Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 31 32 [33] 34 35 ... 41

Author Topic: Treasure sounds a lot like Treachery - Over, Everybody wins!  (Read 45317 times)

Frelock

  • Bay Watcher
  • Dabbling Philosopher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #480 on: February 11, 2009, 10:46:49 am »

West South South South, face west.
Logged
All generalizations are false....including this one.

inaluct

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #481 on: February 11, 2009, 11:04:54 am »

WNWW, face east.

Also, before this comes up; keep the spear guys away from Wimdit, since he has the grate.
Logged

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #482 on: February 11, 2009, 03:17:37 pm »

Strife: 1d10 = Min 1, Max 10
Duke: 1d8 - 3 = Min -2, Max 5

Good luck, Duke.
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

inaluct

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #483 on: February 11, 2009, 03:21:53 pm »

Webadict: 1d5+2 = Min 3, Max 7
Strife: 1d10-3 = Min -2, Max 8

Chances are, Strife won't even get to attack Duke. If he does, we're sort of screwed.

If any of you get down to 1 HP, get to the larger group and stay behind us.
Logged

Wimdit

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #484 on: February 11, 2009, 03:25:45 pm »

One north, two east.

Alas for my lost speed...
Logged

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #485 on: February 11, 2009, 03:27:03 pm »

Webadict: 1d5+2 = Min 3, Max 7
Strife: 1d10-3 = Min -2, Max 8

Chances are, Strife won't even get to attack Duke. If he does, we're sort of screwed.

If any of you get down to 1 HP, get to the larger group and stay behind us.
Ah, true. True.

BAD RUCK STRIFE. *Gives Trifes a poisoned fortune cookie*
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Sir_Geo

  • Bay Watcher
  • !
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #486 on: February 11, 2009, 07:22:36 pm »

WWWN Facing N
Logged
The logistical problems dealing with a private space colony are at least as bad as dealing with the zombies.

http://mkv25.net/dfma/map-5403-fortressdipped
Fortressdipped, my ice castle.

Strife26

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #487 on: February 11, 2009, 11:59:48 pm »

If my title had more space, you'd be added to it.

Cleaver move which I didn't see coming = fine.

Poison = not fine.
Logged
Even the avatars expire eventually.

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #488 on: February 12, 2009, 12:26:37 am »

But it's candy-flavored poison! :D
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Strife26

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #489 on: February 12, 2009, 12:27:45 am »

Great! It's steel flavored death!  ;D
Logged
Even the avatars expire eventually.

penguinofhonor

  • Bay Watcher
  • Minister of Love
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #490 on: February 12, 2009, 07:41:00 pm »

NEES, facing South
Logged

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #491 on: February 12, 2009, 10:37:02 pm »

Great! It's steel flavored death!  ;D
But steel doesn't taste as good as candy. :-[
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #492 on: February 12, 2009, 10:45:22 pm »

Great! It's steel flavored death!  ;D
But steel doesn't taste as good as candy. :-[
Code: [Select]
[MATGLOSS_METAL:CANDY]
[NAME:candy][ADJ:candy][COLOR:6:6:1]
[VALUE:20]
[SPEC_HEAT:129]
[MELTING_POINT:10000]
[BOILING_POINT:12040]
[SOLID_DENSITY:19320]
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

inaluct

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #493 on: February 13, 2009, 12:55:54 am »

Great! It's steel flavored death!  ;D
But steel doesn't taste as good as candy. :-[
Code: [Select]
[MATGLOSS_METAL:CANDY]
[NAME:candy][ADJ:candy][COLOR:6:6:1]
[VALUE:20]
[SPEC_HEAT:129]
[MELTING_POINT:10000]
[BOILING_POINT:12040]
[SOLID_DENSITY:19320]

It's delicious.
Logged

A_Fey_Dwarf

  • Bay Watcher
    • View Profile
Re: Treasure sounds a lot like Treachery - Turn 16, Fishhook holds the Grate!
« Reply #494 on: February 13, 2009, 04:38:38 am »

-Combat-
Sir Knighticus III (webadict) attacks Trifes with his sword, rolls 2, +2 bonus, total=4
Trifes defends with spear, rolls 7, -3 bonus, total=4
4=4, tie and re-roll
Sir Knighticus III (webadict) attacks Trifes with his sword, rolls 5, +2bonus, total=7
Trifes defends with spear, rolls 2, -3 bonus, total=-1
7>-1

Sir Knighticus rushes to attack Trifes in a surprise backstab. Trifes hears the running behind him and turns just at the right moment to dodge the blow. Knighticus quickly recovers and attacks again, going for a quick jab in the gut. Trifes tries to shift out of the way but his heavy spear restricts his movement, he moves too slowly and gets a sword in the gut. The sword ensnares some intestine with it's jagged edge. Knighticus uses this to his advantage and twists the sword resulting in a bloody mess of ripped intestine spilling from Trifes abdomen. Trifes, who is still alive tries to crawl away from the madman but only succeeds in coating the surrounding floors with a paint of intestinal fluids. Knighticus stands over the squirming body, then delivers the killing slash.

Turn 16 is now over

Let turn 17 begin.


Player nameCharacter nameCharacter symbol  Weapon usedLives
CheeetarSimoMarksdwarf♥♥♥
webadictSir Knighticus III@Swordsdwarf♥♥
SiquoAce McSpadeSpeardwarf♥♥
FrelockFennethΦHammerdwarf♥♥
Impending Doom    Francene McFleshrender §Marksdwarf♥♥♥
Duke 2.0ManezzaUMacedwarf♥♥
Strife26TrifesSpeardwarf
PenguinofhonorPenguinpHammerdwarf♥♥♥
InaluctInalucthotep gHammerdwarf♥♥♥
PandarsenicPandaHammerdwarf♥♥
WimditAdmiral Fishhook¿Swordsdwarf♥♥♥
Sir_GeoA guy wearing a monocle     *Hammerdwarf     ♥♥
(The artifact holder will be colored red)


Alliances
Spoiler (click to show/hide)



Further game preferences question:
Spoiler (click to show/hide)
« Last Edit: February 13, 2009, 06:06:18 am by A_Fey_Dwarf »
Logged
Pages: 1 ... 31 32 [33] 34 35 ... 41