quote:
Originally posted by veryinky:
<STRONG>I'd have it as a workshop built out of tables and cabinets. (3 tables, a cabinet) and orientable like pumps/siege engines. Bars would use the job set of "Bartender" and the workshop/bar would store a barrel of every alcohol type in the fort using the "Stock Bar" task. Dwarves going for a drink would naturally head towards the nicest Bar workshop with a bartender on the "Tending Bar" task first, and if none found they'd simply drink from the barrels. They'd go to the edge the bar is facing and then be served alcohol by the bartender. Bartender does checks for Conversationalist, Flatterer and Comedian skills, success giving a bonus happy thought beyond simply drinking a mug of alcohol.Mugs/Goblets should be involved more though.</STRONG>
actually, could it be built in a similar way to a weapon trap - where you select how many of an object you want to use in it.
so you build a tiny bar with 1 chair and only 1 dwarf can use it at a time.
or you build a big one with 10 tables and 10 chairs and 10 cause it at a time
perhaps have it re-sizeable like a bridge too - to determine the max number of chairs / tables / how many mugs need to be brought to the bar. (number of mugs limits how many dwarfs can be served, mugs can get broken at the bar, so you will need a supply of them)
do dwarfs need to sit down to drink? do they need a table to drink at? can they drink standing at actual bar?
could multiple dwarfs sit at a table (provided there were enough chairs) to get thoughts "...has made a friend", ".. has talked with a friend", "has drank with a friend" etc.