You cannot tell the gender of an deceased person from the skeleton You can tell sex. A female pelvis has a rounded pubic arch, while the male pubic arch is a sharp angle--that's the easiest marker. In addition, in the male, the ischial spines are curved more inward, while female ischial spines are spaced wider.
This is a good example of going out of your way to pick on word usage, when that usage is in fact 100% unambiguous and clear. Sometimes it's useful and important to distinguish between gender and sex, but in this case there's no useful distinction because we're talking about decomposed mortal remains that have no mind with which to carry a gender identity.
Picking on language in online forums is a plague (and often insensitive to non-native speakers, etc.). Please next time consider whether you're saying something that actually furthers the discussion, and if not then maybe just keep it to yourself (good advice in general; I wish people at work would do this more often in meetings).
Also, Is anyone else getting excited about the possibilities of having an item pass through generations, starting as a normal sword and eventually, through generations of use and attachment, becoming a legendary weapon?
Do multiple attachments stack? For example: A legendary swordsman's sword is found and used by another swordsman for years and he becomes attached, Does it become even more legendary? Does the sword become easier to attach to?
Because it'd be cool after generations of use, that you find a sword in adventuring that your character cannot resist picking up and wielding. Now imagine if that weapon is a XXcopper swordXX barely holding together.
I was actually thinking of something more literally generational -- namely, passing down weapons as heirlooms from parent to child. In such cases, it seems clear that the child should be more inclined to form an attachment to the heirloom than to some random object picked up off the floor. Once this is recognized, I'm sure there are other contexts in which the history of an object prior to acquisition ought to figure in to attachment probability.
Are we sure that the legends mention of ammunition is not simply a record of the number of missiles it took to kill a creature?
That doesn't sound very workable. How do you decide which missiles count? If I hit you with an arrow and you survive another 10 years before another arrow kills you, does the first arrow count?
The only thing that makes this sad is that the new material system will (probably) make it impossible to beat a giant to death with your pants anymore. I'd so love to see the listing for my artifact Titan-slaying socks and coins.
Impossible why? You should still be able to
attempt it, at least. It may be more difficult, but that's just Fun.