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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3662389 times)

dragnar

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Re: Future of the Fortress: List of Remaining Items
« Reply #9900 on: January 06, 2010, 10:28:11 pm »

I mean complicated to type the symbols I need.  And, really, I get annoyed when advanced topics spring up in public areas anyway.
Ah, hadn't thought of that.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

CobaltKobold

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Re: Future of the Fortress: List of Remaining Items
« Reply #9901 on: January 06, 2010, 10:34:34 pm »

Spoiler (click to show/hide)
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Neruz

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Re: Future of the Fortress: List of Remaining Items
« Reply #9902 on: January 06, 2010, 10:37:49 pm »

If by "number" you mean "Real number," then absolutely.  But I really feel the need to nitpick your language now too :P  Spoilered for the eyes of decent human beings:

Spoiler (click to show/hide)

Right, i just wanted to make sure you didn't fall into the usual trap people seem to fall into when they start trying to wrap their minds around infinity.

Osmosis Jones

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Re: Future of the Fortress: List of Remaining Items
« Reply #9903 on: January 06, 2010, 10:52:50 pm »

Spoiler (click to show/hide)

Isn't that 1? Or am I thinking of the Kronecker delta?
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The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

smjjames

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Re: Future of the Fortress: List of Remaining Items
« Reply #9904 on: January 06, 2010, 11:02:42 pm »

Or maybe its the Amazon Delta?

Yes I have no idea what you are talking about.
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dwr

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Re: Future of the Fortress: List of Remaining Items
« Reply #9905 on: January 06, 2010, 11:21:47 pm »

Dirac Delta function is, IIRC, 1 for a line integral, Pi for a 2d integral, 4Pi for a 3d integral.
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Sean Mirrsen

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Re: Future of the Fortress: List of Remaining Items
« Reply #9906 on: January 06, 2010, 11:53:58 pm »

Spoiler (click to show/hide)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Neruz

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Re: Future of the Fortress: List of Remaining Items
« Reply #9907 on: January 07, 2010, 12:28:09 am »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler: --EDIT-- Found it! (click to show/hide)
« Last Edit: January 07, 2010, 12:32:18 am by Neruz »
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Sean Mirrsen

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Re: Future of the Fortress: List of Remaining Items
« Reply #9908 on: January 07, 2010, 12:47:43 am »

I'm waiting for a chance to get back to a meaningful on-topic discussion. No, really.

Spoiler (click to show/hide)
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

DG

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Re: Future of the Fortress: List of Remaining Items
« Reply #9909 on: January 07, 2010, 12:54:20 am »

If would could take a peek at the personalities of the majority here:

INTELLECTUAL_CURIOSITY     91 - 100     Is entranced by riddles and puzzles and loves to debate issues and ideas.


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smjjames

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Re: Future of the Fortress: List of Remaining Items
« Reply #9910 on: January 07, 2010, 12:55:20 am »

Um yea...

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Seriously though, I like to debate issues and ideas, just that this whole quantum mechanics and theoretical physics stuff is beyond me.
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Neruz

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Re: Future of the Fortress: List of Remaining Items
« Reply #9911 on: January 07, 2010, 01:01:15 am »

I'm waiting for a chance to get back to a meaningful on-topic discussion. No, really.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

G-Flex

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Re: Future of the Fortress: List of Remaining Items
« Reply #9912 on: January 07, 2010, 02:27:45 am »

Zero times infinity is meaningless and illogical, as infinity is not a number.

That's the point; you can't treat it as one. In order to understand what the expression means, you need to understand how you arrived at "infinity" in the first place. Hence why it's indeterminate.

The zero isn't "more powerful" than the infinity (someone else mentioned this idea). It might seem that way intuitively, but it doesn't make any sense: You can have a limit resolve to 0*∞ and yet it is not necessarily equal to zero; you need to do further analysis.

For another example, a limit resolving to 1 doesn't necessarily equal 1, either.

The basic thing to understand is that once infinity enters the picture, you're dealing with limits and continuity and the rules one is used to might not apply the way you expect them to.
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There are 2 types of people in the world: Those who understand hexadecimal, and those who don't.
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== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

CobaltKobold

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Re: Future of the Fortress: List of Remaining Items
« Reply #9913 on: January 07, 2010, 02:37:38 am »

For another example, a limit resolving to 1 doesn't necessarily equal 1, either.
Should...because
1x = 1, ∀ x ∈ ℝ
and you do not appear to specify a complexly infinite result.
(It's trivially provable to show
1x =1  ∀ x ∈ ℚ
but I haven't taken math recently enough to do it for irrationals (board rejects set character) as well, though I suspect something involving the continuity of f(x)=ax would suit)
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Christes

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Re: Future of the Fortress: List of Remaining Items
« Reply #9914 on: January 07, 2010, 02:45:12 am »

Well clearly 1x=1, but that's not the point.

Take limx->∞(1+1/x)x.  That does not equal 1 - in fact it equals e.  However, it resolves to 1

Also, the term "infinity" (as a noun) is being thrown around a lot.  Can someone actually define what they mean precisely?
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