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Author Topic: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)  (Read 24252 times)

Boksi

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #30 on: February 09, 2009, 02:34:52 pm »

The armor is obviously incredibly thick organic armor. Explains why you can't swim upwards without special suits, too.
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Gunner-Chan

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #31 on: February 09, 2009, 03:35:17 pm »

The alien weaponry in this game is sonic, it hurts you through your armor.
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NUKE9.13

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #32 on: February 09, 2009, 03:46:42 pm »

The alien weaponry in this game is sonic, it hurts you through your armor.

That's just farfetched. Besides, it doesn't explain friendly fire.

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Gunner-Chan

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #33 on: February 09, 2009, 03:54:02 pm »

Well yeah, but if we start asking that what about the retarded tech tree? Gotta capture an alien to make armor? Another alien for melee weapons?
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Aqizzar

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #34 on: February 09, 2009, 03:58:26 pm »

No, the point is humans shouldn't be getting into gunfights at the bottom of the ocean.  Nothing else about the game is anywhere near as retarded as that one simple logical quirk.

Of course, in X-Com 1 you could send people to Mars in the basic fatigues, so I guess the retardedness quotient balances out.
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Gunner-Chan

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #35 on: February 09, 2009, 04:10:50 pm »

Eh, oh well fun is fun. Otherwise X-com2 would be a Subsim, which still would be fun but not quite the same.
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WorkerDrone

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #36 on: February 09, 2009, 06:28:57 pm »

RADIO IN!

INTO THE DEEPS!

Ensign WorkerDrone reportin' for duty sir! I will do my best to make every single alien I encounter BLEED TO DEATH AND BE CRUSHED BY UNDERWATER PRESSURE!

Also, be concerned, as it appears I'm mildly insane. A pre-mission sedative is highly recommended.
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Servant Corps

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #37 on: February 09, 2009, 06:39:25 pm »

Mohammed Qaddifi, leader of Libya and the President-for-Life of the United States of Africa, is very worried about the X-Com team not defending against alien raids. In order to counter the Xenos threat, the President himself will join up with X-Com and assist X-Com in defeating this threat to our freedom and democracy!

USA! USA! USA!
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Ilmuri

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #38 on: February 09, 2009, 06:52:53 pm »

A succesfull mission, I see. See to that Semi Vimes will be replaced by Eve Miss the First.
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Squeegy

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #39 on: February 09, 2009, 07:07:01 pm »

GUYS TECH THREE VOTES
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Duke 2.0

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #40 on: February 09, 2009, 07:12:42 pm »


 GAUSS all the way.

 I have no clue what it does, but this is a Lets Play dammit! Since when has that ever been a problem?
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Ilmuri

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #41 on: February 09, 2009, 07:16:05 pm »

Yes, Gauss up in this motherfucker!
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Squeegy

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #42 on: February 09, 2009, 07:19:57 pm »

I assume it's like laser weapons. Ammo-less.
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Pandarsenic

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #43 on: February 09, 2009, 07:22:02 pm »

Gauss! MAGNET POWAR
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neo1096

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Re: Ragnarok, Underwater Fortress (Let's Play X-Com: Terror from the Deep)
« Reply #44 on: February 09, 2009, 08:08:31 pm »

Put me in as Agent Smith. I will take any pistol and speak in clipped metaphors.
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