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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3576578 times)

Askot Bokbondeler

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Re: Future of the Fortress: List of Remaining Items
« Reply #9990 on: January 07, 2010, 11:13:21 pm »

contibuting

to take this thread to the 667th page and end with the annoying 666 talk

EDIT:aah, ninja'd, i had brought us there, it was my duty to take us out of it

lordcooper

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Re: Future of the Fortress: List of Remaining Items
« Reply #9991 on: January 07, 2010, 11:14:36 pm »

Hehehe, ninja'd  ;D

Remember the good old days on page 666?
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Dakk

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Re: Future of the Fortress: List of Remaining Items
« Reply #9992 on: January 07, 2010, 11:29:54 pm »

We require moar Toads and ones.
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bombcar

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Re: Future of the Fortress: List of Remaining Items
« Reply #9993 on: January 07, 2010, 11:36:00 pm »

SO. since this is the Future of the Fortress thread: New Clowns to play with! I hope we get a Sad Face Clown and one with a Water Spraying Flower. That would be So. Much. FUN!

No!

No On topic discussion on this page or we are DOOOOOOMMMMEED!!!!!!!

I was kind of hoping for DOOOOOOOOMM! Because DOOOOOOOM can be FUN!

Not without magma,it isnt...

DººM had magma, or lava, or other nasty-type floors.
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Von Krieger

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Re: Future of the Fortress: List of Remaining Items
« Reply #9994 on: January 07, 2010, 11:51:13 pm »

We require moar Toads and ones.

Fresh out. I do have some lovely frogs and zeros, though.
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Halmie

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Re: Future of the Fortress: List of Remaining Items
« Reply #9995 on: January 07, 2010, 11:54:01 pm »

contibuting

to take this thread to the 667th page and end with the annoying 666 talk

EDIT:aah, ninja'd, i had brought us there, it was my duty to take us out of it

I think he was trying to get to 10000 replies.
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Meh.

Akigagak

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Re: Future of the Fortress: List of Remaining Items
« Reply #9996 on: January 08, 2010, 12:04:13 am »

Stop with the spam.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
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Christes

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Re: Future of the Fortress: List of Remaining Items
« Reply #9997 on: January 08, 2010, 12:17:14 am »

The spam will stop when we get a new update.  Until then, meh.

And what's this about page 666?  It's page 200, silly :P
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Halmie

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Re: Future of the Fortress: List of Remaining Items
« Reply #9998 on: January 08, 2010, 12:22:34 am »

The spam will stop when we get a new update.  Until then, meh.

And what's this about page 666?  It's page 200, silly :P
You've changed the post count per page from 15 to 50. IF you change it back to 15 it will say page 667.
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Meh.

Askot Bokbondeler

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Re: Future of the Fortress: List of Remaining Items
« Reply #9999 on: January 08, 2010, 12:22:53 am »

ok, what do i win?

Akigagak

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Re: Future of the Fortress: List of Remaining Items
« Reply #10000 on: January 08, 2010, 12:23:55 am »

Nothing but the appearance of being an idiot.

Really, go to forum games if you just want to make post count +1 style posts.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
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smjjames

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Re: Future of the Fortress: List of Remaining Items
« Reply #10001 on: January 08, 2010, 12:26:42 am »

Aw, I wanted to do the 10,000th post.

Anyways, I wonder about the rope ladder stuff, we haven't heard any word about it since, well, in a while.
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Rafal99

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Re: Future of the Fortress: List of Remaining Items
« Reply #10002 on: January 08, 2010, 01:04:01 am »

We haven't heard any word about anything since, well, in a while.
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Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #10003 on: January 08, 2010, 01:21:26 am »

Anyhow as for animals, several things could be done... though I am not sure how helpful they could be

1) An expansion of available biomes to add in sub-biomes: Unfortunately lacking functional data (or knowledge) on this, I have some fading recollection that certain biomes like the Savanah have several subsets and degrees that set them appart from others.
2) Animal grouping: If we have 10 different wolves and 100 other canine creatures. Having 5 exist in one biome may be excessive.
3) Cull Animals that do not differ from others and instead expand the biome availability of the parent animal.
4) Include size and diet to diversify the food chains.

I do not see too much of a problem having lions in the same biomes as Koalas (well except that they both live in entirely different biomes... but lets say they do) as otherwise we might as well handle biomes as just countries. I see more of a problem with how the game handles and excessive amount of information, especially if this information

Though to admit the one thing I personally think has more problems, and will aggrivate me more, is the "Fantasy Ark". Too many monsters have motives, powers, weaknesses, and ethics that the game simply doesn't handle (and likely never will) and thus in order to fit them all in they will have to be butchered and cookie cut into the game. This isn't even including creatures such as Tunuki, Faeries, or even Djinn that don't even have consolidated mythos and have been both extremely malicious and malevolent (Which can be handled either by making them two different creatures or by giving the creatures the capacity to be either). I really would rather have them done somewhat right then done.
-That and people will probably try to put in things like Cthuhu, Dungeons and Dragons monsters, and stuff.

Though unlike the animals. The Fantasy Ark does present me with more of a problem in terms of vision. A lot of creatures just seem to fit together with creatures of the same origin. Though I guess having the MANY Japanese Undead next to the MANY Celtic Elves and Fairies (I think they had multiple) wouldn't be so bad.

Also... "200th page!" honestly? I thought more of you guys and you spam the thread with this?
« Last Edit: January 08, 2010, 01:30:02 am by Neonivek »
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Christes

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Re: Future of the Fortress: List of Remaining Items
« Reply #10004 on: January 08, 2010, 01:53:45 am »

It just shows how dependant we are on updates, really.  This is what happens after a week without them.  It's kinda sad.
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