03:52:46 am »

when i checked my fort population i had 34 working animals and over 200 other animals. im not sure how many are actually in the pit itself, it just looks like a seething mass of letters writhing around all over each other with not a bit of floor to be seen, but everything that hasnt been adopted is in there, and any of the adopted pets offspring go in there as well. as i said, throwing megabeasts and entire captured goblin sieges does not seem to really dent the population of critters all that much. they consist of cats, dogs, donkeys, horses and two humped camels. i also have some sasquatches in a separate pit but i cant tame them, they dont seem to breed, and if i mix them with the other animals they just get killed.

it was originally meant to be an amusing way to get rid of all my unwanted animals, by throwing captured nasty things in there to slaughter everything. but seeing as the only thing thats lasted more then an instant was a titan, and he only went for a month or so gametime, its been getting a little ridiculous.
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Akhier the Dragon hearted

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Re: Water in HFS?
« Reply #22 on: February 13, 2009, 04:00:40 am »

dude 2 humped camels are like tanks! i had a starting fortress killed by them when my hunter tried killing one and then running home leading all the way.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Angellus

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Re: Water in HFS?
« Reply #23 on: February 13, 2009, 05:31:21 am »

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Free Adamantine, wood, charcoal etc.

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These days, the creatures i play as breathe dragonfire and are invincible in almost every way.

This disappoints me.
I too have adamantine in ways other then the HFS, I sacrifice my kittens for this (Modded them to drop one adamantine ore on death)
Now I have gigantic amounts of kitten cages :D
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Cheshire Cat

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Re: Water in HFS?
« Reply #24 on: February 14, 2009, 12:09:03 am »

someone draw a picture of those kittens.
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Angellus

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Re: Water in HFS?
« Reply #25 on: February 14, 2009, 03:59:06 am »

someone draw a picture of those kittens.
I have tried, but am sadly unable to ^^
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Sinergistic

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Re: Water in HFS?
« Reply #26 on: February 14, 2009, 05:23:02 am »

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Flaede

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Re: Water in HFS?
« Reply #27 on: February 14, 2009, 08:57:52 am »

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[EDIT:] AUGH!
« Last Edit: February 14, 2009, 10:27:23 am by Flaede »
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Angellus

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Re: Water in HFS?
« Reply #28 on: February 14, 2009, 09:12:28 am »


XD nice, but they dropped adamantium, not microcline XD
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Yanlin

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Re: Water in HFS?
« Reply #29 on: February 14, 2009, 09:46:41 am »

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