Good afternoon.
In the process of tracking down an unrelated error (I think), I've noticed two small errors in your graphics reference files.
#1, in the creature_standard file:
[CREATURE_GRAPHICS:TITAN]
[DEFAULT:STANDARD:0:18:AS_IS:DEFAULT]
[CHILD:STANDARD:1:17:AS_IS:DEFAULT] <--This should be 1,18
#2, in the creature_large_riverlake file:
[CREATURE:FISH_GAR_LONGNOSE]
[DEFAULT:RIVERLAKE:0:0:AS_IS:DEFAULT]
[CHILD:RIVERLAKE:1:0:AS_IS:DEFAULT]
[ZOMBIE:RIVERLAKE:2:0:AS_IS:ZOMBIE]
[SKELETON:RIVERLAKE:3:0:AS_IS:SKELETON]
[CREATURE:FISH_CARP]
[DEFAULT:RIVERLAKE:0:0:AS_IS:DEFAULT] <-- Should be 0,1
[CHILD:RIVERLAKE:1:0:AS_IS:DEFAULT]
[ZOMBIE:RIVERLAKE:2:0:AS_IS:ZOMBIE]
[SKELETON:RIVERLAKE:3:0:AS_IS:SKELETON]
[CREATURE:FISH_TIGERFISH]
[DEFAULT:RIVERLAKE:0:0:AS_IS:DEFAULT] <-- Should be 0,2
[CHILD:RIVERLAKE:1:0:AS_IS:DEFAULT]
[ZOMBIE:RIVERLAKE:2:0:AS_IS:ZOMBIE]
[SKELETON:RIVERLAKE:3:0:AS_IS:SKELETON]
[CREATURE:FISH_PIKE]
[DEFAULT:RIVERLAKE:0:0:AS_IS:DEFAULT] <-- Should be 0,3
[CHILD:RIVERLAKE:1:0:AS_IS:DEFAULT]
[ZOMBIE:RIVERLAKE:2:0:AS_IS:ZOMBIE]
[SKELETON:RIVERLAKE:3:0:AS_IS:SKELETON]
Minor stuff to be sure, but it'd prevent anybody from seeing most of these sprites. Keep up the great work.
Rochndil, who uses this mod, but still with the DR dwarves...
P.S. I found one more, in race_kobolds:
[CREATURE_GRAPHICS:KOBOLD]
[DEFAULT:KOBOLDS:0:0:ADD_COLOR:DEFAULT]
[STANDARD:KOBOLDS:1:0:AS_IS:DEFAULT]
[BABY:KOBOLDS:2:0:AS_IS:DEFAULT[ <-- Oops!
[CHILD:KOBOLDS:3:0:AS_IS:DEFAULT]
[THIEF:KOBOLDS:6:0:AS_IS:DEFAULT]
[MASTER_THIEF:KOBOLDS:7:0:AS_IS:DEFAULT]
There may be something else, I'm still testing...
PPS, and now you're compiling clean.
In the large_river_lake file, the CREATURE_GRAPHICS: tag was CREATURE: instead.