-Combat-
Sir Knighticus III (webadict) attacks Trifes with his sword, rolls 2, +2 bonus, total=4
Trifes defends with spear, rolls 7, -3 bonus, total=4
4=4, tie and re-roll
Sir Knighticus III (webadict) attacks Trifes with his sword, rolls 5, +2bonus, total=7
Trifes defends with spear, rolls 2, -3 bonus, total=-1
7>-1
Sir Knighticus rushes to attack Trifes in a surprise backstab. Trifes hears the running behind him and turns just at the right moment to dodge the blow. Knighticus quickly recovers and attacks again, going for a quick jab in the gut. Trifes tries to shift out of the way but his heavy spear restricts his movement, he moves too slowly and gets a sword in the gut. The sword ensnares some intestine with it's jagged edge. Knighticus uses this to his advantage and twists the sword resulting in a bloody mess of ripped intestine spilling from Trifes abdomen. Trifes, who is still alive tries to crawl away from the madman but only succeeds in coating the surrounding floors with a paint of intestinal fluids. Knighticus stands over the squirming body, then delivers the killing slash.
Turn 16 is now over
Let turn 17 begin.
Player name | Character name | Character symbol | Weapon used | Lives |
Cheeetar | Simo | ∞ | Marksdwarf | ♥♥♥ |
webadict | Sir Knighticus III | @ | Swordsdwarf | ♥♥ |
Siquo | Ace McSpade | ♠ | Speardwarf | ♥♥ |
Frelock | Fenneth | Φ | Hammerdwarf | ♥♥ |
Impending Doom | Francene McFleshrender | § | Marksdwarf | ♥♥♥ |
Duke 2.0 | Manezza | U | Macedwarf | ♥♥ |
Strife26 | Trifes | ☼ | Speardwarf | ♥ |
Penguinofhonor | Penguin | p | Hammerdwarf | ♥♥♥ |
Inaluct | Inalucthotep | g | Hammerdwarf | ♥♥♥ |
Pandarsenic | Panda | ♣ | Hammerdwarf | ♥♥ |
Wimdit | Admiral Fishhook | ¿ | Swordsdwarf | ♥♥♥ |
Sir_Geo | A guy wearing a monocle | * | Hammerdwarf | ♥♥ |
(The artifact holder will be colored red)
AlliancesThe Knights Who Stay North:
Inalucthotep (inaluct)
Manezza (Duke 2.0)
Sir Knighticus III (webadict)
Admiral Fishhook (Wimdit)
Francene McFleshrender (Impending doom)
Simo (Cheeetar)
Panda (Pandarsenic)
Middle Alliance:
Trifes (Strife26)
Fenneth (Frelock)
Southern Alliance:
Ace McSpade (Siquo)
A guy wearing a monocle (Sir_Geo)
penguin (penguinofhonor)
Arctic Sub-Alliance:
A guy wearing a monocle (Sir_Geo)
penguin (penguinofhonor)
Further game preferences question:
This is the first time a roll has come up as a tie. This got me thinking that perhaps when a tie is rolled that all attack bonuses and defensive penalties are removed for the following roll. That way it simulates combat in a more realistic way as you couldn't really surprise someone from behind twice in a row. The first roll is when you catch them off guard and if a defending dwarf can save themselves in this situation then they wouldn't really be off guard anymore.