Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: Dead Dwarves Rising - Happy Thoughts  (Read 4309 times)

Sowelu

  • Bay Watcher
  • I am offishially a penguin.
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #30 on: January 28, 2009, 01:09:01 pm »

*builds fortifications out of rock salt*
Logged
Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #31 on: January 28, 2009, 01:11:39 pm »

Dead threads rising.
Logged

Mikademus

  • Bay Watcher
  • Pirate ninja dwarves for great justice
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #32 on: January 28, 2009, 01:43:03 pm »

Dead threads rising.

Dead thread? It had been 15 days! Jeez...

Maybe if dwarfes do nog get buried they come back. This would put those tombs to a real us at last.


Yeah, I'm all for this. Though I appreciate the purely aesthetic and open-ended nature of stuff in the game I'd feel happier if most things also had a real (or more than one) use, and this would make tombs more interesting.
Logged
You are a pirate!

Quote from: Silverionmox
Quote from: bjlong
If I wanted to recreate the world of one of my favorite stories, I should be able to specify that there is a civilization called Groan, ruled by Earls from a castle called Gormanghast.
You won't have trouble supplying the Countess with cats, or producing the annual idols to be offerred to the castle. Every fortress is a pale reflection of Ghormenghast..

Granite26

  • Bay Watcher
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #33 on: January 28, 2009, 01:55:39 pm »

It would also be awesome for the zombie apoc mods, if ALL dead guys came back in a week or two....

sonerohi

  • Bay Watcher
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #34 on: January 28, 2009, 05:40:46 pm »

I had to think of the Thief-Series. There were a lot undeads there and they were mostly in places, were bad things happened - and surely they weren't just alive again but really just mindless zombies, killing everything in their way.

Maybe if dwarfes do nog get buried they come back. This would put those tombs to a real us at last.
Maybe the size of a tomb could be related to how skillfull the dwarf was - if it is too small for its greatness he will come back to threaten your fortress until you either bring him down or give him a fitting tomb with engravings and statues and whatnot.

Hell no to this part. I don't want my fortress getting raped by zombies because all my dipshit little 'no job' peasants ignored the Pull Lever job that would've stopped the pumps. Also, what determines the required tomb? I don't want to give a royal masoleum to some numbnuts that made an artifact bronze mitten.
Logged
I picked up the stone and carved my name into the wind.

Felblood

  • Bay Watcher
  • No, you don't.
    • View Profile
Re: Dead Dwarves Rising - Happy Thoughts
« Reply #35 on: January 29, 2009, 01:56:51 pm »

Only dwarves who list tombs in their requirements should ever require a tomb. Whether artifact makers and other legends should demand tombs is another question altogether.

I'd like properly buried dwarves to be less likely to come back to haunt you.
Logged
The path through the wilderness is rarely direct. Reaching the destination is useless,
if you don't learn the lessons of the dessert.
--but you do have to keep walking.
Pages: 1 2 [3]