Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 880 881 [882] 883 884 ... 1065

Author Topic: Future of the Fortress: List of Remaining Items  (Read 3632169 times)

Innominate

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13215 on: February 26, 2010, 05:29:24 pm »

How about this: if Toady decides to do Legends exporting in JSON or XML, I will personally make an interconverter. It's pretty trivial if you have any experience with regular expressions.

Though boiling blood is an entirely more serious issue. My opinion on the matter: there should be more of it.
Logged

MrWiggles

  • Bay Watcher
  • Doubt Everything
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13216 on: February 26, 2010, 05:45:59 pm »

In a moat with magma duct underneight to keep it simmering. 
Logged
Doesn't like running from bears = clearly isn't an Eastern European
I'm Making a Mush! Navitas: City Limits ~ Inspired by Dresden Files and SCP.
http://www.bay12forums.com/smf/index.php?topic=113699.msg3470055#msg3470055
http://www.tf2items.com/id/MisterWigggles666#

Quietust

  • Bay Watcher
  • Does not suffer fools gladly
    • View Profile
    • QMT Productions
Re: Future of the Fortress: List of Remaining Items
« Reply #13217 on: February 26, 2010, 06:01:26 pm »

Was that on contact with the magma man or was it an area of effect thing? If a Magma man is that hot, then a SOF must be absolutely horrifying in the new release.

Of course though, you'd kind of expect that if you stuck your hand into lava.

Even in 40d, magma men are the same temperature as magma (that is, 12000), and SoF are temperature 25000 (technically hot enough to melt adamantine, though it'd take forever due to its incredibly high specific heat). Most likely the human was foolishly trying to wrestle with the magma man, since one of the updates for DF 2010 was adding heat transfer from wrestling (aside from what already happens if you're standing in an adjacent tile, which is more than enough to make SoF totally deadly to melee fighters even in 40d).
Logged
P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

FatedTemp

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13218 on: February 26, 2010, 06:13:15 pm »

Of course though, you'd kind of expect that if you stuck your hand into lava.

Unless you had a bucket of water handy.
http://en.wikipedia.org/wiki/Leidenfrost_effect
Logged

Shadetree

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13219 on: February 26, 2010, 06:14:26 pm »

How about this: if Toady decides to do Legends exporting in JSON or XML, I will personally make an interconverter. It's pretty trivial if you have any experience with regular expressions.

I just want more/all info to be exported regardless of format.  Give me the data and I'll make cool toys to play with it.
Logged

Todestool

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13220 on: February 26, 2010, 06:38:02 pm »

Quote
There was kind of a violent explosion of boiling human blood when I was testing a human vs a magma man in the arena...

Any chance we could see the combat report of that?  Or any new combat report, really.  I don't recall any examples being released before, and I'd like to see how things differ with the new tissue layers, among other things.
Logged

Diablous

  • Bay Watcher
  • [PREFSTRING:avatar's cuteness]
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13221 on: February 26, 2010, 06:39:21 pm »

Quote
There was kind of a violent explosion of boiling human blood when I was testing a human vs a magma man in the arena...

Any chance we could see the combat report of that?  Or any new combat report, really.  I don't recall any examples being released before, and I'd like to see how things differ with the new tissue layers, among other things.

I agree. Combat logs plz.
Logged
Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

smjjames

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13222 on: February 26, 2010, 06:47:22 pm »

Quote
There was kind of a violent explosion of boiling human blood when I was testing a human vs a magma man in the arena...

Any chance we could see the combat report of that?  Or any new combat report, really.  I don't recall any examples being released before, and I'd like to see how things differ with the new tissue layers, among other things.

I agree. Combat logs plz.

There was actually a combat log sample released along with the Arena sneak preview. Still, seeing the combat logs of this one (if they didn't get deleted) would be interesting, so I agree with this.
Logged

Todestool

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13223 on: February 26, 2010, 06:49:40 pm »

Found the old one! http://www.bay12games.com/dwarves/imgs/arena16.png

Still, blood explosion sounds like something to read about.
Logged

madjoe5

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13224 on: February 26, 2010, 06:50:31 pm »

Can we see the raws for spears, swords and crossbows? I want to see how stick chances and ranged weapons are handled.

Shoku

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13225 on: February 26, 2010, 07:03:18 pm »

Found the old one! http://www.bay12games.com/dwarves/imgs/arena16.png

Still, blood explosion sounds like something to read about.
I misread and thought that the dwarf managed to injure the guts with a blow to the leg. Seeing as it sent the gnome flying it seemed plausible.
Logged
Please get involved with my making worlds thread.

atomfullerene

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13226 on: February 26, 2010, 08:00:13 pm »

Heh, when fighting magma men with dwarves you might have a boozesplosion, considering the typical BAC. 

Also, I'd say Avatar does share one aspect with dwarf fortress....really fine world-building.  Best alien planet I'd EVER seen made for a movie.

And yeah, I immediately thought of Bears discover Fire when I read the devlog.
Logged

AxisofLint

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13227 on: February 26, 2010, 08:26:07 pm »

Also, I'd say Avatar does share one aspect with dwarf fortress....really fine world-building.  Best alien planet I'd EVER seen made for a movie.

... It was a big jungle.
Logged

smjjames

  • Bay Watcher
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13228 on: February 26, 2010, 08:30:20 pm »

Not to mention the floating rocks....

Giant trees are plausible though, just look at the Redwoods and Sequoias.
Logged

Mel_Vixen

  • Bay Watcher
  • Hobby: accidently thread derailment
    • View Profile
Re: Future of the Fortress: List of Remaining Items
« Reply #13229 on: February 26, 2010, 08:34:53 pm »

Actually there were some plains and coasts too. Anyway Avatar reminded me more of Albion then DF. That said the Navi way of building is similar to DF-elves and eywa(?) could count as Nature spirit. There wasnt enough !!HFS!! for the amount of the mined adamantine Unoptanium.

Also they swaped the soul-structures! James Cameron must be one of the nether mentioned pre-release Testers!
Logged
[sarcasm] You know what? I love grammar Nazis! They give me that warm and fuzzy feeling. I am so ashamed of my bad english and that my first language is German. [/sarcasm]

Proud to be a Furry.
Pages: 1 ... 880 881 [882] 883 884 ... 1065