It was cool to have various "humans" in fortress mode but it's too confusing when you play adventure mode. Any suggestions for desert people race?
im skipping some pages posting this, so forgive me if its allready been mentioned, but a middle eastern race would be great, and they had different weapons, architecture, art, and social values.
again, sorry for posting without reading the last few pages, but it really bugged me, as in, like a white hot lump of molten cockroach burning through my brain that a japanese race would make it into a european medievil fantasy setting before such geographically closer and more likely group themes as the mongols, africans (someone mentioned nubians), celts, Persians (or any empires from the middle east, think the crusades), and even bronze wearing ancient Greek or roman themed ones.
i do recognize that japanese samurai vs western knight is a popular geeky preocupation nowadays, and that you seem to have chosen them as a race to add in because you know an awful lot about them and their weaponry and warmaking, but it still kinks my brain around. guess i have some serious carry over from how some writers and D&D gamers, etc mash japanese themed stuff so horribly into generic fantasy.
anyways, my rantis done. this mod looks really neat, and a lot of good work has been put into it. i especially like the idea of heat/cold runic swords. can we make fire resistant armor as well? also, an aztec/mayan themed jungle dwelling race is only a short step away, their freakish obsidian sword/club weapons are already in vanilla DF. again, i laud your achievement, this looks really neat. if i play it i assume i can always remove the Nipponese group from the raws so i don't have to go crazy.
EDIT: ive read the thread now and stand by all my mistatements. also, i need to add that i really like the sounds of these new creatures you are adding in. some of your made up ones like 'nerve spider' and the new demonic entities have pretty interesting names that evoke all kinds of awesome mental images.
if your still after yet more creatures, then how about the huge flightless birds of new zealand? plus their real life giant eagles, and the enormous carnivorous 'demon ducks of doom', large carnivorous flightless birds of australia from 40 000 years ago. actually, any of the big creatures from australia 40 000 years ago are totally weird and often dangerous. try really huge carnivorous kangaroos and wombats, marsupial lions and herds of giant wombatlike grazers. here is some ideas generating links for you to either use or ignore -
megafauna (lot of these are still alive and in game, check the Oceania section for weird things)
http://en.wikipedia.org/wiki/Megafaunaisland gigantism (including real world giant eagles that only dissapeared in 1400)
http://en.wikipedia.org/wiki/Island_gigantismaustralian 'demon duck of doom'. think fast and big and hungry.
http://www.lostkingdoms.com/snapshots/miocene_late_animals_birds.htmmore lists of big dead things
http://en.wikipedia.org/wiki/New_World_Pleistocene_extinctionsmarsupial lion - ambush from trees. very big teeth.
http://en.wikipedia.org/wiki/Marsupial_Lionaforementioned giant eagle. "The eagle had power in its talons easily sufficient to snap a human's neck, or puncture the skull" for curiosity, as big eagles are kindof already in the game.
http://en.wikipedia.org/wiki/Haast%27s_Eaglebleh, im done with that fey mood. use the slice of above creature articles as you wish. im off to bed, probably to have nightmares about bunyips, as i came across them in my link finding and i live in australia on the edge of a bush area with lots of watersources. according to myth they are like carp zombie whales with feathers, hair and elephant tusks. they defended their watersources viciously, hunted at night, and had a terrifying cry. eeeehg. night all.