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Author Topic: [40d9] - Fire Imps + butchering [Most likely solved]  (Read 901 times)

Walker

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[40d9] - Fire Imps + butchering [Most likely solved]
« on: February 02, 2009, 12:44:44 am »

In my first fortress back from a longish hiatus I've had my butchers dying off rather mysteriously. 

1.  Hunters kill fire imp and corpse is dragged back to refuse pile.
2.  Butcher attempts to butcher fire imp corpse and dies from burns.

Curiosity wonders:
1. Why are they trying to butcher fire imps?
2. Trying to carry burning items bug again?
3. Workaround?

Follow-up:  It may have been a case of igniting fat from a butchering session that hadn't been cleaned up, no way to verify that of course.   Still doesn't tell me why fire imps are being butchered...

1st change - title correction
2nd change - added follow-up (0245)
3rd change - closed
« Last Edit: February 02, 2009, 08:00:00 pm by Walker »
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Footkerchief

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Re: 40d9 - Fire Imps + butchering
« Reply #1 on: February 02, 2009, 04:28:28 pm »

If you have a butcher and a butcher's shop, anything that can be butchered will be butchered.  Fire imps aren't sentient, and they have physical bodies of flesh and blood.  Unfortunately, yes, their fat tends to burst into flames -- this was almost certainly how your butcher died.

This should be fixed in the next version, since the properties of all creatures' tissues will be more precisely defined (the current system is pretty haphazard).
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Il Palazzo

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Re: 40d9 - Fire Imps + butchering
« Reply #2 on: February 02, 2009, 04:58:19 pm »

Somehow, I've never thought of it as a bug. It was just one of the fun(as in losing) factors of the game. Besides, it gives you incentive to design fire extinguishing system over your butcher's shop. Anything that makes you do stuff like this should not be removed.
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Fossaman

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Re: 40d9 - Fire Imps + butchering
« Reply #3 on: February 02, 2009, 05:26:53 pm »

Isn't there a [BUTCHERABLE:NONSTANDARD] tag or some such that prevents an animal from being butcherable unless it's been tamed and marked for slaughter? That would be an easy workaround.
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Footkerchief

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Re: 40d9 - Fire Imps + butchering
« Reply #4 on: February 02, 2009, 05:28:21 pm »

Isn't there a [BUTCHERABLE:NONSTANDARD] tag or some such that prevents an animal from being butcherable unless it's been tamed and marked for slaughter? That would be an easy workaround.

It's gone now -- the ethics settings seem to have replaced it.  There's still a [NOT_BUTCHERABLE] tag, but it's only applied to things like spirits of fire and iron men.
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neo1096

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Re: 40d9 - Fire Imps + butchering
« Reply #5 on: February 02, 2009, 05:31:42 pm »

This brings up a question of mine... Do fire imp bone bolts burn when stuck into a creature?
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Walker

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Re: 40d9 - Fire Imps + butchering
« Reply #6 on: February 02, 2009, 07:55:29 pm »

Thanks for the replies folks.  I guess I'll just have to build a fire extinguisher for my butcher's shop and/or forbid the imps until they rot away.


 

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