Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 49 50 [51] 52 53 54

Author Topic: Spelunky  (Read 117258 times)

Myroc

  • Bay Watcher
  • Lurking Skeleton
    • View Profile
Re: Spelunky
« Reply #750 on: January 21, 2012, 10:32:20 am »

How do you deal with those giant spiders that sometimes pop up? Bombs, whipping, rocks, ect simply don't kill it, and it one shots me.

The ones that cling to webs? throw a bomb at the webs. It'll stick to them, and then blow them up (you can also then get sticky bombs)
But not even a bomb will kill them!
That's interesting, a bomb stuck to their webs should by all means kill them every single time. As long as you toss them in the actual webs without hitting the spider, which will cause it to drop to the ground and therefore avoid the bomb blast. If it doesn't die from that, then something is terribly wrong. Are you using the correct version?
Logged
We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

klingon13524

  • Bay Watcher
  • The Mongols are cool!
    • View Profile
Re: Spelunky
« Reply #751 on: January 21, 2012, 10:35:51 am »

How do you deal with those giant spiders that sometimes pop up? Bombs, whipping, rocks, ect simply don't kill it, and it one shots me.

The ones that cling to webs? throw a bomb at the webs. It'll stick to them, and then blow them up (you can also then get sticky bombs)
But not even a bomb will kill them!
That's interesting, a bomb stuck to their webs should by all means kill them every single time. As long as you toss them in the actual webs without hitting the spider, which will cause it to drop to the ground and therefore avoid the bomb blast. If it doesn't die from that, then something is terribly wrong. Are you using the correct version?
V 1.1. Maybe I did something wrong.
Logged
By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: Spelunky
« Reply #752 on: January 21, 2012, 11:13:58 am »

Hell yeah, just completed the game in 9:30.  Now I have all the achievements and Tunnel Guy.

I've never found the last boss hard... somehow I always end up with a jetpack and a sceptre before then.  And this time I'd plundered a large amount of bombs from all those shopkeepers I killed, so I just wildly threw them at the middle of the stage and dug a hole very quickly.

There was one time I could have got to the city of gold, but I decided not to sacrifice my Ankh.  Which is just as well since I later got saved by the ankh, and that was the game where I got the "saves" and "money" achievements, so...
Logged

BishopX

  • Bay Watcher
    • View Profile
Re: Spelunky
« Reply #753 on: January 21, 2012, 01:21:59 pm »

How do you deal with those giant spiders that sometimes pop up? Bombs, whipping, rocks, ect simply don't kill it, and it one shots me.

The ones that cling to webs? throw a bomb at the webs. It'll stick to them, and then blow them up (you can also then get sticky bombs)
But not even a bomb will kill them!

Bombs will kill them. You just need to make sure they're in the blast radius when it goes off, which can be tricky sometimes.
Logged

JoshuaFH

  • Bay Watcher
    • View Profile
Re: Spelunky
« Reply #754 on: January 21, 2012, 02:08:32 pm »

How do you deal with those giant spiders that sometimes pop up? Bombs, whipping, rocks, ect simply don't kill it, and it one shots me.

The ones that cling to webs? throw a bomb at the webs. It'll stick to them, and then blow them up (you can also then get sticky bombs)
But not even a bomb will kill them!

Bombs will kill them. You just need to make sure they're in the blast radius when it goes off, which can be tricky sometimes.

And if you're a total badass, you can jump on them and repeated bounce on them, riding them around until they die from the stomp damage.

Boulders also smush them good.
Logged

G-Flex

  • Bay Watcher
    • View Profile
Re: Spelunky
« Reply #755 on: January 21, 2012, 02:10:35 pm »

And if you're a total badass, you can jump on them and repeated bounce on them, riding them around until they die from the stomp damage.

Be careful with that. Spelunky has some weird issues with timing, so you might pass too far through the spider and get injured while stomping them.


And yeah, a bomb stuck to the very bottom of the web may or may not kill them. Again, there are timing issues, so how far "up" the web it travels before getting stuck can vary a bit. You want to throw at the side of the web if possible, or at very high speed.
Logged
There are 2 types of people in the world: Those who understand hexadecimal, and those who don't.
Visit the #Bay12Games IRC channel on NewNet
== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: Spelunky
« Reply #756 on: January 21, 2012, 02:13:19 pm »

"Throw a bomb at the web" has worked for me every single time I've been able to do it.  The only exception is when they're positioned so awkwardly you can't get a bomb at their web without hitting them/ being underneath them - in this case I can usually put a bomb next to them or else just try to run past somehow.
Logged

klingon13524

  • Bay Watcher
  • The Mongols are cool!
    • View Profile
Re: Spelunky
« Reply #757 on: January 25, 2012, 07:38:07 am »

108 death later, and I haven't even gotten to the bottom of the first jungle stage.

Protip: if you try to kill a giant spider through a wall with a bomb, the wall absorbs the blast damage but it still pisses off the spider.
Logged
By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Spelunky
« Reply #758 on: January 25, 2012, 07:43:17 am »

It took me 900 games to finish the game once, so don't worry :
Eventually, you will get to the end.
Logged

klingon13524

  • Bay Watcher
  • The Mongols are cool!
    • View Profile
Re: Spelunky
« Reply #759 on: January 25, 2012, 07:45:20 am »

I wonder what this "end" is... (Don't spoil it)
Logged
By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

klingon13524

  • Bay Watcher
  • The Mongols are cool!
    • View Profile
Re: Spelunky
« Reply #760 on: January 27, 2012, 04:34:45 am »

131 deaths, and I've finally got a shortcut to level 5.
Logged
By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

klingon13524

  • Bay Watcher
  • The Mongols are cool!
    • View Profile
Re: Spelunky
« Reply #761 on: February 10, 2012, 03:41:57 pm »

Sorry for the triple post, but Here's an interview with Derek Yu.

http://www.rockpapershotgun.com/2012/02/10/igf-factor-2012-spelunky/
Logged
By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: Spelunky
« Reply #762 on: February 10, 2012, 03:57:13 pm »

131 deaths, and I've finally got a shortcut to level 5.
Don't worry your on par, it took me like 600 tries to beat the game once, then I beat it again like 10 tries later.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Biag

  • Bay Watcher
  • Huzzah!
    • View Profile
Re: Spelunky
« Reply #763 on: February 10, 2012, 04:16:05 pm »

I have more than a thousand deaths, and I've only ever beaten the game using the final shortcut.
Logged

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile
Re: Spelunky
« Reply #764 on: February 10, 2012, 04:39:29 pm »

I have more than a thousand deaths, and I've only ever beaten the game using the final shortcut.
Personally I have a bit of trouble with the final shortcut, since you have a very low chance of getting a jetpack/climbing gloves/other great items and a lower then regular chance of getting the kapala.

I don't think I would have won yet (well I probably would have, but in like 400 more deaths) if I hadn't discovered the black market, it's such a big help that it makes the whole game after you reach it (with enough money to afford a jetpack+gloves+spiked boots) a degree less difficult, especially if you get the Ankh without getting killed once by a shopkeeper.


Sorry for the triple post, but Here's an interview with Derek Yu.

http://www.rockpapershotgun.com/2012/02/10/igf-factor-2012-spelunky/
Wow that trailer shows a ton of new stuff, I will be pretty upset if they don't release a PC version of it.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.
Pages: 1 ... 49 50 [51] 52 53 54