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Author Topic: WURM Online  (Read 26841 times)

Rilder

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Re: WURM Online
« Reply #120 on: February 01, 2009, 09:52:59 am »

Eh I'l see if my graphics card will continue to have problems that drove me away the last time I played.

(ATI2Dvag infinite loop problem thats taken several games from me)

Edit: they deleted my d00d so screw it, Don't want to play anyways.
« Last Edit: February 01, 2009, 10:13:29 am by Rilder »
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It felt a bit like a movie in which two stoners try to steal a military helicopter

andrea

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Re: WURM Online
« Reply #121 on: February 01, 2009, 10:01:08 am »

yes, it should be that. 25 silver = 25 €
and remember there is upkeep too.

Morlark

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Re: WURM Online
« Reply #122 on: February 01, 2009, 12:14:57 pm »

Eh I'l see if my graphics card will continue to have problems that drove me away the last time I played.

(ATI2Dvag infinite loop problem thats taken several games from me)

Edit: they deleted my d00d so screw it, Don't want to play anyways.

There were some people talking in kchat earlier today about ati cards. Apparently some newer drivers have improved performance or something? I wasn't really paying attention, but maybe that might have fixed your problem. Shame about your dude though, they do delete any inactive non-premium characters after a certain amount of time. I think I was quite lucky with mine, my premium time must have expired only recently. I probably wouldn't have bothered playing if my character was gone either.
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Mephisto

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Re: WURM Online
« Reply #123 on: February 01, 2009, 12:21:44 pm »

Speaking from experience, it is more fun if a large group joins at once. I had an account back before the group of DF'ers went out and claimed the old Bear Back. I didn't mess with it much before then. When they mentioned starting an outpost, I played every day. It doesn't even have to be a very big group. There were maybe seven of us in the hills, hiding out in an abandoned mine across the river from Apex for a while.

One part I didn't like, though. Someone claimed one of the spawn points, then blamed me for her having to open her gate to let me out. I was bitched at and told never to do that again.  :-\
Here's an idea. DON'T CLAIM A SPOT WHERE PEOPLE SPAWN. Might work, I don't know...
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Yaddy1

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Re: WURM Online
« Reply #124 on: February 03, 2009, 08:26:53 pm »

is wurm compatable with mac?
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qwertyuiopas

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Re: WURM Online
« Reply #125 on: February 03, 2009, 08:43:14 pm »

It's java, so YES.
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Glacies

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Re: WURM Online
« Reply #126 on: February 03, 2009, 09:55:18 pm »

So, uh, is this "Golden valley" paticularily limiting?

deadlycairn

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Re: WURM Online
« Reply #127 on: February 03, 2009, 10:04:50 pm »

I'd like to know the answer to Glacies' question as well, as I'm thinking of joining Wurm.
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Cajoes

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Re: WURM Online
« Reply #128 on: February 04, 2009, 02:48:05 am »

Well after some initial whoopsies with the farming (nothing grew, but we were visited with the magical potatoe fairy some week ago) everything is now growing as it should be doing. Which means at a accelerated pace, - skills are capped at 20, regardless if you're a premium or not. This is after all, a tutorial server.

Animals remain as vicious as ever.
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Micro102

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Re: WURM Online
« Reply #129 on: February 04, 2009, 06:57:38 am »

its capped at 20 without premium anyway, but trust me it will take you a LONG time before you reach 20 of anything but the main charateristics (mind body and soul)
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deadlycairn

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Re: WURM Online
« Reply #130 on: February 04, 2009, 11:20:35 pm »

When I download I get an update failed message even though there's nothing to block it, and all the updates are in the folder.I also have the latest java version. Any ideas?
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

Morlark

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Re: WURM Online
« Reply #131 on: February 05, 2009, 12:01:34 am »

http://wurmonline.com/wiki/index.php?title=Common_bugs_and_solutions#The_play_button_is_grayed_and_updates_have_failed

Try the instructions on the wiki. Download the files it provides into the wurm/packs/ folder.
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deadlycairn

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Re: WURM Online
« Reply #132 on: February 05, 2009, 12:51:13 am »

... I did. It didn't work. That's why I came to you guys.
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

Morlark

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Re: WURM Online
« Reply #133 on: February 05, 2009, 03:26:57 am »

Ah, fair enough. In that case, I have no idea, sorry.  :(
I'd never even heard of that problem until you mentioned it. You're probably better off asking on the official forums. It's likely to be seen by more people who might have an idea about what to do that way. Better yet, you might even want to try PMing one of the GM type people on the forums? At the very least that way you'd be letting them know that you're having a problem, and the recommended workaround isn't working.
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Micro102

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Re: WURM Online
« Reply #134 on: February 05, 2009, 11:09:22 am »

join the forum, post what happened there.

you may just need to try again, servers arent built too strongly
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