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Author Topic: Spelunky  (Read 117539 times)

Muz

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Re: Spelunky
« Reply #480 on: August 04, 2009, 04:13:46 am »

I got my first win by zerg rushing the shortcuts...It's amazing how that demonstrates what you really need.

Isn't that how it's meant to be played? If you try hard enough, you will win. If you're good at the game, you'll win faster.
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

Jreengus

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Re: Spelunky
« Reply #481 on: August 04, 2009, 05:12:23 am »

I'm annoyed, I robbed a store of a jetpack, grabbed the store owner's shotgun and got to the third world before accidentily shooting down a UFO at an altar. I only had one heart.
On world 3? with a jetpack? Why didn't you just leg it and let the spiders fall to their doom?
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Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
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chaoticag

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Re: Spelunky
« Reply #482 on: August 04, 2009, 05:21:15 am »

I'm annoyed, I robbed a store of a jetpack, grabbed the store owner's shotgun and got to the third world before accidentily shooting down a UFO at an altar. I only had one heart.
On world 3? with a jetpack? Why didn't you just leg it and let the spiders fall to their doom?
They were right above me when they spawned, and the altar was in a corner of the level with me being on the end farthest from the edge.
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Jreengus

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Re: Spelunky
« Reply #483 on: August 04, 2009, 05:51:44 am »

Ah!
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Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

GFXiNXS

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Re: Spelunky
« Reply #484 on: September 02, 2009, 04:27:32 am »

*ahem*

Spelunky version 1.0: http://www.spelunkyworld.com/original.html

Code: [Select]
--------------------
 1.0 - 9/1/2009
--------------------

+ Added: [SECRET]

= Mantrap's appetite increased.
= Piranha's appetite increased.
= Dice now reveal whether they've been thrown or not.
= Opening a chest or crate won't cause the player to attack.
= Mummies shouldn't bleed.

*heads forth to find the new secret*
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SniHjen

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Re: Spelunky
« Reply #485 on: September 02, 2009, 10:35:12 am »

are you certain that that is safe, the official thread about it still says 0.99b
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That [Magma] is a bit deep down there, don't you think?
You really aren't thinking like a dwarf.

If you think it is down too far, you move it up until it reaches an acceptable elevation.

Granite26

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Re: Spelunky
« Reply #486 on: September 02, 2009, 10:45:10 am »

are you certain that that is safe, the official thread about it still says 0.99b

Derek Yu created a new site for it.  Read the tale end of the thread

getter77

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Re: Spelunky
« Reply #487 on: September 02, 2009, 05:27:15 pm »

Even freakier is the game apparently coming in some form to XBLA or whatever the specific distro bit is.
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rickvoid

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Re: Spelunky
« Reply #488 on: September 02, 2009, 05:35:46 pm »

New version of Spelunky? I didn't even get to play the last release.

Ah well. 1.0 is golden. And I got to world two on my second life, thus proving that I play this game much, much better with a game-pad.

Now to spoil myself by rereading the entire thread. :D
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Kagus

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Re: Spelunky
« Reply #489 on: September 02, 2009, 06:39:21 pm »

Y'know, I think I'd be able to enjoy this game a heck of a lot more if it weren't for that damned ghost shooing me out of every level.  I am an exploration freak, I love just wandering around and figuring out the lay of the level.

If Spelunky were a little less linear and more just about finding your way around, I think I'd be hooked on it.  As it is, I just can't get into the mad victory dash mentality.

Jreengus

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Re: Spelunky
« Reply #490 on: September 02, 2009, 06:46:47 pm »

What are you doing? I normally have more than enough time to look around and grab all the good stuff on a level before the ghost appears, I normally only end up having to a victory dash ecause I'm low on life.
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Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

beorn080

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Re: Spelunky
« Reply #491 on: September 02, 2009, 07:17:17 pm »

I think he means larger, more maze like levels.
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Jreengus

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Re: Spelunky
« Reply #492 on: September 02, 2009, 07:18:51 pm »

Well I've only ever seen the ghost once excluding if I nicked the idol that summons him. And I don't normally leg it for the exit, I've even hung around in gambling dens getting loads of stuff before and not seen him.
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Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

JoshuaFH

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Re: Spelunky
« Reply #493 on: September 02, 2009, 08:22:46 pm »

Provided he hasn't changed it, you can totally snatch the ghost-summoning idol without summoning the ghost. Just blow up the tile that the idol sits on, and the trap'll be disarmed.
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cowofdoom78963

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Re: Spelunky
« Reply #494 on: September 02, 2009, 08:37:38 pm »

Provided he hasn't changed it, you can totally snatch the ghost-summoning idol without summoning the ghost. Just blow up the tile that the idol sits on, and the trap'll be disarmed.
blowing up trap tiles in spelunky is as bad as save scumming apperently.
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