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Author Topic: Treasure sounds a lot like Treachery - Over, Everybody wins!  (Read 46990 times)

A_Fey_Dwarf

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Treasure sounds a lot like Treachery - Over, Everybody wins!
« on: January 20, 2009, 04:10:32 am »

A dice based PvP forum game made by me. Please note, this is my first run through with the game so the rules may be a little confusing.

Background:
Spoiler (click to show/hide)

Objective:
Spoiler (click to show/hide)

Gameplay:
Spoiler (click to show/hide)

Combat:
Spoiler (click to show/hide)

Weapons:

Spoiler (click to show/hide)

The artifact:
Spoiler (click to show/hide)

One last and possible the most important rule to stop cheaters, is that there shall be
NO EDITING OF YOUR ACTION POSTS!

If a player does edit his/her post after seeing what others are doing it gives that player an advantage. If I see the little « Last Edit: Today at 21:00:00 by Urist McDwarf » message on your post then I will pretend like you didn't move or attack at all and are still facing the same direction. You will also suffer a further -6 penalty to all of your combat rolls for that turn.

To sign up, post your name in red, your weapon in blue and character symbol (from this page) in the color you want for your character. It is not a time consuming game and not all that complicated once you understand the rules so feel free to sign up if you have never played a forum game before.

Map:
Spoiler (click to show/hide)

Please feel free to suggest any rule changes you feel are needed or any balancing out that is required.

Example of playing:
Spoiler (click to show/hide)
« Last Edit: February 23, 2009, 11:12:50 pm by A_Fey_Dwarf »
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Cheeetar

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Re: Treasure sounds a lot like Treachery.
« Reply #1 on: January 20, 2009, 04:31:47 am »

Simo
Crossbow
I am a white infinity sign (and 8 on its side) if possible, or just an 8.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

webadict

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Re: Treasure sounds a lot like Treachery.
« Reply #2 on: January 20, 2009, 08:27:38 am »

Hmm... I suppose.

Sir Knighticus III
Eternal Light, Short Sword

My symbol shall be the @ sign
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Siquo

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Re: Treasure sounds a lot like Treachery.
« Reply #3 on: January 20, 2009, 04:31:46 pm »

Enter... Ace mcSpade, Dazzling Dwarf Extraordinaire, putting the "war" back in Dwarf, wielding a long, long Spear.
He shall be reconised by his symbol: ♠ (in black, of course, it impresses "da laydeez", if you know what I mean, uhuh, uhuh yeah get it on look at my long black spear yo)

This was all in-character, thank you, thank you, I'll be here all week.

Whether you like it or not ;)
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

Duke 2.0

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Re: Treasure sounds a lot like Treachery.
« Reply #4 on: January 20, 2009, 04:39:09 pm »

 If possible, could I have some sort of whip weapon?

 I really want to do an Indiana Urist adventurer here. But if I can't it is time for the fortress of La-Mulana!

 Manezza, the archeologist who wields the mighty mace! He is a green U for some odd reason...
« Last Edit: January 20, 2009, 07:54:56 pm by Duke 2.0 »
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

webadict

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Re: Treasure sounds a lot like Treachery.
« Reply #5 on: January 20, 2009, 05:53:26 pm »

One problem I've noticed: What if a person attacks a person who hasn't yet moved (Loss is assumed)? They obviously can't move back to their starting point, so what happens?

Also, what happens in ties? I think ties should go to the defender.
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Frelock

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Re: Treasure sounds a lot like Treachery.
« Reply #6 on: January 20, 2009, 06:11:45 pm »

I'll join up with Fenneth, who wields a Hammer.  His symbol is Φ (phi).
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A_Fey_Dwarf

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Re: Treasure sounds a lot like Treachery.
« Reply #7 on: January 20, 2009, 06:22:07 pm »

One problem I've noticed: What if a person attacks a person who hasn't yet moved (Loss is assumed)? They obviously can't move back to their starting point, so what happens?
I see what you mean, to stop this from happening I will make it that players who are killed before they make their actions will still be sent back to the starting point but be no longer be able to move for the remainder of that turn. If this is not what you meant then please explain.
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Cheeetar

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Re: Treasure sounds a lot like Treachery.
« Reply #8 on: January 20, 2009, 07:31:56 pm »

I think he's thinking of starting point as the characters position during that round, not the point the characters spawn at.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Impending Doom

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Re: Treasure sounds a lot like Treachery.
« Reply #9 on: January 20, 2009, 07:42:59 pm »

Francene McFleshrender shall join, along with his trusty crossbow! His symbol is §.
« Last Edit: January 20, 2009, 07:47:39 pm by Impending Doom »
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Quote from: Robert A.Heinlein
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion, that violence has never solved anything, is wishful thinking at its worst.

penguinofhonor

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Re: Treasure sounds a lot like Treachery.
« Reply #10 on: January 20, 2009, 07:51:12 pm »

Penguin
Hammerdwarf
My symbol shall be a lowercase p.
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Strife26

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Re: Treasure sounds a lot like Treachery.
« Reply #11 on: January 20, 2009, 08:36:17 pm »

Trifes the zefie who uses a trusty spear.

   
    /\
  Trifes
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webadict

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Re: Treasure sounds a lot like Treachery.
« Reply #12 on: January 20, 2009, 10:03:17 pm »

One problem I've noticed: What if a person attacks a person who hasn't yet moved (Loss is assumed)? They obviously can't move back to their starting point, so what happens?
I see what you mean, to stop this from happening I will make it that players who are killed before they make their actions will still be sent back to the starting point but be no longer be able to move for the remainder of that turn. If this is not what you meant then please explain.
Like, the very start? Because that's just a long ways. Maybe they should be allowed to defend if they are attacked at a bonus, and failing that, are moved one tile in a direction and stunned for the remainder of the turn.
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inaluct

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Re: Treasure sounds a lot like Treachery.
« Reply #13 on: January 20, 2009, 10:30:00 pm »

Can I be Inalucthotep, a valiant g? The boldness and yellowness are both important, because Inalucthotep is both bold and yellow at the same time. He is a very complicated character. You can cut out the boldness if it becomes a formatting issue.

He uses a HAMMER, because he is testing this universe to see if his people-

Okay, whatever. Inalucthotep, g, HAMMER.

Edited for clarity.
« Last Edit: January 20, 2009, 11:27:48 pm by inaluct »
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Pandarsenic

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Re: Treasure sounds a lot like Treachery.
« Reply #14 on: January 20, 2009, 10:34:21 pm »

Panda
Hammer
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I
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