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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3670651 times)

Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #8865 on: December 18, 2009, 12:37:41 pm »

Well there are animal men which are animals like men

Then there are animal men which are men like animals.

Which IS which? (though judging by what has been said the animal men in DF are animals like men)
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Lalandrathon

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Re: Future of the Fortress: List of Remaining Items
« Reply #8866 on: December 18, 2009, 01:05:26 pm »

The defining characteristic of person-ness being thinking-ness?
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Footkerchief

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Re: Future of the Fortress: List of Remaining Items
« Reply #8867 on: December 18, 2009, 01:13:52 pm »

Is there any way to make the entry box taller? I can't navigate through my post to fix things without losing my place over and over.

I usually just copy everything into Notepad when I'm writing a long post.  Also, Google Chrome lets you resize the input box itself.

Anthropomorphzed creatures...
PLEASE. I made a thread for that stuff, take this discussion there.

Yeah seriously, take it over there y'all.  Here's the link again: http://www.bay12games.com/forum/index.php?topic=46522.0
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Nadaka

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Re: Future of the Fortress: List of Remaining Items
« Reply #8868 on: December 18, 2009, 02:10:24 pm »

I use the following naming convention.
Well there are animal men which are animals like men
manimals. This includes talking bears and carp that grant wishes. Physically they retain most of their animal form but have human intelligence.

Quote
Then there are animal men which are men like animals.
animen. Mostly men physically and mentally but with a few animal features, most often the head and legs.
« Last Edit: December 18, 2009, 02:16:03 pm by Nadaka »
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Take me out to the black, tell them I ain't comin' back...
I don't care cause I'm still free, you can't take the sky from me...

I turned myself into a monster, to fight against the monsters of the world.

Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #8869 on: December 18, 2009, 02:14:41 pm »

Well animen can have animal characteristics in terms of personality, but it is more flavor or influence.
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Akigagak

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Re: Future of the Fortress: List of Remaining Items
« Reply #8870 on: December 18, 2009, 02:28:43 pm »

Anthropomorphzed creatures...
PLEASE. I made a thread for that stuff, take this discussion there.

Yeah seriously, take it over there y'all.  Here's the link again: http://www.bay12games.com/forum/index.php?topic=46522.0
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
This is mz poetrz, it is mz puyyle.

dragnar

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Re: Future of the Fortress: List of Remaining Items
« Reply #8871 on: December 18, 2009, 02:40:55 pm »

Can I breed death ponies?
You mean pwnies? That could be fun :D
Heh, I still have a frost pwny in DragonFable from christmas a few years ago. I have better pets, but I can't stand to get rid of it.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Shrike

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Re: Future of the Fortress: List of Remaining Items
« Reply #8872 on: December 18, 2009, 03:45:44 pm »

My official theme at this point.(SFW, youtube link)

Only substitute the next release's features in there. Heh.


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AbacusWizard

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Re: Future of the Fortress: List of Remaining Items
« Reply #8873 on: December 18, 2009, 04:06:44 pm »

Shoku, every single one of your posts are tl;dr
Thanks captain obvious.

Then why make them, sir?

I read 'em.


The very idea of "TL;DR" is highly offensive and a blight on human intelligence. If you don't want to read it, don't read it, and let that be the end of it; there's no need to insult the author and anyone who IS reading it by bragging about how short your attention span is.
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Saber Cherry

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Re: Future of the Fortress: List of Remaining Items
« Reply #8874 on: December 18, 2009, 04:15:25 pm »

Can I breed death ponies?
You mean pwnies? That could be fun :D

Cute :) 

But personally, I think this calls for a micro-expansion:
"Dwarf Fortress - Pony Stables Edition" - Raise your ponies with love and care!  Show them at pony shows!  Breed them for war by mating them with zombie carp, then whipping their foul spawn every day with an artifact kitten-leather whip that menaces with spikes of pitchblende, and feeding them elusively entrails of slaughtered elves!  Create easily-stackable brick-shaped nanoponies by forcing entire herds to live in a single glass terrarium for generations!

I'd take that over a "Glamour Beard Pro Fashion Designer" expansion, any day.
« Last Edit: December 18, 2009, 04:19:19 pm by Saber Cherry »
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Footkerchief

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Re: Future of the Fortress: List of Remaining Items
« Reply #8875 on: December 18, 2009, 04:21:49 pm »

If you don't want to read it, don't read it, and let that be the end of it;

Still have to scroll past it though.

I'm sure it must have been bought up over last 1,5 year, but as we're so close to release... Can we count what next DF version number will be?

I think I was the only one to attempt a guess:

As a follow up to this, I went through the Core/Req/Bloat items to see which ones were likely to be marked as completed.




Based on this, my prediction for the next version number is DF v0.31.208.55a.  I included all of the ones I thought probable and 1/3 of the others, so it's complete BS, but hey.
« Last Edit: December 18, 2009, 07:32:46 pm by Footkerchief »
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Armok

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Re: Future of the Fortress: List of Remaining Items
« Reply #8876 on: December 18, 2009, 04:27:07 pm »

Can I breed death ponies?
You mean pwnies? That could be fun :D

Cute :) 

But personally, I think this calls for a micro-expansion:
"Dwarf Fortress - Pony Stables Edition" - Raise your ponies with love and care!  Show them at pony shows!  Breed them for war by mating them with zombie carp, then whipping their foul spawn every day with an artifact kitten-leather whip that menaces with spikes of pitchblende, and feeding them elusively entrails of slaughtered elves!  Create easily-stackable brick-shaped nanoponies by forcing entire herds to live in a single glass terrarium for generations!

I'd take that over a "Glamour Beard Pro Fashion Designer" expansion, any day.
You win the internet. :D
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

cooz

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Re: Future of the Fortress: List of Remaining Items
« Reply #8877 on: December 18, 2009, 04:38:16 pm »

I think I was the only one to attempt a guess...

Jumping from DF 0.28... to v0.3... will be a neat thing 8)
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dragnar

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Re: Future of the Fortress: List of Remaining Items
« Reply #8878 on: December 18, 2009, 04:54:08 pm »

I still find it amazing that the most complex game I have ever played is only version .28.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

Sean Mirrsen

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Re: Future of the Fortress: List of Remaining Items
« Reply #8879 on: December 18, 2009, 04:57:08 pm »

And that's not even a true estimate of its completeness! It just means 28 core development items have been completed. And there are plans that go beyond that.
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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