Alright, this time my plans have been scaled up for viewing enjoyment.
Alright, now to point out the various parts I'll be doing.
Upper left corner: Crafting district. Those wooden posts will be holding up wooden roofs. If somebody can provide a reaction turning longland grass into a building material for thatched roofs, I'll be happy. Also featuring along the West wall various stockpile buildings.
Below those is a stone building which shall be the food production area, because no food of mine is being made outside! I might have to squeeze a windmill in there somewhere, and I'll need to construct a building to house the windmill. Directly to the East of the food production house is a small memorial to the lord of these lands.
Directly to the south of that is the food silos(For seeds and crops and flour only), which is directly North of the farms. Whatever modifications can make food much harder to grow, I would love to have them. To the West of that is the barn.
Now taking a different route, in the upper-right of the main gate is the housing of the peasantry. I might construct some small stone houses or even make bedrooms in the keep for useful people, like legendaries.
Southwest of there is the Chapel, which is going to be a large zone designated to be a statue garden with a smaller statue garden for the Priest. I just need to find a way to make a commoner purple. Also, those wall segments outside will be parts of buttresses. The inside should be a good four z-levels high, as this is a large structure but by no means legendary.
South of that is the planned great hall area. I don't know what to do here, and I get the idea that it would be best to integrate it into the East wall of the keep.
Now for the Keep. The northern part will go up three z-levels and have a courtyard on the roof. The southern area will support and extra two or three z-levels where the nobility rests. But for now, what we can see. The southern area will be for guests and a small shrine to the Lord of these lands. The northern part will be the throne room, extending up two levels. The West side will have a staircase to the upper courtyard, and the West side will have a magicians tower.
Now this is the basic framework for DF. Now to add defenses. Not a problem, just a few small edits to the walls, a few extra structures...
Also I might try to squeeze a river in here, but it is proving difficult to find a site with what I want and a river that does not cause too many hills.