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Author Topic: WURM Online  (Read 26836 times)

sonerohi

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Re: WURM Online
« Reply #15 on: January 14, 2009, 06:25:59 pm »

Kallevi, signing on as a potash maker sir!
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Yanlin

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Re: WURM Online
« Reply #16 on: January 14, 2009, 06:41:10 pm »

Heh. If we can actually do this, I might come back to the game. If you guys actually get a good group going, I'll tag along with a brand new character. Don't need to do the guide quests for petty money. I already know it all. (Unless they changed something...)
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Wooty

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Re: WURM Online
« Reply #17 on: January 14, 2009, 07:32:45 pm »

Yanlin, if you do go back to the game, move your damn forge.

It's blocking my window.
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Micro102

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Re: WURM Online
« Reply #18 on: January 14, 2009, 09:17:50 pm »

whoever is gona join in this whole town thing say so and post your game name.

do the guide quests for now, it will refresh your memory, give you some items, make you stornger, and will be soemthing to do while you wait for more people to join. i think we should head out once we got 10 people
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Micro102

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Re: WURM Online
« Reply #19 on: January 14, 2009, 09:27:13 pm »

horrible news! no new characters can play on the worlds anymore unless they go premium!...they made a tutorial only world and im not sure if you can build towns there
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Mephisto

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Re: WURM Online
« Reply #20 on: January 14, 2009, 09:39:34 pm »

Another game down the hole. I knew it was going downhill way back when I still played and the number of playable servers decreased from 2/3 to 1/3.
« Last Edit: January 14, 2009, 09:46:54 pm by Mephisto »
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Micro102

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Re: WURM Online
« Reply #21 on: January 14, 2009, 10:26:50 pm »

ok they say its just like jenn kellon but im skeptical
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Yanlin

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Re: WURM Online
« Reply #22 on: January 15, 2009, 06:18:03 am »

Yanlin, if you do go back to the game, move your damn forge.

It's blocking my window.

Next time don't build a house with a window facing my forge! Besides, I quit that village AGES ago.
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andrea

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Re: WURM Online
« Reply #23 on: January 15, 2009, 09:16:29 am »

forges decay slowly. veeeery slowly.

i must say i am disappointed with the new update, about no new players coming to 3 servers unless they buy premium. that is just bad. the guide isn't good enough to allow this kind of thing, and there are many things that new players with capped skills can't do. and there are many things they can't try.

i am not going to move from my house, but if you need anything my name in game is Andreea (2 es, andrea was already taken)

Yanlin

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Re: WURM Online
« Reply #24 on: January 15, 2009, 09:25:25 am »

Sigh. I'd assume you could just push the forge yourself by this time Wooty.
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Wooty

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Re: WURM Online
« Reply #25 on: January 15, 2009, 06:36:33 pm »

That village and everything in it has long since rotted, and my character has been deleted for inactivity. It's a joke  :P
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Yanlin

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Re: WURM Online
« Reply #26 on: January 15, 2009, 07:52:45 pm »

That might be worth mentioning.

Another thing worth mentioning is that the village was called copperblazes. Sound familiar? The best fort made in 2D DF. They wanted to remake that ABOVE GROUND in Wurm. Horseshit.

I say we go and make a REAL Copperblazes. Live underground Nshit.
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Jay

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Re: WURM Online
« Reply #27 on: January 15, 2009, 11:57:02 pm »

That might be worth mentioning.

Another thing worth mentioning is that the village was called copperblazes. Sound familiar? The best fort made in 2D DF. They wanted to remake that ABOVE GROUND in Wurm. Horseshit.

I say we go and make a REAL Copperblazes. Live underground Nshit.
Except the underground in Wurm is..  ONE level.
You come across another tunnel, a mile below yours, and there's a collosal shaft created.
Course, no fall damage underground either (unless they changed something) so you could go down that shaft and survive...
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deadlycairn

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Re: WURM Online
« Reply #28 on: January 16, 2009, 01:47:51 am »

The problem is climbing out again. Of course, since CopperBlazes was 2d, as long as you found a nice unexplored patch of mountain you should be able to manage it - I think.
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Shades

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Re: WURM Online
« Reply #29 on: January 16, 2009, 04:12:09 am »

You'd have to reinforce.. I mean smooth every single wall to make sure others didn't dig into it though
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