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Author Topic: What's your line?  (Read 76628 times)

Duke 2.0

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Re: What's your line?
« Reply #75 on: January 30, 2009, 06:38:25 pm »


 I propose we post identical topics in both forums and log their reactions for scientific studies.
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MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Lemnx

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Re: What's your line?
« Reply #76 on: January 30, 2009, 11:12:42 pm »

DF: English alphabet simulating the physics of falling babies!
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Yanlin

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Re: What's your line?
« Reply #77 on: January 31, 2009, 05:20:59 am »

Don't forget about teaching us math. What's goblin divided by 5?
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Bujold

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Re: What's your line?
« Reply #78 on: January 31, 2009, 12:00:45 pm »

Don't forget about teaching us math. What's goblin divided by 5?

g/5 = (Ablood(Vblood-Vbled) )*gsiegers
                        grunaways2

As you can see from the above formula, to have the maximum area dyed with blood, you should always allow the goblins to increase the gsiegers variable a bit by letting the survivors run away to avoid depleting gglobalpop. Then, when they are really pissed and throw a gsiegers>80 at you, use your cunning dwarven engineering to trap them in the killing fields so that the squared grunaways won't get in the way of repainting the temple of Armok.



I'm just kidding. Everybody knows Ablood = (Nchunks+Nbodyparts)*Wall hit percentage + 1.
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And then, when you arrive at your destination, the dwarves split up and destroy anything in thier path. Kinda like locusts, but bearded and drunk.

woose1

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Re: What's your line?
« Reply #79 on: January 31, 2009, 12:25:26 pm »

Don't forget about teaching us math. What's goblin divided by 5?

g/5 = (Ablood(Vblood-Vbled) )*gsiegers
                        grunaways2

As you can see from the above formula, to have the maximum area dyed with blood, you should always allow the goblins to increase the gsiegers variable a bit by letting the survivors run away to avoid depleting gglobalpop. Then, when they are really pissed and throw a gsiegers>80 at you, use your cunning dwarven engineering to trap them in the killing fields so that the squared grunaways won't get in the way of repainting the temple of Armok.



I'm just kidding. Everybody knows Ablood = (Nchunks+Nbodyparts)*Wall hit percentage + 1.
I award you +3 comedian.
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Yanlin

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Re: What's your line?
« Reply #80 on: January 31, 2009, 12:43:18 pm »

I'm already a legendary comedian+5...
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Foa

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Re: What's your line?
« Reply #81 on: January 31, 2009, 12:49:01 pm »

I'm already a legendary comedian+5...
Put that in you Avi Text, Legendary +8 Comedian, it'll make look good, if you include his bonus.
« Last Edit: January 31, 2009, 12:50:48 pm by Foa »
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woose1

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Re: What's your line?
« Reply #82 on: January 31, 2009, 02:03:33 pm »

I was awarding the points to Bujold.
 :P
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Zai

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Re: What's your line?
« Reply #83 on: January 31, 2009, 02:10:11 pm »

Don't forget about teaching us math. What's goblin divided by 5?

g/5 = (Ablood(Vblood-Vbled) )*gsiegers
                        grunaways2

As you can see from the above formula, to have the maximum area dyed with blood, you should always allow the goblins to increase the gsiegers variable a bit by letting the survivors run away to avoid depleting gglobalpop. Then, when they are really pissed and throw a gsiegers>80 at you, use your cunning dwarven engineering to trap them in the killing fields so that the squared grunaways won't get in the way of repainting the temple of Armok.



I'm just kidding. Everybody knows Ablood = (Nchunks+Nbodyparts)*Wall hit percentage + 1.

These may very well be the best fake formulas I've ever seen.
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Yanlin

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Re: What's your line?
« Reply #84 on: January 31, 2009, 02:22:51 pm »

I was awarding the points to Bujold.
 :P

Of course. I should have known. Give no credit to the person that inspired the joke.
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sonerohi

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Re: What's your line?
« Reply #85 on: January 31, 2009, 04:48:34 pm »

DF: Aww fuck, now the magma is ruining the nice engravings in the dining room.
or
DF: Shit, those were migrants?
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Bujold

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Re: What's your line?
« Reply #86 on: January 31, 2009, 05:02:49 pm »

Of course. I should have known. Give no credit to the person that inspired the joke.

Aw, come on guys, give him some love too. That was one of the best setups I've ever shamelessly exploited for my own e-peen growing.

These may very well be the best fake formulas I've ever seen.

Actually, I thought the last one was accurate, but I realised later I had forgotten to take bloody arcs and "two-limbs-on-one-tile" cases in account. If all goes well though (lots of parts flying everywhere) you should get more blood than calculated, and that's never a bad thing.
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And then, when you arrive at your destination, the dwarves split up and destroy anything in thier path. Kinda like locusts, but bearded and drunk.

Strife26

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Re: What's your line?
« Reply #87 on: January 31, 2009, 05:42:49 pm »

DF:

you should get more blood than calculated, and that's never a bad thing.
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Baughn

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Re: What's your line?
« Reply #88 on: January 31, 2009, 07:15:26 pm »

The dev notes are always good for a quote. Let's see...

DF: "the ability to grab the exposed guts, attack or sever the exposed guts, the guts getting dirty when they drag on the ground and other such things all came basically for free"

DF: It has huge guts, and you can rip and tear them.
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Vincent

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Re: What's your line?
« Reply #89 on: January 31, 2009, 08:12:04 pm »

"The spinning cave spider silk sock strikes the elf in the lower body! It explodes into gore!"

Or:

!!Peasant!!: The deadliest thing imaginable.
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