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Author Topic: Acemerchants- The Secular Fortress [Sucession]  (Read 2990 times)

Im_Sparks

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #30 on: January 04, 2009, 09:28:06 pm »

Added.
You need to pick your dwarves when it is your turn tho.

Shado:Until somebody poops all over this forum with poop and poopy crap and whining about how you are taking so long, Il wait till u done.  :P

Oh, alright. How many do I get?
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Well treat me like the disease like the rats and the fleas, A-ha-ha! A-ha-ha!
Well treat me like the sea oh so salty and mean, A-ha-ha! A-ha-ha!
Let's shake hands if you want but soon both hands are gone, A-ha-ha!
Cut me down like a tree like the lumber or weeds, well discard who you please like the leaves off a tree. Drag me out of the sea and then teach me to breath. Give me forced health till I wish death on myself. Ah! Ha! Ha!
March on! March on! March on! March on! MARCH ON!

woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #31 on: January 06, 2009, 05:54:39 pm »

Added.
You need to pick your dwarves when it is your turn tho.

Shado:Until somebody poops all over this forum with poop and poopy crap and whining about how you are taking so long, Il wait till u done.  :P

Oh, alright. How many do I get?
one dwarf per player.
Exceptions are fun well... excepted.
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SolarShado

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #32 on: January 09, 2009, 04:35:14 pm »

Shado's log 23rd of Moonstone, 242

For the moment, we have killed of driven out all of the goblins. Here's a list of our casualties, that I know of.

Dead:
1 Stray puppy
1 Meng Vucasastesh, Armorer
1 Mebzuth Onollokum, war Dog

Injured:
1 Ilral Mozibe`rith, Woodworker (left upper leg and hip yellow)
1 Stray puppy (right rear leg red)

To our soldier's credit, I count four Green corpses as well.

8th of Opal:

In order to free up barrels for brewing, I've ordered some of our Plump Helmets dumped into the magma pipe. One of the haulers said they weren't burning... he must be crazy.

(OOC: I litterally watched one fall all the way to the bottom of the pipe! I didn't know they were fire-proof!)

The statue garden is comming along nicely.

No further trace of the Greens, yet...

A clothier, Tun Zongeb, started acting odd today as well.

9th of Opal:

Tun keeps mumbling, something about rock, trees, cloth, bones, and gems...

We have everything, but he must be expecting us to bring it to him or something...

9th of Obsidian:

My time of leadership is drawing to a close, I hope. I've ordered some more of the chairs and tables moved into the dining room. Nothing new regarding Tun. And no further sightings of the Greens.

17th of Obsidian:

Another round of Plump Helmet dumping and still no empty barrels for alchohol! I suppose one good thing that's come of everyone having to drink water is that the marksdwarves have thinned the beast population in the underground pool... perhaps in a few more seasons we'll be able to safely venture in to collect the webs.

One of the marksdwarves has had a son, how nice.

Ilral is still bedridden, his hip seems better, but he still can't stand.

23rd of Obsidian:

Tun has finally snaped. I hope his depressed mood isn't infectious.

1st of Granite, 243

Just as I order my statue garden engraved, my term ends. I must now pass leadership on.

Unfortunately, I can't say I've done much for the fortress, I leave it much the same as I found it. Sober.

(OOC: Sorry for no pics this time around.)

Save link
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #33 on: January 09, 2009, 05:37:02 pm »

Apologies: life intervened, and I was offline for a week.

Back now, and glad to see Acemerchants still alive and kicking.
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #34 on: January 10, 2009, 10:57:13 am »

More like screaming in an epileptic fit.

Alright Inari, your turn.
Also, I will add that link to the front page.
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #35 on: January 10, 2009, 06:00:21 pm »

Righto.  I've got the file and am up and running. 
I'm going to be out a bit today, so it may take me a couple of days to get through my turn.  Hope this is okay.  In fact, I'm almost about to head out for lunch, so this first update is very short.

1st Granite 243

I have been honored with the position of Town Leader this year, and am both excited and a little daunted by the prospect.  I'd like to thank my predecessor for putting in a well.  I agree with him, the booze situation is becoming dire; I for one am certainly feeling the effects.  I shall prioritize rectifying this situation.  The lack of wood is problematic and we don't have any trade agreements encouraging imports of it.  I shall try to do something about this.  I also intend to build an outdoor garden and zoo to help us all get used to that horrible big firey thing in the sky, as well as improving border security.

Urdim Inari CresentRags, Miner and Town Leader
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #36 on: January 10, 2009, 06:11:02 pm »

PS: I've just noticed that some of my fellow dwarves are fairly miserable, in large part due to the lack of booze.  I'll build some jail cells and instantiate a fortress guard to deal with any potential tantrums.

UIC
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #37 on: January 11, 2009, 03:26:26 pm »

The fortress guard shortage is in a large part, my fault.

You see, when clearing out the PIT, I decided to use my oh-so expendable fortress guard to clear it out, along with my Captain of the Guard.

Long story short, they were all massacred and thrown over into the abyss, a giant bat got into my fort, and the rest is just history.

Also I

Will try to

Make smaller

Posts.
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #38 on: January 12, 2009, 02:38:03 am »

Sorry, today has been a write-off, DF-wise.  I'm back at work and therefore sorta busy.  I'll try to get through my turn in the next few days, but feel free to yell if you'd like me to hand it off before then.

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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #39 on: January 14, 2009, 01:03:26 am »

I'm so sorry guys, things have just got really busy.  I'll have to forgo my turn, at least for this round.
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Hurgal

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #40 on: January 16, 2009, 06:07:53 pm »

I believe that makes me next up.  Do I pick up where Shado left off and pretend Inari's turn never happened?
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