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Author Topic: 1 week castle building contest.  (Read 16218 times)

ArkDelgato

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Re: 1 week castle building contest.
« Reply #90 on: January 13, 2009, 08:25:06 pm »

Buldin mai curtain wall hurrrr

Will the goblins in my tunnels die soon?
« Last Edit: January 13, 2009, 09:12:56 pm by ArkDelgato »
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aaaabaaccaadfda

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Re: 1 week castle building contest.
« Reply #91 on: January 13, 2009, 09:13:38 pm »

Ark to answer back i was trying to help you, you dont like what i've commented on thats no problem, I was only trying to help, thanks for your reasons though it does clairfy the points i had. You see i was thinking bounus points for realism kinda thing. And heck no, i'm defintaly not judging from LOTR i was only using it as a example. (I couldn't think of a more obivous grate use than that).
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if the world were binary all DF fans would be represented by smily faces

ArkDelgato

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Re: 1 week castle building contest.
« Reply #92 on: January 13, 2009, 10:04:29 pm »

Why are ya talking to me, It's Areyar who you had the LOTR talk with!
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aaaabaaccaadfda

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Re: 1 week castle building contest.
« Reply #93 on: January 13, 2009, 10:06:17 pm »

Sorry wrong name these things get confused. lol.
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if the world were binary all DF fans would be represented by smily faces

CobaltKobold

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Re: 1 week castle building contest.
« Reply #94 on: January 13, 2009, 10:07:45 pm »

2.  BUILDERS Anything Goes

[CIV_CONTROLLABLE]
[SPEED:1]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
>[ALCOHOL_DEPENDENT]

[INVADERS:NO]
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

ArkDelgato

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Re: 1 week castle building contest.
« Reply #95 on: January 13, 2009, 10:12:23 pm »

2.  BUILDERS Anything Goes

[CIV_CONTROLLABLE]
[SPEED:1]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
>[ALCOHOL_DEPENDENT]

[INVADERS:NO]

Damn, that'sa speedy castle.
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aaaabaaccaadfda

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Re: 1 week castle building contest.
« Reply #96 on: January 13, 2009, 10:13:28 pm »

Cobalt something like that would kind of be obivious when shown under DFMA, no food stockpiles well it kinda makes the judges wonder. Sure go ahead do that, but unfortunatly i'll have to deduct points from ya if you do.
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if the world were binary all DF fans would be represented by smily faces

CobaltKobold

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Re: 1 week castle building contest.
« Reply #97 on: January 13, 2009, 10:29:15 pm »

Well, the originator doesn't care so much.

Besides, I started with gobs and reclaimed with humans. Dwarves have not touched my castle in any component. I just would rather it not turn into a "free time contest", since I only worked on it one night.

...In retrospect, cool as a natural rock native/horn silver bridge across the dry moat is for the escape passageway, it'll stand out like a sore thumb...

Think I'll finish it tonight.

Mediocre really....
« Last Edit: January 13, 2009, 10:56:27 pm by CobaltKobold »
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OCEANCLIFF seeding, high z-var(40d)
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I3erent

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Re: 1 week castle building contest.
« Reply #98 on: January 13, 2009, 11:47:38 pm »

2.  BUILDERS Anything Goes

[CIV_CONTROLLABLE]
[SPEED:1]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
>[ALCOHOL_DEPENDENT]

[INVADERS:NO]

now ur talkin!
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

I3erent

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Re: 1 week castle building contest.
« Reply #99 on: January 13, 2009, 11:49:23 pm »

2.  BUILDERS Anything Goes

[CIV_CONTROLLABLE]
[SPEED:1]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
>[ALCOHOL_DEPENDENT]

[INVADERS:NO]

now ur talkin!

its a one week challenge so...
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quot;I got really stoned a couple days ago and ended up talking to THIS GUY. anyway... I''m really drunk now. The guy said: There is this application called "Mya" MI-AH that makes animations of people that he paid $2000 for. F- that Jazz ARMOK ROCKS. FIGHT THE MAN, GO TEAM!

ArkDelgato

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Re: 1 week castle building contest.
« Reply #100 on: January 13, 2009, 11:56:07 pm »

Half way done my curtain wall.
God I wish I had superdwarves.

But then the playing the castle afterwards would be so boring...
Gatehouse and deathtraps.
lolololol fun

NO  ARMOK DAMMIT DONT MAKE A FLOOR THEIR YOULL LET THE ORCS IN DAMMIT NO
« Last Edit: January 14, 2009, 01:01:17 am by ArkDelgato »
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aaaabaaccaadfda

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Re: 1 week castle building contest.
« Reply #101 on: January 14, 2009, 01:19:27 am »

Ark a question are you using a orc mod? defiantly sounds like it (the more Dead bodys on display on ropes the better!) or make that moat red
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ArkDelgato

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Re: 1 week castle building contest.
« Reply #102 on: January 14, 2009, 01:21:57 am »

Yes I have the orc mod.
I makes this a LOT harder.

But...But Odin alone would choose the day
They would enter Valhalla
And in their hour of need
He sent forth unto them The Berserker Rage

(armourless legendary treecutter cleaved a orc bowman in half after taking an arrow to the head)
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aaaabaaccaadfda

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Re: 1 week castle building contest.
« Reply #103 on: January 14, 2009, 02:05:23 am »

Sounds like good BP here for you!
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if the world were binary all DF fans would be represented by smily faces

CobaltKobold

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Re: 1 week castle building contest.
« Reply #104 on: January 14, 2009, 03:10:23 am »

God I wish I had superdwarves.
You don't ha'e to re-gen to screw with creature_standard, y'know.

*yawn*

Stone blocks yes, wood blocks no, didn't seem right to me. Sharpened logs pointy-ends up, please.

*puts palisade around the meat industry enclosure
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OCEANCLIFF seeding, high z-var(40d)
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