What im wondering about are the sieges.
Atm its quite easy to turn the sieges and they arent really a threat to your fortress.
Dig a moat and your as safe as youll ever be.
By the time you cant turn sieges away your almost always selfsufficient and having your drawbridge up doenst really hurt you at all.
What im wondering is if the evil little buggers who are besieging you will have more ways of harrasing you behind your walls and if they will get ways to cross your moat destroy your walls etc. in the next update??
Not in the next update, no. However, siege improvements are one of the three areas Toady's going to be focusing on after the next update (the other two are fleshing out Adventure Mode and working on the top 10 items from
Eternal Suggestion Voting). Toady recently discussed siege improvements on DF Talk, which is a podcast about DF's development. You can download the podcast
here (episode #2) or read the relevant part of the
trasncript.The next version
will have lots more underground creatures attacking your fortress, although you'll still be able to repel them with the standard anti-siege tactics.
Wasn't there something recently about support going in for transparent tiles? Maybe that was on the 40d16 branch?
Yeah, the 40d## versions use the PNG alpha layer instead of magenta. The engine wasn't really updated to milk that feature, though -- it still just draws one tile at a time.