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Author Topic: Rainseeker's Succession  (Read 8966 times)

Flashzom

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Re: Rainseeker's Succession
« Reply #30 on: January 30, 2009, 01:19:57 am »

Good enough. Just make sure we have enough land to stand on at the very least.
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And as the fires licked and roared over his skin, Urist realized that the hustle and bustle of being on fire really tired him out.

Haika

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Re: Rainseeker's Succession
« Reply #31 on: January 30, 2009, 01:25:29 am »

yeah a 50-50 land to ocean ratio would be suggested, Sinister would probably work, but we wouldn't notice it much, as it's the lowest evil savagry. sinister->haunted->terrifying, like serene->mirthful->joyful wilds or calm-wilderness-untamed wilds.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Rainseeker

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Re: Rainseeker's Succession
« Reply #32 on: January 30, 2009, 01:31:55 am »

Okay, I'm posting the latest.  I think this will make us happy.

"The Gory Sea"... bodes not well, methinks.



Terrifying ocean, untamed wilds.  Should give us a challenge, to say the least.

What do you think?

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Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

Rainseeker

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Re: Rainseeker's Succession
« Reply #33 on: January 30, 2009, 01:39:03 am »

My next post will be in a couple of hours.  Let me know what you guys want.
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Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

Haika

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Re: Rainseeker's Succession
« Reply #34 on: January 30, 2009, 01:52:53 am »

My only concern is magma, it becomes a real pain to do a fort without it. Even if it's only a pool, I'd vote for that.

Otherwise, ocean looks good :)

PS: if you don't have the view magma from embark screen init option set to always, you should switch it, as that will help you find magma near an ocean. Or at least that's how I would do it.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Rainseeker

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Re: Rainseeker's Succession
« Reply #35 on: January 30, 2009, 03:55:03 am »

Okay, well, I'll try to figure it out.  Check with me tommorow, I'll try to insure we have magma.   ;)
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Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

Flashzom

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Re: Rainseeker's Succession
« Reply #36 on: January 30, 2009, 08:09:51 am »

You know, I think it'll be easier if I just create my own embark tonight. Sound fair? Anyways, I'll be back in what is it, like 8 hours? School.
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And as the fires licked and roared over his skin, Urist realized that the hustle and bustle of being on fire really tired him out.

Rainseeker

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Re: Rainseeker's Succession
« Reply #37 on: January 30, 2009, 01:05:23 pm »

Okay man, do it.  Just post your continent and your embark so we can see what we got. :)
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Rainseeker writes comics!  http://rattownstories.com

Also, forum profile for said comic:  http://www.bay12forums.com/smf/index.php?topic=78817.0

Flashzom

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Re: Rainseeker's Succession
« Reply #38 on: January 30, 2009, 04:07:38 pm »

Alright, I've got a place all picked out. A few zombie snailmen, a gigantic ocean, terrifying surroundings, warm environment. It should be grand. Logs will start tonight after I get off of work. Its three here now, and I should be getting off around eleven or so. So I'll post all the information then.
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And as the fires licked and roared over his skin, Urist realized that the hustle and bustle of being on fire really tired him out.

Haika

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Re: Rainseeker's Succession
« Reply #39 on: January 30, 2009, 04:19:37 pm »

Did you get some magma? And a screenshot for the embark maybe?
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Flashzom

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Re: Rainseeker's Succession
« Reply #40 on: January 30, 2009, 04:31:19 pm »

I didn't check to see if there was magma or not, however if everyone REALLY wants magma, I can start over (I've already played a wee bit.)


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And as the fires licked and roared over his skin, Urist realized that the hustle and bustle of being on fire really tired him out.

Vincent

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Re: Rainseeker's Succession
« Reply #41 on: January 30, 2009, 06:37:11 pm »

If we have sandstone, we- ahwaitaquifer

Yeah, I have absolutely no experience with aquifers. If we're going to have an oceanside fort with an aquifer, i've heard magma will help out tons. It'll be impossible to get a metal industry going otherwise, becuase if there's aquiferness, Mining out ores will be impossible because the mines will just fill up with water.

Also, jpeg is the killer. Save in PNG. D=
« Last Edit: January 30, 2009, 06:39:45 pm by Vincent »
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Haika

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Re: Rainseeker's Succession
« Reply #42 on: January 30, 2009, 07:37:52 pm »

If we have sandstone, we- ahwaitaquifer

Also, jpeg is the killer. Save in PNG. D=

GIF is smaller and normally used for online posting imo. Even if you loose some color info.

As to the site... yeah... the 5 biomes looks interesting, but magma is really important to me. I don't know about the rest of you. I've done forts without it, but when we will have large amounts of sand to make glass with, along with metal forging, it just seems a waste to do it without.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Haika

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Re: Rainseeker's Succession
« Reply #43 on: January 30, 2009, 07:49:00 pm »

Decided to just go ahead and generate a world and find us a good spot:

Haika's Ocean



This is some low cliff(2) untamed wilderness badlands with magma near a terrifying ocean. Neighbors are all three traders and goblins, and no aquifier other than the first layer under the ocean. It dosen't have flux, but I think we should be able to trade for it, and it has 4 top layers of soil for plenty of underground building and farming.

If you like, whomever is first download the rar above there, unpack into your saves folder, and the area I described is in the lower left hand of the world, just to the side where the badlands meet ocean.

Oh and that screenshot is using my normal settings and graphic views. I'll install a new 40d and switch to the graphics set that was mentioned before for the actual game.
« Last Edit: January 30, 2009, 07:54:34 pm by Haika »
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

sava2004

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Re: Rainseeker's Succession
« Reply #44 on: January 30, 2009, 08:28:14 pm »

I posted in the joining(first) thread and after looking here I figured i would probably get accepted...
but do we honestly need an ocean fort? you guys have no idea how weird it can get, there's no wood, (just a bunch of driftwood but i haven't found a way to use that) you can't really dig deep down or your tunnels will flood so  maintaining a normal fort without everyone going emo and jumping into the ocean would be practically impossible.
« Last Edit: January 30, 2009, 08:34:40 pm by sava2004 »
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