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Author Topic: Love-In Suggestion  (Read 1923 times)

narskie

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Love-In Suggestion
« on: January 06, 2009, 03:14:17 am »

Since there's a way to heal wounded liberals from normal attacks, I was thinking about a way for them to "heal" from a debate attack, wink attack or dead hostages.  For an amount a money liberals can hold a love-in to restore lost Heart, Wisdom and Juice.  Liberals will spend the money on brownies, do a little Liberal moral boosting, burn an effigy of Reagan or Dubya, and after x amount of days restore any lost Heart or Juice (only from debate attacks) or lower any raised Wisdom. 

Any raised Wisdom or Juice lost from debates can be listed on the stats screen as like Wisdom 5/1 or Juice 50/100 until they are regained through Love-in.  And maybe a love-in will have a "host" who can restore lost stats faster depending on Heart. 

Just a suggestion. 
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beorn080

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Re: Love-In Suggestion
« Reply #1 on: January 06, 2009, 03:32:44 am »

Given that wisdom increases and heart decreases are intended to be a balancer, I think recovery speed should be based on the number of people at the safehouse, and if that safehouse gets raided, the raiders pretty much walk right in. For instance, one guy holding a nude love in in an apartment should take weeks or months to rediscover his liberalty, while 100 hippies having a massive orgy should only take a few days for their true nature to reassert itself.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

mainiac

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Re: Love-In Suggestion
« Reply #2 on: January 06, 2009, 07:23:40 am »

This would make all but the most heartless liberals immune to debate attacks barring massive player recklessness, making wisdom an essentially meaningless stat.
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Ancient Babylonian god of RAEG
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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beorn080

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Re: Love-In Suggestion
« Reply #3 on: January 06, 2009, 08:01:03 am »

Juice shouldn't get restored. Its a buffer to prevent the critical stats of heart and wisdom from changing. However an extremely risky method of restoring heart and wisdom might not be a bad idea.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

chaoticag

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Re: Love-In Suggestion
« Reply #4 on: January 06, 2009, 08:12:13 am »

I like to think of losing heart and gaining wisdom to be like losing an arm, you just cannot get it back.
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mainiac

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Re: Love-In Suggestion
« Reply #5 on: January 06, 2009, 09:11:57 am »

I like to think of losing heart and gaining wisdom to be like losing an arm, you just cannot get it back.
QFTW

Perm losses make combat exciting.  Seeing as death isn't a giant danger in combat, perm losses are what reminds you that it's dangerous.  Combat with archconservatives should be dangerous.
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Rezan

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Re: Love-In Suggestion
« Reply #6 on: January 06, 2009, 09:28:38 am »

Death isn't a danger? Since when?! Combat is horribly difficult without using an unfair advantage in tactics. My people die like flies without proper training, even versus security guards! If anything, I feel that losing arms and so forth is punishment enough. The love-in idea seems good to me, provided you don't get juice back, only fix negative status effects.
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beorn080

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Re: Love-In Suggestion
« Reply #7 on: January 06, 2009, 09:35:18 am »

Like I said, it should be a high risk high reward activity. Perhaps a separate charge if the police show up during it, say lewd behavior, for everyone involved plus no chance of fighting back. I think it should take at least a week, a month would be better.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

mainiac

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Re: Love-In Suggestion
« Reply #8 on: January 06, 2009, 10:23:27 am »

You're people die like flies if they don't have proper training... is that a bad thing?

Yes, loosing arms, etc, is punishment enough.  But archconservatives don't take an arm.  They're danger is in the stat drain.  So if you removed that stat drain, they would be less dangerous then a security guard.
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Ancient Babylonian god of RAEG
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

E. Albright

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Re: Love-In Suggestion
« Reply #9 on: January 06, 2009, 11:46:23 am »

I'd say if we were to go this route, I'd want it to be expensive and uncertain. I.e., attending a love-in for X days yields a 10-25% chance to "revert" a point of stat drain... but if it failed, the stat drain would become permanent, and no amount of future love-ins could ever change it.

I think the easier, cleaner route is to let the stat drain stand as-is.
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Servant Corps

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Re: Love-In Suggestion
« Reply #10 on: January 06, 2009, 12:16:47 pm »

I prefer to keep the stat drain as it is, if only because it make people actually fear Debaters. After all, you got the Gun, and the Debater only got Words.
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narskie

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Re: Love-In Suggestion
« Reply #11 on: January 06, 2009, 10:16:23 pm »

I thought the ultimate fear of the debaters was they can convert you.  If they can't I guess it should stay as is.  I've only had a few encounters with them but I escaped.  I assumed if they continued their attacks eventually all that wisdom gain would mean I'd lose my guy.
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mainiac

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Re: Love-In Suggestion
« Reply #12 on: January 06, 2009, 11:21:48 pm »

Yes, they can, but only if you stand around and let yourself be debated for several rounds in a row.  And if you're liberal is high juice, y'know, actually someone it hurts to lose, it takes even longer.  The reason stat losses matter is because the culmulative effect of different encounters with arch-conservatives starts to build up.
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Ancient Babylonian god of RAEG
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[CAN_INTERNET]
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"Don't tell me what you value. Show me your budget and I will tell you what you value"
« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
mainiac is always a little sarcastic, at least.

Zero Ziat

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Re: Love-In Suggestion
« Reply #13 on: January 07, 2009, 03:01:17 am »

Huh, every time I meet one I just kidnap them to make sure they don't fuck around with my peeps.
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Zero

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Re: Love-In Suggestion
« Reply #14 on: January 07, 2009, 03:27:59 pm »

I like stat damage the way it is. Why should we be able to heal all the wounds and scars, fix all the damage a character takes during the game? Wouldnt that make the character much less unique and interresting? even if they are eventually rendered useless by this damage, it still reminds you of all the awesomeness and badassery this guy went through.

On the other hand, debaters ARE somewhat unfair. IŽd rather suggest something more like the skill rolls in the interrogation/court scenes. Like, with regular attacks, "deflecting" debate attacks with peruasion/psychology/charisma/leadership, either by the attacked liberal himself or the most suited other liberal. Would also allow some more funny dialogues, you know, like the pickup lines ;)
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