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Author Topic: So this hydra attacks my fortress, right?  (Read 2690 times)

Pixelfish

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Re: So this hydra attacks my fortress, right?
« Reply #15 on: February 08, 2009, 12:11:54 am »

Well part of it is 'pain' and blood loss, and exhaustion, for that matter, aren't mitigated by size, thus the same ammount of pain it requires to knock out a 4 foot dwarf will knock out a 400 foot giant.

This is further mitigated by the fact that because they have lots of hp and durability and occasionally, extra body parts, they pass out from the equivilent of paper cuts and will bleed to death from having a pin stuck into their leg.

Giving them Nofear no pain no exhaustion helps if you really -want- them to destroy, but they still seem to end up with world gen wounds more often then not...

I got a Collasus missing both his hands once. That was kinda fun. My first ever dragon attack in..forever was dissappointing where it didn't even wake up for over a year, though.
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LegoLord

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Re: So this hydra attacks my fortress, right?
« Reply #16 on: February 08, 2009, 12:45:37 am »

Ettin's are the wimpiest creatures imaginable.  I killed three with a fresh adventurer.
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"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Wolfius

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Re: So this hydra attacks my fortress, right?
« Reply #17 on: February 08, 2009, 03:10:07 am »

My first ever dragon attack in..forever was dissappointing where it didn't even wake up for over a year, though.

Well, that atleast explains all the sleeping dragons of myth and legend - they're all passed out from the pain of worldgen-incurred injury.

:D
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Cheshire Cat

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Re: So this hydra attacks my fortress, right?
« Reply #18 on: February 08, 2009, 07:04:59 am »

I was kind of disappointed by my Bronze Collossus... He took one hit from a weapon trap (Okay, it was 5 war hammers, but even so...) and died outright. Hello to a nice statue though.

weapon traps are so very stupid as they are currently. if you stick a bunch of quality weapons in one it will mince and mash absolutely anything, and can only be defeated if a big goblin siege chokes the mechanism with bodies. if i play with them at all, i only ever use a tiny number to protect myself during early vulnerable years on dangerous maps. or cage ones to get prisoners.

funny about the colossus getting smacked into the moat.

very funny about the colossus getting used as targed practice, what with bolts not harming it and all.

what pixelfish said is interesting, i never considered that size and extra body parts did not modify a creatures tolerance to injury and blood loss. though it makes sense, what with  megabeasts passing out from missing toes, and hydras many heads and necks increasing dramatically the chances of a fatal blow. hope toady fixes this up along with phantom limb pain and wound handling in the next release or so.
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